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#149 Weird blurring if using fractional scaling on Wayland.

open
nobody
wontfix (3)
2024-04-18
2024-01-24
Anonymous
No

Originally created by: AndGuz

Screenshot_20240123_223918
Effect enabled
Screenshot_20240123_223927
Effect disabled

Haven't tested without scaling. it is a slight blurring and only happens sometimes.

Discussion

  • Anonymous

    Anonymous - 2024-01-24

    Originally posted by: matinlotfali

    I confirm that I can also see this issue.
    I did some digging to find the root cause and I couldn't find any traces of what is going wrong. So I checked the source code of my inspiring built-in effect: Invert

    Interestingly, the blurriness can also be observed on the "Invert" effect which is built by KWin devs.

    So I conclude that this is a bug on the KWin side when a window is using a shader.

    More digging, here are some of the reported items that I believe are related:
    https://bugs.kde.org/show_bug.cgi?id=480021
    https://bugs.kde.org/show_bug.cgi?id=456965

     
  • Anonymous

    Anonymous - 2024-01-24

    Originally posted by: debnath-d

    I was so excited to try out this effect! Works really great apart from this issue, which makes it unusable :(

     
  • Anonymous

    Anonymous - 2024-01-24

    Originally posted by: AndGuz

    Maybe the issue will be fixed with plasma 6

     
  • Anonymous

    Anonymous - 2024-01-24

    Originally posted by: matinlotfali

    I opened this issue on the official KWin repo:
    https://invent.kde.org/plasma/kwin/-/issues/201

     
  • Anonymous

    Anonymous - 2024-01-24

    Ticket changed by: AndGuz

    • status: open --> closed
     
  • Anonymous

    Anonymous - 2024-01-24

    Originally posted by: AndGuz

    Did some testing and the blurriness is only there on fractional scaling, if i use integer scaling it doesn't happen. The effect is working beautifully apart from that. I'm using 100% scaling for now until the root cause get fixed on kwin. For now, i think is ok to close this issue :) (thanks for the awesome work you're doing, i hope this effect is used on plasma 6)

     
  • Anonymous

    Anonymous - 2024-03-15

    Originally posted by: CeruleanDerpo

    From what I understand maybe there is a fix?
    https://bugs.kde.org/show_bug.cgi?id=461283#c9

     
  • Anonymous

    Anonymous - 2024-04-04

    Originally posted by: mufeedali

    I think this should probably be reopened since the issue isn't present on the official effects anymore.

     
  • Anonymous

    Anonymous - 2024-04-04

    Ticket changed by: matinlotfali

    • status: closed --> open
     
  • Anonymous

    Anonymous - 2024-04-06

    Originally posted by: matinlotfali

    Sadly the issue still stands and it is still present on effects that use shaders (i.e the official invert effect)

     
  • Anonymous

    Anonymous - 2024-04-18

    Originally posted by: mufeedali

    Sorry for the misreport, looks like the issue is still present in the Invert effect

     

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