JCraft is a real-time strategy game engine.
Now a paper has been published at
http://www.nullpointer.ch/ that describes how real-time strategy games can be created by an examples. It explains concepts such as game-loop, isometric structure, pathfinding and collision dectection and more...
Check it out and feedback! Either by the forum or by the download section.
Finally the first release is available for download.
Please read the notes for more information.
Implemented features:
Map Construction (Layering), Unit movements, Unit formations, Unit fighting, Pathfinding, Basic AI, Resource Collecting, Mostly
Game-Core work, Basic I/O handling, (Mouse and Keyboard), Simple Persistence Concept, Initial Sound Concept ...
The new Website has now gone Online!!!
Check out the projects.
Among other things Project JCraft as well!!!
The engine now implemented the basic capabilities: fishing, gold digging and wood hacking.
In December you will see some screenshots of our sample Menu and part of the Building construction part might be available as well!
Currently we don't have wood, gold and fisherman peasants sprites!
But certainly they will be there soon....
Additionally: We are seeking for a graphic(Sprite) designer!!!
Visit our website: http://nullpointer.ch/ptnews
First screenshots now available on our website
http://www.nullpointer.ch/ptnews/