Hullo,
I'm trying to compile v0.1.0. The configure script
seemed fine, and I starting the make process, but it
stopped with fatal errors in GL/GLColour.cpp. The final
output is as follows:
GL/GLColour.cpp: At global scope:
GL/GLColour.cpp:40: default argument given for
parameter 2 of `void
GLColour::Pickle(std::ostream&, const std::string& =
"") const'
GL/GLColour.h:66: after previous specification in
`virtual void
GLColour::Pickle(std::ostream&, const std::string& =
"") const'
make[2]: *** [GLColour.o] Error 1
make[2]: Leaving directory `/usr/local/games/ic2-0.1.0/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/usr/local/games/ic2-0.1.0'
make: *** [all] Error 2
(Possibly) relevant information:
GCC 3.2.1
GLUT 3.7
NVidia's latest drivers
Logged In: YES
user_id=571245
Thanks for the feedback. The latest gcc I've built with is 3.1. It looks
like gcc 3.2 is applying the rules more strictly and finding a bug. I'll
build with 3.2 for the next release.