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From: Paul G. <pg...@ya...> - 2003-04-01 17:36:50
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LDLite already does of-screen rendering. The windows update is a bitblt from memory to the screen, and I've often thought about adding scroll bars or stretching the result. I don't know how to not have a window pop up (especially since some initialization may get kicked-off by the initial window update message), but I could probably get it to launch as an icon down in the toolbar so it doesn't clutter the screen. BTW, is the "-H" flag used for anything? I'm adding support to make the transparent halftone (dither) checkerboard be larger than 1 pixel so that the effect survives image scaling. -gyug --- ldl...@li... wrote: > > Message: 2 > From: "Don Heyse" <dh...@ho...> > To: ldl...@li... > Date: Mon, 31 Mar 2003 15:09:47 +0000 > Subject: [Ldlite-development] Re: LDLite questions > > Hi guys, > > I don't know about the color problems, but the offscreen > rendering shouldn't be too much trouble. The windows version of > ldglite already renders into an offscreen bitmap. I don't think > it would take too much effort to paste the code into ldlite. I > could look into it if you want. I suspect winOffScreenStart() > in ldglpr.c could be used almost as is to create the rendering > context for ldlite. > > Don > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://platinum.yahoo.com |