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Can't compile Kyra

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2006-12-05
2013-06-04
  • megumiaraki

    megumiaraki - 2006-12-05

    I have been try to compile kyra in VS 6.0 for a few hours now. I have gone from error to error and still can't find a solution. Here are the errors I am getting now. It seems like it can't find the game engine >.<;;;

    Hope some one can help _-_....I would like to be able to build something today..........

    ompiling...
    namefield.cpp
    C:\Development\kyra\Engine\../../grinliz/gltypes.h(59) : warning C4091: 'typedef ' : ignored on left of 'int' when no variable is declared
    C:\Development\kyra\Engine\../../grinliz/gltypes.h(59) : error C2143: syntax error : missing ';' before 'constant'
    C:\Development\kyra\Engine\../../grinliz/gltypes.h(59) : fatal error C1004: unexpected end of file found
    Error executing cl.exe.

    krspriteed.exe - 2 error(s), 1 warning(s)
    --------------------Configuration: engine - Win32 Debug--------------------
    Compiling...
    namefield.cpp
    c:\development\grinliz\gltypes.h(59) : warning C4091: 'typedef ' : ignored on left of 'int' when no variable is declared
    c:\development\grinliz\gltypes.h(59) : error C2143: syntax error : missing ';' before 'constant'
    c:\development\grinliz\gltypes.h(59) : fatal error C1004: unexpected end of file found
    Error executing cl.exe.

    krspriteed.exe - 2 error(s), 1 warning(s)
    --------------------Configuration: encoder - Win32 Release--------------------
    Build : warning : failed to (or don't know how to) build 'C:\Development\kyra\Engine\Release\engine.lib'
    Linking...
    main.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    main.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    main.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std@
    @V?$allocator@D@2@@0@PBD@Z"; ignored
    main.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V
    ?$allocator@D@2@@0@0@Z"; ignored
    output.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    output.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    output.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@st
    d@@V?$allocator@D@2@@0@PBD@Z"; ignored
    output.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std@
    @V?$allocator@D@2@@0@0@Z"; ignored
    LINK : fatal error LNK1181: cannot open input file "\Development\kyra\Engine\Release\engine.lib"
    Error executing link.exe.

    krencoder.exe - 1 error(s), 9 warning(s)
    --------------------Configuration: encoder - Win32 Debug--------------------
    Linking...
    LINK : fatal error LNK1104: cannot open file "..\Engine\Debug\engine.lib"
    Error executing link.exe.

    krencoder.exe - 1 error(s), 0 warning(s)
    --------------------Configuration: guitest - Win32 Release--------------------
    Build : warning : failed to (or don't know how to) build 'C:\Development\kyra\Engine\Release\engine.lib'
    Linking...
    guitest.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    guitest.obj : warning LNK4044: unrecognized option "manifestdependency:type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b'"; ignored
    guitest.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@s
    td@@V?$allocator@D@2@@0@PBD@Z"; ignored
    guitest.obj : warning LNK4044: unrecognized option "alternatename:__imp_??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z=__imp_??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std
    @@V?$allocator@D@2@@0@0@Z"; ignored
    LINK : fatal error LNK1181: cannot open input file "\Development\kyra\Engine\Release\engine.lib"
    Error executing link.exe.

    guitest.exe - 1 error(s), 5 warning(s)
    --------------------Configuration: guitest - Win32 Debug--------------------
    Linking...
    LINK : fatal error LNK1104: cannot open file "..\Engine\Debug\engine.lib"
    Error executing link.exe.

    guitest.exe - 1 error(s), 0 warning(s)

     
    • Gianfranco Berardi

      I am not sure what may be going on, but I do know that VC6 is terrible with compliance with the C++ Standard.  That said, what version of Kyra are you using? In my version (2.1.3), I seem to have different code at the line numbers specified in your error messages.

      Also, take a look at http://sourceforge.net/forum/forum.php?thread_id=1579346&forum_id=149869 to see if it might help.  I don't believe that CVS has been updated with the changes yet, but I could be wrong.  You may just need to include SDL.h in the appropriate header file. 

      I hope it helps, but if not, go ahead and post anything else that might help us solve this problem.

       
    • Gianfranco Berardi

      Also, this thread may have more info that may help: http://sourceforge.net/forum/forum.php?thread_id=1548262&forum_id=149869

       

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