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From: Vladimir V. <vla...@In...> - 2000-08-08 14:30:04
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Yeah, I had considered YUV output and will probably implement it soon.. when I first wrote this up, I just needed a quick-and-dirty way to access a DV file. I need to read up on the Xv extension some more.. - Vlad On 7 Aug 2000, Charles 'Buck' Krasic wrote: > > Hi there. I have one comment so far on your simpledv api. > > You may want to reconsider the direct use of GdkPixmaps in DVFile. I > think that the natural output format of the decoder should be YUV, not > an RGB format like the GdkPixmap. When HW assist for YUV color > conversion and scaling are available, they make a massive difference > in performance. > > There are currently two patches in the libdv project page on > sourceforge.net which implement YUV rendering. One uses the Xv > extension directly, while the other uses the SDL library as a shim > over Xv (when it is present). Another as yet unimplemented approach > is to use OpenGL textures. > > -- Buck > > > Vladimir Vukicevic <vla...@In...> writes: > > > Howdy.. I wrote up a simple API for using libdv from external apps; > > it gets the job done, for the most part. I'm currently beginning a > > gnome DV editing software project; it will be available as gnome cvs > > module 'gnomotion' sometime in the near future, and I've been using > > this API (and your library) extensively without any problems. > > > I've attached the tar.gz; please email me any questions/etc., I'm > > out of the country until next weekend so my email access will be > > sporadic until then. > > > - Vladimir > > - vla...@he... > |