I'm playing around with the jsonrpc-cpp library, and like it a lot.
However, one of the issues is that it seems to be single-threaded. A
delay or block whilst handling a request will cause other requests to be
delayed. This could be a problem if you need to go back to a database
for each request and have multiple clients connecting.
Is there a plan to implement a multi-threaded version of this? I'm
currently investigating ways in which I could multi-thread this myself,
probably using an existing threading TCP server as a base.
Andrew
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