It would be nice to be able to select a mode in which
the bitmap size is determined for me. I have been
doing a fair bit of rendering at scale 1.5 or larger
and it is fiddly to try to figure out what the -U and -
O parameters need to be.
What would be MOST ideal is autocrop by step so that
each step's bitmap is sized to exactly the containing
rectangle of the elements present in that step and no
larger.
This is a feature that no doubt would be a fair bit of
work!
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This could be achieved by setting -Ux,y to very large
numbers, and setting the bitmap save mode to autocrop by
using the option -I-4. The resulting bitmaps will be of
minimum size. But it would be nice for LDLite to do a
first-pass, figure out the ideal bounding box, and set the
window size to contain it.
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user_id=30782
This could be achieved by setting -Ux,y to very large
numbers, and setting the bitmap save mode to autocrop by
using the option -I-4. The resulting bitmaps will be of
minimum size. But it would be nice for LDLite to do a
first-pass, figure out the ideal bounding box, and set the
window size to contain it.