| 37 |
lgeneral.desktop german encoding |
v1.0_(example) |
open |
|
2022-03-20
|
2022-04-04
|
|
| 35 |
Config reading failure with CR/LF |
v1.0_(example) |
open |
|
2014-12-23
|
2014-12-23
|
|
| 34 |
Calculation of expected losses may be nondeterministic |
v1.0_(example) |
open |
|
2013-12-11
|
2013-12-11
|
|
| 33 |
Surprise contact can yield negative amount of remaining ammunition. |
v1.0_(example) |
open |
|
2013-11-30
|
2013-11-30
|
|
| 32 |
Default AI doesn't use paratroopers |
None |
open |
|
2013-04-04
|
2013-04-04
|
|
| 31 |
bad rounding for unit properties when merging |
None |
open |
|
2012-03-27
|
2012-03-27
|
|
| 30 |
units with wheeled ground transports may take wrong route |
None |
open |
|
2012-03-15
|
2012-03-15
|
|
| 29 |
AI may ignore rules and air attack while raining |
None |
open |
|
2012-03-11
|
2012-03-11
|
|
| 28 |
bad path calculation with fog of war |
None |
open |
|
2012-02-22
|
2012-02-22
|
|
| 27 |
uncovered hexes become invisible when placing reinforcements |
None |
open |
|
2012-02-22
|
2012-02-22
|
|
| 26 |
compile error with -DOLD |
None |
open |
|
2012-02-22
|
2012-02-22
|
|
| 25 |
savegames missing if city was captured in current round |
None |
open |
|
2012-02-22
|
2012-02-22
|
|
| 24 |
wrong calculation of "negative" attack strengths on merge |
None |
open |
|
2012-02-21
|
2012-02-21
|
|
| 23 |
"End deployment" >Cancel does not really work |
None |
open |
|
2012-02-20
|
2012-02-20
|
|
| 22 |
delayed deployment possible when viewing unit properties |
None |
open |
|
2012-02-20
|
2012-02-20
|
|
| 21 |
display artifacts with big screen resolutions |
None |
open |
|
2012-02-20
|
2012-02-20
|
|
| 20 |
hang on closing the main window |
None |
open |
|
2012-02-20
|
2012-02-20
|
|
| 18 |
crash when trying to purchase at the end of a scenario |
None |
open |
|
2012-02-14
|
2012-02-14
|
|
| 17 |
Air units loose fuel when trying to attack without ammunitio |
None |
open |
|
2011-12-01
|
2011-12-01
|
|
| 9 |
LGC-PG error with reinforcements |
None |
open |
|
2005-01-23
|
2005-01-23
|
|