|
From: Mike Y. <you...@us...> - 2001-09-07 17:17:08
|
Hmm......that would be fine with me....but maybe it would be too soon for some others to of read their homework? :) ----- Original Message ----- From: "Mike Heath" <mh...@le...> To: <jol...@li...> Sent: Friday, September 07, 2001 10:54 AM Subject: [Jolo-announce] Jolo Design 0.1 released > Fellow Jolo Developers, > > Youngm and I have finally finished the initial design work for the core of > Jolo and the documents have been submitted to Source > Forge(http://sourceforge.net/projects/jolo/). Just go to the Docs section. > The design includes handling objects on the map and how ojbects interact as > well as communications between the client and server. We still haven't > written up a good design for the server, the plug-in architecture, the > client API and the client itself but those should be much easier than the > core architecture. Besides with what we have it should be easy to make a > server that plays a virtual game with itself (which will be good for > testing.) > > So far the design is very flexible. The game engine should be able to > handle many different types of objects that can interact in many different > ways going way beyond the simplicity of Bolo. The communications protocol > attempts to minimize traffic so hopefully even Evan could even play from > home using his 28.8K connection. :) > > Even if you don't plan on working on Jolo your input is valuable so if you > have the time (and can understand UML) please subscribe to the Jolo-Develop > mailing list, read the design documents (also on Source Forge) and let all > the developers know what you think by submitting questions and comments to > the mailing list. These documents are not the final word and are not way > set in stone. We want to hear your criticism and discover better ways of > doing things. If we decide this design is a pile of infested cow manure > we'd like to make that decision sooner than later. :) > > We want to have a design review via IRC ASAP. I think it will be easiest to > plan such a discussion via the mailing list. > > Your friendly neighborhood Jolo project admin, > > heathm > > p.s. Some of you have already recieved this E-mail directly from me but I > wanted to make sure it got archived in the Jolo-announce mailing list. > > > _______________________________________________ > Jolo-announce mailing list > Jol...@li... > https://lists.sourceforge.net/lists/listinfo/jolo-announce > |