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From: Kyle M. (qDot) <ky...@no...> - 2008-10-22 22:33:52
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Stephen Sinclair wrote: > Ah, okay sorry I haven't checked out anything in the hdal folder yet. > > > Yeah, it's off in it's own directory now instead of being under libnifalcon, so I can update the library and the hdal projects asynchronously. > > Well, it's certainly awesome that you've done as much as you have. > I'll be happy to contribute more "fun things" when I get the chance.. > ;-) > > My personal interest is in musical applications of haptics, so no bone > drilling for me, but maybe violin bowing is also useful? My software > is intended to take care of the high-speed haptic loops while allowing > you to use it for interacting with PureData: > > http://www.idmil.org/software/dimple > > (Actually bowing is something I'm working on at the moment, it's not > available in that software. That one is more just interacting with > rigid body systems.) > Awesome! I've been working on getting the Pd/Max patch up to date for the past week, it now uses the C++ core and has access to the kinematics, I've even made a little wall-force patch with it. I keep meaning to release a new package, but right now I'm stuck on a crash bug when destroying component objects of a device (kinematics, firmware, etc...). However, if you want to check it out (it works fine until you close a patch or try to switch from kinematic to raw mode. :) ), I'm pretty sure the latest source is in the svn (/svnroot/libnifalcon/trunk/np_nifalcon/). I'm hoping to use the falcon for instrument creation for the laptop orchestra of the left (http://lol.stanford.edu/). If you have any requests or advice about the Pd/Max external, feel free to throw them out. :) |