The JDD engine is a game engine written in C++ and utilizing the SFML library. It is heavily based on the GQE engine on the SFML Wiki by Ryan Lindeman. I have expanded upon his engine.

Features

  • Asset Management(Images, Fonts, Music, etc) from the GQE engine
  • State Management from the GQE engine
  • Config file reader from the GQE engine
  • Game Framework from the GQE engine
  • Global Variables
  • Seperation between game and engine code

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Additional Project Details

Registered

2011-02-26