The JDD engine is a game engine written in C++ and utilizing the SFML library. It is heavily based on the GQE engine on the SFML Wiki by Ryan Lindeman. I have expanded upon his engine.
Features
- Asset Management(Images, Fonts, Music, etc) from the GQE engine
- State Management from the GQE engine
- Config file reader from the GQE engine
- Game Framework from the GQE engine
- Global Variables
- Seperation between game and engine code
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