Barna,
Sorry for taking so utterly long to reply, but your patch has been =20
finally applied to the sources. Thanks for the fix to the pong =20
reply! I'd noticed the same problem, but it wasn't a critical error =20
with the networks we were working with. I've credited you with the =20
fix in our doc files, thanks again.
Cheers!
Sean
On Apr 5, 2005, at 1:39 PM, Barna Farag=F3 wrote:
> Hi,
> I have problem with connecting to Unreal IRC server. I would like =20
> to suppose the following patch:
>
> Have a nice day,
> Barna Farag=F3.
>
> Index: src/ircBasicCommands.cpp
> =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
> RCS file: /cvsroot/libirc/libirc/src/ircBasicCommands.cpp,v
> retrieving revision 1.17
> diff -u -r1.17 ircBasicCommands.cpp
> --- src/ircBasicCommands.cpp 12 Mar 2005 22:47:35 -0000 1.17
> +++ src/ircBasicCommands.cpp 5 Apr 2005 17:03:15 -0000
> @@ -79,6 +79,7 @@
> {
> IRCCommandINfo ircInfo;
> ircInfo.command =3D eCMD_PONG;
> + ircInfo.raw=3Dinfo.raw;
> client.sendIRCCommand(eCMD_PONG,ircInfo);
> return true;
> }
> @@ -108,8 +109,8 @@
> bool IRCPongCommand::send ( IRCClient &client, std::string &command,
> BaseIRCCommandInfo &info )
> {
> IRCCommandINfo &ircInfo =3D (IRCCommandINfo&)info;
> -
> - std::string commandLine;
> +
> + std::string commandLine=3Dinfo.raw.substr(5, info.raw.length()-5);
> // PING
> client.sendIRCCommandToServer(eCMD_PONG,commandLine);
> return true;
>
>
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