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From: Kevin M. <sub...@us...> - 2002-07-18 05:10:40
|
subatomic 2002/07/17 22:10:39 PDT Modified files: aster Makefile Log: this had problems when linking with the x libs. probably an nvidia gl driver issue... other drives may need it again... Revision Changes Path 1.2 +1 -1 examples/aster/Makefile http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/examples/aster/Makefile.diff?r1=1.1&r2=1.2&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-14 08:22:38
|
daren 2002/07/14 01:22:37 PDT Modified files: phui/phui Button.cpp FontRenderer.cpp FontRenderer.h Log: Text spillage under the buttons no longer occurs; if you give a button text that cannot possible fit multilined within its height constraint, it will automatically resize to fit the text. Considerations to be made: - Does the user always want this to happen? - If the button becomes larger than the window, the button will flow out of the window. Should the resizing escalate up to the root widget, so that it is resized as well? - If we resize all of the windows, and still cannot map the text, what to do? Anyhow; for now, check out the window and event demos....No more text leakage! :P Revision Changes Path 1.21 +5 -3 lib/phui/phui/Button.cpp 1.6 +13 -17 lib/phui/phui/FontRenderer.cpp 1.6 +7 -4 lib/phui/phui/FontRenderer.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/Button.cpp.diff?r1=1.20&r2=1.21&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/FontRenderer.cpp.diff?r1=1.5&r2=1.6&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/FontRenderer.h.diff?r1=1.5&r2=1.6&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-14 07:16:43
|
daren 2002/07/14 00:16:41 PDT Modified files: phui/phui Button.cpp FontRenderer.cpp FontRenderer.h Log: Buttons now splice their text (by calling the new FontRenderer::draw) so that it fits inside the button instead of running out along the side. If the spliced text is too long to fit on multiple lines, well, it spills under the button :\ The FontRenderer has a second version of draw that takes a phui::Size object which is the constraint of the object to draw text to. This draw function will splcie the text value in order to meet the width constraints of the Size object. To see the results, look at the event example. Revision Changes Path 1.20 +4 -4 lib/phui/phui/Button.cpp 1.5 +40 -2 lib/phui/phui/FontRenderer.cpp 1.5 +13 -3 lib/phui/phui/FontRenderer.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/Button.cpp.diff?r1=1.19&r2=1.20&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/FontRenderer.cpp.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/phui/FontRenderer.h.diff?r1=1.4&r2=1.5&diff_format=h |
From: Chad A. <ae...@us...> - 2002-07-11 02:43:00
|
aegis 2002/07/10 19:42:59 PDT Modified files: phui/examples SConscript Log: removing nonexistant examples dir from the build Revision Changes Path 1.6 +1 -1 lib/phui/examples/SConscript http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/lib/phui/examples/SConscript.diff?r1=1.5&r2=1.6&diff_format=h |
From: Chad A. <ae...@us...> - 2002-07-11 02:23:16
|
aegis 2002/07/10 19:23:15 PDT Added files: src/fonts arial.ttf Log: adding a new arial.ttf as binary Revision Changes Path 1.3 +2698 -0 midworld/src/fonts/arial.ttf (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/fonts/arial.ttf?rev=1.3&content-type=text/plain |
From: Chad A. <ae...@us...> - 2002-07-11 02:20:53
|
aegis 2002/07/10 19:20:52 PDT Removed files: src/fonts arial.ttf Log: removing arial.ttf... Revision Changes Path 1.2 +0 -2698 midworld/src/fonts/arial.ttf (dead) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/fonts/arial.ttf?rev=&content-type=text/plain |
From: Johnathan G. <da...@us...> - 2002-07-07 06:33:07
|
daren 2002/07/06 23:33:07 PDT Modified files: . ChangeLog Log: Updated the ChangeLog to reflect the Reaper and the BaseBullets. Revision Changes Path 1.15 +3 -0 midworld/ChangeLog http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.14&r2=1.15&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-07 06:23:20
|
daren 2002/07/06 23:23:19 PDT Added files: src BaseBullet.h GrimReaper.cpp GrimReaper.h Log: CVS tends to work better when you add what you're trying to commit first. Revision Changes Path 1.1 +67 -0 midworld/src/BaseBullet.h (new) 1.1 +35 -0 midworld/src/GrimReaper.cpp (new) 1.1 +53 -0 midworld/src/GrimReaper.h (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/BaseBullet.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GrimReaper.cpp?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GrimReaper.h?rev=1.1&content-type=text/plain |
From: Johnathan G. <da...@us...> - 2002-07-07 06:21:50
|
daren 2002/07/06 23:21:47 PDT Modified files: src GameState.h Log: Stole something from Kevin's directory that he forgot to commit :P Revision Changes Path 1.26 +3 -3 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.25&r2=1.26&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 03:46:27
|
subatomic 2002/07/06 20:46:26 PDT Modified files: . ChangeLog Log: added my stuff... :) Revision Changes Path 1.14 +4 -0 midworld/ChangeLog http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/ChangeLog.diff?r1=1.13&r2=1.14&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 03:42:50
|
subatomic 2002/07/06 20:42:46 PDT Added files: src CreditsState.cpp Log: split out into cpp file. Revision Changes Path 1.1 +34 -0 midworld/src/CreditsState.cpp (new) http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/CreditsState.cpp?rev=1.1&content-type=text/plain |
From: Kevin M. <sub...@us...> - 2002-07-07 03:40:21
|
subatomic 2002/07/06 20:40:20 PDT Modified files: src CreditsState.h GameState.cpp MenuState.cpp Log: replace 640 x 480 with the actual values from the application... Revision Changes Path 1.5 +3 -25 midworld/src/CreditsState.h 1.20 +3 -3 midworld/src/GameState.cpp 1.13 +4 -6 midworld/src/MenuState.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/CreditsState.h.diff?r1=1.4&r2=1.5&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.19&r2=1.20&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.cpp.diff?r1=1.12&r2=1.13&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 03:31:53
|
subatomic 2002/07/06 20:31:52 PDT Modified files: src Cursor.h MenuState.cpp MenuState.h Log: use the new virtual cursor in our menu screen. it doesn't intersect with the items yet... Revision Changes Path 1.2 +3 -0 midworld/src/Cursor.h 1.12 +12 -5 midworld/src/MenuState.cpp 1.8 +6 -4 midworld/src/MenuState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Cursor.h.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.cpp.diff?r1=1.11&r2=1.12&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/MenuState.h.diff?r1=1.7&r2=1.8&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 03:26:23
|
subatomic 2002/07/06 20:26:23 PDT Modified files: src GameState.cpp GameState.h Added files: src Cursor.h Log: refactored hardcoded virtual game cursor out into Cursor.h so that it can be used by other game states if needed... Revision Changes Path 1.1 +87 -0 midworld/src/Cursor.h (new) 1.19 +12 -56 midworld/src/GameState.cpp 1.24 +4 -5 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Cursor.h?rev=1.1&content-type=text/plain http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.18&r2=1.19&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.23&r2=1.24&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-07 02:13:10
|
nonchocoboy 2002/07/06 19:13:09 PDT Modified files: tools/auto-copyright/data midworld-copyright.c.txt midworld-copyright.hash.txt Log: We have a few more people that have contributed to the project now. Revision Changes Path 1.2 +5 -4 midworld/tools/auto-copyright/data/midworld-copyright.c.txt 1.2 +5 -4 midworld/tools/auto-copyright/data/midworld-copyright.hash.txt http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/auto-copyright/data/midworld-copyright.c.txt.diff?r1=1.1&r2=1.2&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/tools/auto-copyright/data/midworld-copyright.hash.txt.diff?r1=1.1&r2=1.2&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 01:52:26
|
subatomic 2002/07/06 18:52:25 PDT Modified files: src Player.cpp Log: fixed a bug where selection of weapons wasn't working when player selected a slot multiple times and when that slot held multiple weapons. Revision Changes Path 1.11 +11 -3 midworld/src/Player.cpp http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/Player.cpp.diff?r1=1.10&r2=1.11&diff_format=h |
From: Kevin M. <sub...@us...> - 2002-07-07 01:34:19
|
subatomic 2002/07/06 18:34:18 PDT Modified files: src GameState.cpp GameState.h Log: implement number keys to select weapons. Revision Changes Path 1.16 +29 -7 midworld/src/GameState.cpp 1.21 +1 -0 midworld/src/GameState.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.cpp.diff?r1=1.15&r2=1.16&diff_format=h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/GameState.h.diff?r1=1.20&r2=1.21&diff_format=h |
From: Johnathan G. <da...@us...> - 2002-07-07 00:46:30
|
daren 2002/07/06 17:46:29 PDT Modified files: src AssaultRifle.h Log: Modified the speed and cock rate of the Assault Rifle. ie, it's cooler now :P Revision Changes Path 1.4 +16 -2 midworld/src/AssaultRifle.h http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/src/AssaultRifle.h.diff?r1=1.3&r2=1.4&diff_format=h |
From: Ben S. <non...@us...> - 2002-07-07 00:01:43
|
nonchocoboy 2002/07/06 17:01:42 PDT Modified files: vc7/midworld midworld.vcproj Log: Improved project settings. Reorganized a bit. Revision Changes Path 1.5 +62 -49 midworld/vc7/midworld/midworld.vcproj http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/isugamedev/midworld/vc7/midworld/midworld.vcproj.diff?r1=1.4&r2=1.5&diff_format=h |