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      From: Roger B. <gr...@vi...> - 2016-07-10 00:18:37
      
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| The following code works :
            Byte[] Input1 = new byte[6500];
            Byte[] Output1 = new byte[6500];
            UInt32 pixels = 6500;
            cmsDoTransform(xform, Input1, Output1, pixels);
But anything above 6500 pixels resulted in MemoryAccessViolations.
I can't possibly have to break an image down into 6500 bytes chunks, in
order to process its color?
There has to be a better way?
/ Roger
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