From: <nve...@cl...> - 2006-06-29 12:02:45
|
>I have searched for OpenGL + Java in the list, and noted some reference >to the use of jogl for PyMol, but not found it for Jmol. > >My reason for asking is that we have a Stereo display system (passive >glasses) which uses Quad Buffered OpenGL stereo, and have been wondering >for a little while whether this could ever be made to display stereo for = >Jmol. I doubt that Jmol will use OpenGL in a near future: it would require to re= design and rewrite all the rendering engine to use OpenGL primitives inste= ad of drawing directly in a bitmap. Depending on the technology used for your stereo display system, it could = be used for Jmol with few modifications (or even no modifications) : - if it's based on different colors to separate the eyes, then Jmol should= already work (stereo commands in the menu) - if it's based on odd/even pixels to separate the eyes, this was discusse= d some time ago. It shouldn't be too much difficult to do it. Nico |