fixed by changing the order of TankClass.Draw (base.draw
then tank specific stuff is drawn) as well as changing the
order of each of the specific things which are drawn,
HOWEVER it still comes back occasionally during gameplay!!
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fixed 0.41, problem will Collision routine since bitmap data
was identical with two identical objects, collision would
always immediately occur (as with two red tanks)...
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
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fixed by changing the order of TankClass.Draw (base.draw
then tank specific stuff is drawn) as well as changing the
order of each of the specific things which are drawn,
HOWEVER it still comes back occasionally during gameplay!!
Logged In: YES
user_id=261226
fixed 0.41, problem will Collision routine since bitmap data
was identical with two identical objects, collision would
always immediately occur (as with two red tanks)...