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From: <no...@so...> - 2000-11-16 02:56:21
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Bug #122548, was updated on 2000-Nov-15 18:56 Here is a current snapshot of the bug. Project: Quasar DV Codec Category: None Status: Open Resolution: None Bug Group: None Priority: 5 Summary: YUV 4:2:0 blocks corrupted Details: The cr and cb components are transposed in the 4:2:0 blocks. Notice in this frame how the red L and I get corrupted in the 4:2:0 blocks but not in the 4:1:1 blocks. The same problem occurs in the pond.dv file but is barely noticable because everything is brown and dead in Oregon. <IMG SRC="http://heroinewarrior.com/dv_bug.jpg"> For detailed info, follow this link: http://sourceforge.net/bugs/?func=detailbug&bug_id=122548&group_id=4393 |