[Jahshaka-cvs] openlibraries/test/openobjectlib/GL/texture_draw texture_draw_vc8.vcproj, 1.9, 1.10
Status: Beta
Brought to you by:
jahshaka
From: jpn <non...@us...> - 2007-09-27 17:18:51
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Update of /cvsroot/openlibraries/openlibraries/test/openobjectlib/GL/texture_draw In directory sc8-pr-cvs3.sourceforge.net:/tmp/cvs-serv11675/texture_draw Modified Files: texture_draw_vc8.vcproj Log Message: First parse at removing 3rd party libraries from the AdditionalIncludePaths & AdditionalLibraryPaths. These should now be set in visual studio's INCLUDE & LIB environment variables. The intention is to include information about the various SDKs in the documentation. Include & library paths have been removed for the following SDKs: Boost-1_34_1 Python25 openexr-1.4.0-vs2005 DirectX SDK (August 2007) libpng zlib Qt3.3.6 Quicktime SDK MLT Cg FFMpeg FBXSDK2005.08 OFX OpenAL 1.1 SDK Index: texture_draw_vc8.vcproj =================================================================== RCS file: /cvsroot/openlibraries/openlibraries/test/openobjectlib/GL/texture_draw/texture_draw_vc8.vcproj,v retrieving revision 1.9 retrieving revision 1.10 diff -u -d -r1.9 -r1.10 --- texture_draw_vc8.vcproj 25 Jul 2007 15:38:16 -0000 1.9 +++ texture_draw_vc8.vcproj 27 Sep 2007 17:18:47 -0000 1.10 @@ -40,7 +40,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories=""C:\Boost\include\boost-1_33_1";C:\openimagelib\include;"$(SolutionDir)\src";"C:\Program Files\NVIDIA Corporation\Cg\include"" + AdditionalIncludeDirectories="C:\openimagelib\include;"$(SolutionDir)\src"" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_OPENIMAGELIB;HAVE_CG_RUNTIME;OPENOBJECTLIB_BUILD;HAVE_GL_GLEW_H" MinimalRebuild="true" BasicRuntimeChecks="3" @@ -68,7 +68,7 @@ AdditionalDependencies="glew32.lib" OutputFile="$(OutDir)/texture_draw.exe" LinkIncremental="2" - AdditionalLibraryDirectories="C:\Boost\lib;$(SolutionDir)\src\openpluginlib\pl\$(ConfigurationName);$(SolutionDir)\src\openimagelib\il\$(ConfigurationName)" + AdditionalLibraryDirectories="$(SolutionDir)\src\openpluginlib\pl\$(ConfigurationName);$(SolutionDir)\src\openimagelib\il\$(ConfigurationName)" GenerateDebugInformation="true" ProgramDatabaseFile="$(OutDir)/texture_draw.pdb" SubSystem="1" @@ -124,7 +124,7 @@ /> <Tool Name="VCCLCompilerTool" - AdditionalIncludeDirectories=""C:\Boost\include\boost-1_33_1";C:\openimagelib\include;"$(SolutionDir)\src";"C:\Program Files\NVIDIA Corporation\Cg\include"" + AdditionalIncludeDirectories="C:\openimagelib\include;"$(SolutionDir)\src"" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;HAVE_OPENIMAGELIB;HAVE_CG_RUNTIME;OPENOBJECTLIB_BUILD;HAVE_GL_GLEW_H" RuntimeLibrary="2" EnableEnhancedInstructionSet="0" @@ -150,7 +150,7 @@ AdditionalDependencies="glew32.lib" OutputFile="$(OutDir)/texture_draw.exe" LinkIncremental="1" - AdditionalLibraryDirectories="C:\Boost\lib;$(SolutionDir)\src\openpluginlib\pl\$(ConfigurationName);$(SolutionDir)\src\openimagelib\il\$(ConfigurationName)" + AdditionalLibraryDirectories="$(SolutionDir)\src\openpluginlib\pl\$(ConfigurationName);$(SolutionDir)\src\openimagelib\il\$(ConfigurationName)" GenerateDebugInformation="true" SubSystem="1" OptimizeReferences="2" |