zoom in/out is noticably slow when working for hours
A simple multi-platfom 2D Animation Software for all ages!
Status: Beta
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creek23
current Zoom implementation requires to apply zoom multiplier to all frames in all layers as well as Undo Stack
currently working on a test animation with over 900 Undo Stack and 50 frames with just 1 layer.
quick-fix is to minimize Undo Stack to about 100? or even less
Anonymous
zoom slowness isnt affected by Undo Stack. it's caused by multiple frames needing to apply zoom-multiplier -- really need to revisit Zoom implementation
Last edit: Mj Mendoza IV 2020-02-25
Fixed in https://sourceforge.net/p/kage/code/791/