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LibKSD - The C++ Game Framework / News: Recent posts

New Roadmap

Nothing has really happened with libksd since the last release and for that I am sorry. But I just spent some time thinking over the design and scouring the code and I have some new and innovative ideas about where to go from here.

Libksd has had some serious problems since its inception that this new direction will address:

- Libksd is a huge monolithic disaster. It has a very large code base that needs to be modularized.
- It contains every little peice of code I could ever have concieved of and thrown in. Broken, useless things need to get pruned out. Deeply seated features (ie. logging) need to be made actually useful.
- Making the concept of a widget non-essential to its core operation. This adds tons of mostly useless complexity, inflexability and overhead.... read more

Posted by David Snopek 2004-01-15

LibKSD 0.1.0-pre2 has been released!

Libksd 0.1.0-pre2 has finally gotten out the door. So much time has gone into this release, I really can't describe all the changes since the last release! The two most recent changes have been:

* Graphics core rewrite that massively cleans up the overall design.
* Ported from make and the GNU Autotools to SCons.

Over the last year, much of the code has been debuged and tweaked in many other ways, vastly improving it over the last release. Unfortunely, I don't keep a changelog so your just going to have to take my word for it!... read more

Posted by David Snopek 2003-07-18

New Tutorial!

A tutorial has been contributed by Leon Widdershoven. So far this tutorial has done a lot of good for the project: some esoteric parts of the code are getting documented and some bad design mistakes are becoming obvious. This is still a work in progress that won't be finished until after the next release. See the documentation page:
http://libksd.sf.net/docs.php

Posted by David Snopek 2003-05-13

Rewritten (and updated) website

The website has been rewritten in a fashion that is easier to maintain and has (finally) been updated to some current information. Check it out.

Posted by David Snopek 2003-05-04

New Unified Build System

Currently, libksd is trasitioning from a GNU make/autotools build system to an SCons (http://www.scons.org/) one. We now have a unified set of build scripts for building under both Linux and Windows (mingw). This should allow easier porting (and definitely maintaining) of the build system.

There are several binary packages required to build libksd under Windows that I will post soon. But it is currently possible to do a complete (including its dependancies) build from source. See the CVS!

Posted by David Snopek 2003-05-02

libksd 0.1.0-pre1 has been released

"Finally!", your saying, "A libksd release in all this time?" I am sorry that the project has been inactive for so long but, I have had other things to do. This is an inbetween release that I made only because we finally support win32! Unfortunately, there are some bugs under the win32 version that aren't in the linux version. Hopefully, though, this will inspire the Windows coders of the world, to help me out and fix these! ;-) Enjoy.

Posted by David Snopek 2002-06-09

LibKSD 0.0.4 has been released!

LibKSD 0.0.4 has been released! The most notable feature added was support for OpenGL. But the others include: cleaned up API, and documentation. The next release will be on the developemental branch (as opposed to "experimental") bringing LibKSD ever so much closer to stability!

Posted by David Snopek 2001-11-24

Libksd 0.0.3 has been released!!

Libksd 0.0.3 has finally been released!! New features in this version:

- Audio
- Reworked drawing code
- A Widget set
- Many other improvements and bug fixes
- As well as some cool new demos!!

Posted by David Snopek 2001-08-27

libksd 0.0.2 RELEASED!!

libksd 0.0.2 has been released!! Lots of new fun stuff has been added. I believe that with this release, libksd has entered the actually usable stage. But it doesn't end here, OH NO, in the next version there shall be WIDGETS!!

Posted by David Snopek 2001-01-20

libksd 0.0.1 Released

libksd 0.0.1 has been released. It has only the most basic parts of the framework and is in no way ready for real use. But the idea/architecture is good and I hope to have a follow up release in about month.

Posted by David Snopek 2000-11-19

KSD Project Opens!!

The KewL STuFf DirectMedium project opened today. Currently, I am under going extensive prototyping in an attempt to combine the features of many other SDL libraries. Most of the current source will NOT be included in the final product. Please be patient.

Posted by David Snopek 2000-10-02
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