Yuriy Grinevich Foaly

The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language.

Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation.

Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.

Tutorial: Setup A New Project using IrrlichtLime for x86 and x64 in Visual Studio 2015 (Exteral blog of f-o-a-l-y)

Screenshot thumbnail
L04.ParticleEmitterViewer example
Screenshot thumbnail
L06.AnalogueClock example
Screenshot thumbnail
L01.TexturePainting example
Screenshot thumbnail
L02.WinFormsWindow example
Screenshot thumbnail
L07.FastStaticRendering example
Screenshot thumbnail
L03.RGBSwirl example

Project Admins:

Get latest updates about Open Source Projects, Conferences and News.

Sign up for the SourceForge newsletter:

No, thanks