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#7 Compile error in GL/GLColour.cpp

release_0.1.0
open-accepted
Mushware
5
2002-12-28
2002-12-24
Tom Chance
No

Hullo,

I'm trying to compile v0.1.0. The configure script
seemed fine, and I starting the make process, but it
stopped with fatal errors in GL/GLColour.cpp. The final
output is as follows:

GL/GLColour.cpp: At global scope:
GL/GLColour.cpp:40: default argument given for
parameter 2 of `void
GLColour::Pickle(std::ostream&, const std::string& =
"") const'
GL/GLColour.h:66: after previous specification in
`virtual void
GLColour::Pickle(std::ostream&, const std::string& =
"") const'
make[2]: *** [GLColour.o] Error 1
make[2]: Leaving directory `/usr/local/games/ic2-0.1.0/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/usr/local/games/ic2-0.1.0'
make: *** [all] Error 2

(Possibly) relevant information:
GCC 3.2.1
GLUT 3.7
NVidia's latest drivers

Discussion

  • Mushware

    Mushware - 2002-12-28

    Logged In: YES
    user_id=571245

    Thanks for the feedback. The latest gcc I've built with is 3.1. It looks
    like gcc 3.2 is applying the rules more strictly and finding a bug. I'll
    build with 3.2 for the next release.

     
  • Mushware

    Mushware - 2002-12-28
    • status: open --> pending-accepted
     
  • Mushware

    Mushware - 2002-12-28
    • milestone: --> release_0.1.0
    • status: pending-accepted --> open-accepted
     

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