| # | Summary▾ |
Milestone▾
|
Status▾
|
Owner▾
|
Created▾ | Updated▾ | Priority▾ | |
|---|---|---|---|---|---|---|---|---|
| 25 | high-res images | None | open | 2004-06-23 | 2004-06-23 | 3 | ||
| 24 | BMP -> PNG | None | open | 2004-06-23 | 2004-06-23 | 4 | ||
| 23 | chatting bots | None | open | 2004-06-22 | 2004-06-22 | 1 | ||
| 22 | Direct3D | None | open | 2004-06-22 | 2004-06-30 | 8 | ||
| 21 | allow missions to be handled simultaneously | None | open | 2004-05-24 | 2004-05-24 | 3 | ||
| 20 | MapClass new struct with ALL possible mission params | None | open | 2004-05-24 | 2004-05-24 | 4 | ||
| 19 | sprite Resources .IDX file | None | open | 2004-05-24 | 2004-05-24 | 2 | ||
| 17 | better server/client listing | None | open | glenneroo | 2004-04-29 | 2004-04-29 | 4 | |
| 16 | tank tracks | None | open | 2004-04-29 | 2004-04-29 | 1 | ||
| 15 | jump "sections" when at edge of current section | None | open | Axi | 2004-04-22 | 2004-04-29 | 7 | |
| 14 | .NET installer | None | open | 2004-04-20 | 2004-04-20 | 2 | ||
| 13 | c++ loader | None | open | 2004-04-16 | 2004-04-16 | 3 | ||
| 11 | build bridges, etc. | None | open | Axi | 2004-04-06 | 2004-04-22 | 2 | |
| 10 | defense towers | None | open | 2004-04-06 | 2004-04-07 | 3 | ||
| 9 | modes of play | None | open | 2004-04-02 | 2004-04-29 | 6 | ||
| 8 | DX9 lib check with LoadLibrary | None | open | 2004-03-31 | 2004-04-07 | 2 | ||
| 7 | power-ups | None | open | 2004-03-29 | 2004-03-29 | 5 | ||
| 3 | automatic server search/find | None | open | 2004-03-09 | 2004-04-07 | 3 | ||
| 2 | sound volume | None | open | 2004-03-09 | 2004-04-07 | 3 | ||
| 1 | windowed mode | None | open | Axi | 2004-03-09 | 2004-04-22 | 1 |