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From: Johnathan G. <da...@us...> - 2002-07-06 08:39:49
|
daren 2002/07/06 01:39:48 PDT Modified files: src GameState.cpp Added files: src AssaultRifle.h Log: Added in the Assault Rifle; beware of it's disgustingly long reload delay. Also beware of the fact that it clobbers the shotgun from the inventory :/ This needs to be fixed; we should be able to have weapons of multiple types in the player's inventory at the same time. Revision Changes Path 1.1 +85 -0 midworld/src/AssaultRifle.h (new) 1.15 +2 -0 midworld/src/GameState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/AssaultRifle.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.14&r2=1.15&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-06 07:27:29
|
daren 2002/07/06 00:27:28 PDT Modified files: src GameState.cpp Log: Enemies now start out away from the player, and apart from each other. Revision Changes Path 1.14 +2 -0 midworld/src/GameState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.13&r2=1.14&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-06 06:54:20
|
daren 2002/07/05 23:54:19 PDT Modified files: . AUTHORS Log: I did something! I did something! Revision Changes Path 1.6 +1 -0 midworld/AUTHORS http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/AUTHORS.diff?r1=1.5&r2=1.6&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-06 06:52:49
|
daren 2002/07/05 23:52:48 PDT Modified files: src GameState.cpp GameState.h SConscript Added files: src Enemy.cpp Enemy.h Log: Ten enemy cubes now move across the screen. Have fun shooting at them! GameState now keeps track of enemies in a vector. Enemy is a generic type that derives from RigidBody. All enemies will eventually derive from enemy? Revision Changes Path 1.1 +67 -0 midworld/src/Enemy.cpp (new) 1.1 +61 -0 midworld/src/Enemy.h (new) 1.13 +6 -1 midworld/src/GameState.cpp 1.20 +2 -1 midworld/src/GameState.h 1.16 +1 -0 midworld/src/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Enemy.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Enemy.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.12&r2=1.13&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.19&r2=1.20&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.15&r2=1.16&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 05:40:22
|
nonchocoboy 2002/07/05 22:40:22 PDT Modified files: src Player.cpp Log: Missed this bugger when we converted to use seconds everywhere. Revision Changes Path 1.8 +2 -3 midworld/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.cpp.diff?r1=1.7&r2=1.8&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 05:31:07
|
nonchocoboy 2002/07/05 22:31:06 PDT Modified files: src SConscript Log: Some things are in alpha order for a reason ... Revision Changes Path 1.15 +1 -1 midworld/src/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/SConscript.diff?r1=1.14&r2=1.15&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 05:20:53
|
nonchocoboy 2002/07/05 22:20:53 PDT Modified files: . SConstruct Log: Fixed that damn warning about -rpath that sdl-config spits out by putting it in as a flag to the linker. Revision Changes Path 1.6 +2 -0 midworld/SConstruct http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/SConstruct.diff?r1=1.5&r2=1.6&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 05:02:28
|
nonchocoboy 2002/07/05 22:02:27 PDT Modified files: src MenuState.cpp Log: Coding style. Revision Changes Path 1.8 +54 -66 midworld/src/MenuState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.cpp.diff?r1=1.7&r2=1.8&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 04:56:34
|
nonchocoboy 2002/07/05 21:56:33 PDT Modified files: src MenuState.h Log: Conformed this to the coding style. Revision Changes Path 1.4 +19 -21 midworld/src/MenuState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 04:31:10
|
nonchocoboy 2002/07/05 21:31:09 PDT Added files: src VectorSpatialIndex.h Log: Added a spatial index that operates on a vector of rigid bodies. Revision Changes Path 1.1 +96 -0 midworld/src/VectorSpatialIndex.h (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/VectorSpatialIndex.h?rev=1.1&content-type=text/plain |
From: Ben S. <non...@us...> - 2002-07-06 04:30:27
|
nonchocoboy 2002/07/05 21:30:26 PDT Modified files: src CollisionDetector.h NullCollisionDetector.h Log: Const correctness. Revision Changes Path 1.5 +3 -3 midworld/src/CollisionDetector.h 1.4 +3 -3 midworld/src/NullCollisionDetector.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/CollisionDetector.h.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/NullCollisionDetector.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 02:42:55
|
nonchocoboy 2002/07/05 19:42:55 PDT Modified files: src GameState.cpp GameState.h Log: Average the FPS over a half-second. Draw the name of the weapon. Revision Changes Path 1.11 +17 -1 midworld/src/GameState.cpp 1.18 +2 -0 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.10&r2=1.11&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.17&r2=1.18&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 02:38:15
|
nonchocoboy 2002/07/05 19:38:14 PDT Modified files: src GameScene.h Log: Improved framerate by 1600% by not drawing 250000 columns that we don't generally see. Revision Changes Path 1.5 +1 -1 midworld/src/GameScene.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameScene.h.diff?r1=1.4&r2=1.5&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-06 02:31:15
|
nonchocoboy 2002/07/05 19:31:14 PDT Modified files: src NullWeapon.h Log: Fixed potential bug where we were returning references to temporary objects Revision Changes Path 1.4 +6 -2 midworld/src/NullWeapon.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/NullWeapon.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 03:13:52
|
nonchocoboy 2002/07/04 20:13:52 PDT Modified files: vc7/midworld midworld.vcproj Log: Make release compiles work in VC7. Revision Changes Path 1.4 +1 -1 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 03:11:50
|
nonchocoboy 2002/07/04 20:11:50 PDT Modified files: src GameState.cpp GameState.h Log: Quick hack to show FPS info. Revision Changes Path 1.10 +14 -1 midworld/src/GameState.cpp 1.17 +3 -0 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.9&r2=1.10&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.16&r2=1.17&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 03:09:57
|
nonchocoboy 2002/07/04 20:09:57 PDT Modified files: src Player.cpp Log: Added missing include for successful compilation in VC7. Revision Changes Path 1.7 +1 -0 midworld/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.cpp.diff?r1=1.6&r2=1.7&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 02:43:38
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nonchocoboy 2002/07/04 19:43:38 PDT Modified files: vc7/midworld midworld.vcproj Log: Link with GLText. Revision Changes Path 1.3 +19 -1 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.2&r2=1.3&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 02:37:38
|
nonchocoboy 2002/07/04 19:37:38 PDT Modified files: src Texture.cpp Log: Rolled back to revision 1.2 so that we build against the latest stable release of corona rather than the from a CVS pull. Revision Changes Path 1.4 +1 -1 midworld/src/Texture.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Texture.cpp.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-05 01:13:27
|
nonchocoboy 2002/07/04 18:13:27 PDT Modified files: src Player.h Log: Coding conventions. Revision Changes Path 1.11 +2 -2 midworld/src/Player.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.h.diff?r1=1.10&r2=1.11&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-04 21:22:21
|
nonchocoboy 2002/07/04 14:22:21 PDT Modified files: src BaseProjectileWeapon.h Log: Whitespace Revision Changes Path 1.4 +13 -12 midworld/src/BaseProjectileWeapon.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/BaseProjectileWeapon.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-04 21:19:51
|
nonchocoboy 2002/07/04 14:19:51 PDT Modified files: src Shotgun.h Log: Made this closer to the coding standard. Revision Changes Path 1.4 +35 -48 midworld/src/Shotgun.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Shotgun.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-04 21:10:19
|
nonchocoboy 2002/07/04 14:10:18 PDT Modified files: src BaseProjectileWeapon.cpp Log: Made indenting sane. Revision Changes Path 1.3 +119 -119 midworld/src/BaseProjectileWeapon.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/BaseProjectileWeapon.cpp.diff?r1=1.2&r2=1.3&diff_format=h |