#90 Multiple enemies cause new ones to not being drawn (minor)

v1.0_(example)
wont-fix
nobody
None
3
2012-12-05
2012-12-04
Anonymous
No

Checked on Dungeon. There is a pit where skull-platforms come out of a wall. I tried to attack a splitter with legendary sword, making it split on four, wait until it grow back and repeat few times. At the last I were staying on a step chopping on jumping splitters (since they filled all the space).
After some time it caused the game to became visually slow. Then I returned to savepoint and when I attacked another splitter, its splitted parts just wasn't drawn but seem like were on place.

Though it's not critical and not necessary to fix, I reported it anyway in case you find such report useful.

There are other such minor bugs, should I report them too?

Discussion

  • Anonymous - 2012-12-04

    For example, when you try to take more than 30 items, game behave a bit strange.

    Though, I modified Jacob's script before second walk-through to make him give Edgar legendary sword along with basic one, so I'm not sure if it's possible to have 30 items in normal game. But I think it probably is since one may keep few some items unneeded in later game like master key from fortress mine and light key from catacombs

     
  • Richard Sweeney

    Richard Sweeney - 2012-12-04

    Thanks, but I'm only looking to fix major bugs now.

     
  • Richard Sweeney

    Richard Sweeney - 2012-12-05
    • status: open --> wont-fix
     


Anonymous

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