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From: Ben S. <non...@us...> - 2002-02-16 03:02:45
|
nonchocoboy 2002/02/15 19:02:44 PST Modified files: gamekernel Makefile Log: yay! we can now build the base library and all driver DLLs on unix Revision Changes Path 1.14 +48 -27 lib/gamekernel/Makefile http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/Makefile.diff?r1=1.13&r2=1.14&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-13 16:48:58
|
nonchocoboy 2002/02/13 08:48:57 PST Modified files: xdl xdl.h Log: Added include guards. Revision Changes Path 1.2 +8 -3 lib/xdl/xdl.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/xdl/xdl.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-13 08:08:04
|
nonchocoboy 2002/02/13 00:07:01 PST Modified files: gamekernel/test/input main.cpp Added files: gamekernel/gk SystemDriverFactory.cpp SystemDriverFactory.h Log: Added a SystemDriverFactory that will later be used to probe DLLs for system drivers. Revision Changes Path 1.1 +117 -0 lib/gamekernel/gk/SystemDriverFactory.cpp (new) 1.1 +113 -0 lib/gamekernel/gk/SystemDriverFactory.h (new) 1.6 +5 -3 lib/gamekernel/test/input/main.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/SystemDriverFactory.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/SystemDriverFactory.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/test/input/main.cpp.diff?r1=1.5&r2=1.6&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-13 08:08:01
|
nonchocoboy 2002/02/13 00:08:00 PST Modified files: gamekernel Makefile Log: Added SystemDriverFactory to the build. Revision Changes Path 1.12 +3 -2 lib/gamekernel/Makefile http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/Makefile.diff?r1=1.11&r2=1.12&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-11 13:52:25
|
subatomic 2002/02/11 05:52:24 PST Modified files: gamekernel/gk GameInput.h Log: corrected a comment. it is instance(), not getInstance() Revision Changes Path 1.30 +9 -5 lib/gamekernel/gk/GameInput.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GameInput.h.diff?r1=1.29&r2=1.30&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-11 05:54:59
|
nonchocoboy 2002/02/10 21:54:59 PST Modified files: gamekernel/doc docs.html Log: i put the doxygen docs online. links in the documentation page now reflect this change. Revision Changes Path 1.2 +8 -3 lib/gamekernel/doc/docs.html http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/doc/docs.html.diff?r1=1.1&r2=1.2&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-11 05:29:07
|
nonchocoboy 2002/02/10 21:29:07 PST Modified files: gamekernel/doc gk.doxy Added files: gamekernel/doc mainpage.doxy Log: tweaked doxy output - we now generate inheritance and collaboration diagrams using dot. - disabled the treeview pane since it often crashes mozilla - added documentation for the main page - disabled listing full paths to files Revision Changes Path 1.3 +4 -4 lib/gamekernel/doc/gk.doxy 1.1 +18 -0 lib/gamekernel/doc/mainpage.doxy (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/doc/gk.doxy.diff?r1=1.2&r2=1.3&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/doc/mainpage.doxy?rev=1.1&content-type=text/plain |
From: Kevin M. <sub...@us...> - 2002-02-11 03:28:53
|
subatomic 2002/02/10 19:28:52 PST Added files: gamekernel/sample/aster README Log: added the README for aster. Revision Changes Path 1.1 +24 -0 lib/gamekernel/sample/aster/README (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/sample/aster/README?rev=1.1&content-type=text/plain |
From: Kevin M. <sub...@us...> - 2002-02-11 03:26:04
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subatomic 2002/02/10 19:26:03 PST Modified files: gamekernel/gk Mouse.h Log: silenced a few pedantic warnings.. Revision Changes Path 1.18 +5 -5 lib/gamekernel/gk/Mouse.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/Mouse.h.diff?r1=1.17&r2=1.18&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-11 02:47:23
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nonchocoboy 2002/02/10 18:47:21 PST Modified files: gamekernel/gk SdlDriver.cpp Log: silenced compile warnings Revision Changes Path 1.5 +9 -6 lib/gamekernel/gk/SdlDriver.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/SdlDriver.cpp.diff?r1=1.4&r2=1.5&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-11 01:57:22
|
nonchocoboy 2002/02/10 17:57:21 PST Modified files: gamekernel/gk GlutDriver.cpp GlutDriver.h Joystick.h Log: Modified joystick device so that it can be used with the DeviceHandle helper. Again, no joystick here. Does anybody want to take over on joystick support? I can't ever test my code other than to make sure it compiles. Revision Changes Path 1.17 +7 -7 lib/gamekernel/gk/GlutDriver.cpp 1.11 +4 -5 lib/gamekernel/gk/GlutDriver.h 1.4 +44 -13 lib/gamekernel/gk/Joystick.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GlutDriver.cpp.diff?r1=1.16&r2=1.17&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GlutDriver.h.diff?r1=1.10&r2=1.11&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/Joystick.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-11 01:53:44
|
subatomic 2002/02/10 17:53:43 PST Modified files: gamekernel/gk GameKernel.h Log: doxygenated all methods and classes Revision Changes Path 1.12 +81 -13 lib/gamekernel/gk/GameKernel.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GameKernel.h.diff?r1=1.11&r2=1.12&diff_format=h |
From: Ben S. <non...@us...> - 2002-02-11 01:41:57
|
nonchocoboy 2002/02/10 17:41:56 PST Modified files: gamekernel/sample/simple main.cpp Log: Only toggle fullscreen on edge down. Revision Changes Path 1.2 +3 -3 lib/gamekernel/sample/simple/main.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/sample/simple/main.cpp.diff?r1=1.1&r2=1.2&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-11 01:35:05
|
subatomic 2002/02/10 17:35:04 PST Modified files: gamekernel/gk GlutDriver.cpp Log: fixed cout output formatting on resize of window. Revision Changes Path 1.16 +3 -3 lib/gamekernel/gk/GlutDriver.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GlutDriver.cpp.diff?r1=1.15&r2=1.16&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-11 01:34:23
|
subatomic 2002/02/10 17:34:22 PST Added files: gamekernel/sample/simple Makefile config.xml main.cpp Log: added a simple gk sample application. this is very bare-bones, and simply draws a polygon. quit and fullscreen also works. Revision Changes Path 1.1 +102 -0 lib/gamekernel/sample/simple/Makefile (new) 1.1 +6 -0 lib/gamekernel/sample/simple/config.xml (new) 1.1 +141 -0 lib/gamekernel/sample/simple/main.cpp (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/sample/simple/Makefile?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/sample/simple/config.xml?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/sample/simple/main.cpp?rev=1.1&content-type=text/plain |
From: Kevin M. <sub...@us...> - 2002-02-10 23:59:36
|
subatomic 2002/02/10 15:59:35 PST Modified files: aster aster.cpp Log: silenced gcc warnings Revision Changes Path 1.8 +23 -16 examples/aster/aster.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/aster/aster.cpp.diff?r1=1.7&r2=1.8&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-10 23:52:21
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subatomic 2002/02/10 15:52:20 PST Modified files: aster StopWatch.h Log: silenced gcc warnings Revision Changes Path 1.2 +7 -7 examples/aster/StopWatch.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/aster/StopWatch.h.diff?r1=1.1&r2=1.2&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-10 19:03:42
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subatomic 2002/02/10 11:03:42 PST Modified files: gamekernel/gk EventInput.h GameInput.h gamekernel/test/input main.cpp Log: keys are able to be bound before devices are added. This allows lazy binding of keys, so you don't need to worry if a device gets added in the middle of a game, or if the bindings are loaded before the gamekernel inits... this change adds a "refresh" that happens after every device add or remove. this refresh rebuilds all key bindings to make sure the InputInterfaces all point to their input if that input is now in the system. Revision Changes Path 1.11 +10 -12 lib/gamekernel/gk/EventInput.h 1.28 +24 -7 lib/gamekernel/gk/GameInput.h 1.4 +3 -3 lib/gamekernel/test/input/main.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/EventInput.h.diff?r1=1.10&r2=1.11&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/GameInput.h.diff?r1=1.27&r2=1.28&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/test/input/main.cpp.diff?r1=1.3&r2=1.4&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-02-10 19:03:24
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subatomic 2002/02/10 11:03:23 PST Modified files: gamekernel/gk Joystick.h Log: silenced a warning. Revision Changes Path 1.3 +3 -3 lib/gamekernel/gk/Joystick.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/Joystick.h.diff?r1=1.2&r2=1.3&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-02-10 10:36:38
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daren 2002/02/10 02:36:37 PST Modified files: gamekernel/gk SdlDriver.cpp Log: Whoops; forgot to cleanup the Keyboard and Mouse devices in the shutdown function. That's just a small memory leak :P Fixed now. Revision Changes Path 1.4 +14 -4 lib/gamekernel/gk/SdlDriver.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/gamekernel/gk/SdlDriver.cpp.diff?r1=1.3&r2=1.4&diff_format=h |