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From: <sca...@us...> - 2011-06-19 03:17:59
|
Revision: 4562 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4562&view=rev Author: scarbrow Date: 2011-06-19 03:17:52 +0000 (Sun, 19 Jun 2011) Log Message: ----------- - Restructuring 'tutorial' scenarios to more easily identify newly added for testing purposes. - Restructuring will break the tutorial scenarios until finished. Added Paths: ----------- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/00_BlankMap/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/01_raptortalon/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/02_AdamaVsCain/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/03_CainVsAdama/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/04_TnsShowdown/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/05_Virusfails/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/06_VirusfailsN/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/07_Poseidon/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/08_BowCannons/ Removed Paths: ------------- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/BlankMap/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h00_AdamaVsCain/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h01_CainVsAdama/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h02_TnsShowdown/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h23l_Virusfails/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h23n_Virusfails/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/h77_Poseidon/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/m01_tanis2/ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/t01_BowCannons/ This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-06-02 23:48:15
|
Revision: 4561 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4561&view=rev Author: scarbrow Date: 2011-06-02 23:48:08 +0000 (Thu, 02 Jun 2011) Log Message: ----------- - removing files and empty folders not related to the mod Removed Paths: ------------- trunk/HW2_ROOT/Data/ship/hur_acropolis-Sens/Thumbs.db trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak trunk/HW2_ROOT/Data/ship/hur_vipermkii/icons/ trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak trunk/HW2_ROOT/Data/ship/ss_planet25/Thumbs.db trunk/HW2_ROOT/Data/ship/ss_planet26/Thumbs.db Deleted: trunk/HW2_ROOT/Data/ship/hur_acropolis-Sens/Thumbs.db =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak 2011-05-12 20:24:54 UTC (rev 4560) +++ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak 2011-06-02 23:48:08 UTC (rev 4561) @@ -1,202 +0,0 @@ ---=========================================================================== --- Purpose : Lua definition file for Homeworld Ship. --- Contains loading information and flight dynamics information (among other things?) --- --- Copyright Relic Entertainment, Inc. All rights reserved. ---=========================================================================== -NewShipType = StartShipConfig() -NewShipType.displayedName="Colonial Nuclear Raptor" -NewShipType.sobDescription="Heavy armored Raptor with Nuclear missles" -NewShipType.maxhealth=680 -NewShipType.regentime=0 -NewShipType.minRegenTime=0 -NewShipType.sideArmourDamage=1 -NewShipType.rearArmourDamage=1 -NewShipType.isTransferable=1 -NewShipType.useEngagementRanges=0 -NewShipType.unitCapsNumber=3 -NewShipType.SquadronSize=1 -NewShipType.formationSpacing=60 -NewShipType.passiveFormation="Broad" -NewShipType.defensiveFormation="Delta" -NewShipType.aggressiveFormation="Claw" -NewShipType.mass=15 -NewShipType.collisionMultiplier=1 -NewShipType.thrusterMaxSpeed=325 -NewShipType.mainEngineMaxSpeed=325 -NewShipType.rotationMaxSpeed=120 -NewShipType.thrusterAccelTime=1.5 -NewShipType.thrusterBrakeTime=0.75 -NewShipType.mainEngineAccelTime=1.5 -NewShipType.mainEngineBrakeTime=0.75 -NewShipType.rotationAccelTime=0 -NewShipType.rotationBrakeTime=0 -NewShipType.thrusterUsage=0.25 -NewShipType.accelerationAngle=170 -NewShipType.mirrorAngle=30 -NewShipType.secondaryTurnAngle=90 -NewShipType.maxBankingAmount=85 -NewShipType.descendPitch=0 -NewShipType.goalReachEpsilon=5 -NewShipType.slideMoveRange=0 -NewShipType.controllerType="Ship" -NewShipType.tumbleStaticX=10 -NewShipType.tumbleStaticY=20 -NewShipType.tumbleStaticZ=5 -NewShipType.tumbleDynamicX=2 -NewShipType.tumbleDynamicY=10 -NewShipType.tumbleDynamicZ=5 -NewShipType.tumbleSpecialDynamicX=800 -NewShipType.tumbleSpecialDynamicY=1000 -NewShipType.tumbleSpecialDynamicZ=700 -NewShipType.relativeMoveFactor=6 -NewShipType.swayUpdateTime=3 -NewShipType.swayOffsetRandomX=10 -NewShipType.swayOffsetRandomY=10 -NewShipType.swayOffsetRandomZ=10 -NewShipType.swayBobbingFactor=0.025 -NewShipType.swayRotateFactor=0 -NewShipType.useTargetRandom=1 -NewShipType.targetRandomPointXMin=-2.5 -NewShipType.targetRandomPointXMax=2.5 -NewShipType.targetRandomPointYMin=-2.5 -NewShipType.targetRandomPointYMax=2.5 -NewShipType.targetRandomPointZMin=-2.5 -NewShipType.targetRandomPointZMax=2.5 -NewShipType.dustCloudDamageTime=160 -NewShipType.nebulaDamageTime=35 -NewShipType.MinimalFamilyToFindPathAround="SuperCap" -NewShipType.mirrorAboveManeuver="ImmelMann_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, ImmelMann_speedy, ImmelMann_speedy, ImmelMann_speedy" -NewShipType.mirrorBelowManeuver="Split_S_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, Split_S_speedy, Split_S_speedy, Split_S_speedy" -NewShipType.specialTurnLeftManeuver="NinetyDegLeftTurn, None, None" -NewShipType.specialTurnRightManeuver="NinetyDegRightTurn, None, None" -NewShipType.BuildFamily="Corvette_Hur" -NewShipType.AttackFamily="Corvette" -NewShipType.DockFamily="Corvette" -NewShipType.AvoidanceFamily="Strikecraft" -NewShipType.DisplayFamily="Corvette" -NewShipType.AutoFormationFamily="Corvette" -NewShipType.CollisionFamily="Small" -NewShipType.ArmourFamily="Unarmoured" -NewShipType.UnitCapsFamily="Corvette" -NewShipType.UnitCapsShipType="Raptor" - ---================================================================= ---AI WEIGHTING ---================================================================= - -NewShipType.fighterValue=0 -NewShipType.corvetteValue=8 -NewShipType.frigateValue=0 -NewShipType.neutralValue=2 -NewShipType.antiFighterValue=5 -NewShipType.antiCorvetteValue=5 -NewShipType.antiFrigateValue=1 -NewShipType.totalValue=10 - -NewShipType.buildCost=325 -NewShipType.buildTime=18 -NewShipType.buildPriorityOrder=10 -NewShipType.retaliationRange=30000 -NewShipType.retaliationDistanceFromGoal=30000 -NewShipType.visualRange=30000 -NewShipType.prmSensorRange=30000 -NewShipType.secSensorRange=34000 -NewShipType.detectionStrength=1 -NewShipType.TOIcon="InvertedY" -NewShipType.TOScale=1 -NewShipType.TODistanceFade0=15000 -NewShipType.TODistanceDisappear0=10000 -NewShipType.TODistanceFade1=3000 -NewShipType.TODistanceDisappear1=1500 -NewShipType.TODistanceFade2=500000 -NewShipType.TODistanceDisappear2=100000 -NewShipType.TOGroupScale=1.5 -NewShipType.TOGroupMergeSize=0 -NewShipType.mouseOverMinFadeSize=0.045 -NewShipType.mouseOverMaxFadeSize=0.1 -NewShipType.healthBarStyle=0 ---NewShipType.upLOD=800 ---NewShipType.upLOD=1300 ---NewShipType.upLOD=2500 ---NewShipType.downLOD=815 ---NewShipType.downLOD=1315 ---NewShipType.downLOD=2515 - ---================================================================= ---VISIBILITY ---================================================================= - -NewShipType.nlips=0.00005 -NewShipType.nlipsRange=6000 -NewShipType.nlipsFar=0.001 -NewShipType.nlipsFarRange=20000 -NewShipType.SMRepresentation="HardDot" -NewShipType.meshRenderLimit=50000 -NewShipType.dotRenderLimit=10 -NewShipType.visibleInSecondary=1 -NewShipType.minLOD=0.25 -NewShipType.goblinsStartFade=200 -NewShipType.goblinsOff=200 -NewShipType.minimumZoomFactor=0.05 -NewShipType.selectionLimit=150000 -NewShipType.preciseATILimit=0 -NewShipType.selectionPriority=75 - -NewShipType.militaryUnit=1 -LoadModel(NewShipType,1) -loadShipPatchList(NewShipType,"data:sound/sfx/ship/Hiigaran/Corvette/" - ,0,"Engines/HCorvetteEng","" - ,1,"Ambience/HCorvetteAmb","") -addAbility(NewShipType,"MoveCommand",1,0) -addAbility(NewShipType,"CanDock",1,1) -NewShipType.dockTimeBetweenTwoFormations=0.5 -NewShipType.dockTimeBeforeStart=0.5 -NewShipType.dockNrOfShipsInDockFormation=1 -NewShipType.dockFormation="dockline" -NewShipType.queueFormation="dockline" -NewShipType.ignoreRaceWhenDocking=0 -addAbility(NewShipType,"CanLaunch") -NewShipType.launchTimeBetweenTwoFormations=0.5 -NewShipType.launchTimeBeforeStart=0.5 -NewShipType.launchNrOfShipsInDockFormation=1 -NewShipType.launchFormation="dockline" -addAbility(NewShipType,"ParadeCommand",1) -addAbility(NewShipType,"WaypointMove") -addAbility(NewShipType,"HyperSpaceCommand",1,1,200,200,2,2) -addAbility(NewShipType,"CanAttack",1,3,1,0,1,1,"BigCapitalShip, SmallCapitalShip, Utility, Frigate, Corvette,Fighter","strafe_bomber_vs_capship",{Fighter="Flyby_VInterceptor_vs_Fighter"},{Mothership="strafe_bomber_vs_capship"},{SmallCapitalShip="strafe_bomber_vs_capship"},{BigCapitalShip="strafe_bomber_vs_capship"},{SubSystem="FrontalVsSubSystem_Corvette"},{Corvette="FlyBy_Corvette_vs_Corvette"}) - -addAbility(NewShipType, "SpecialAttack", 1, "virus") -addAbility(NewShipType, "SpecialAttack", 1, "EMP") -addAbility(NewShipType,"GuardCommand",1,3000,500) -addAbility(NewShipType,"HyperspaceViaGateCommand",1,3,1,0.3) -addAbility(NewShipType,"SensorPing",1,1,10,2.5) -addAbility(NewShipType,"RetireAbility",1,0) -addAbility(NewShipType,"CaptureCommand", 1, -50) - -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun1","Weapon_Gun1") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun2","Weapon_Gun2") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun3","Weapon_Gun3") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LPod","Weapon_LPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RPod","Weapon_RPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") -StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") -StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_RCluster","Weapon_RCluster") -StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_LCluster","Weapon_LCluster") - - -addShield(NewShipType,"EMP",75,20) -AddShipMultiplier(NewShipType, "WeaponAccuracy", "OwnShipsWithinRadiusExcludingThisShip", "Linear", 1.5, 1.1, 5000) -NewShipType.sobDieTime=1 -NewShipType.sobSpecialDieTime=1 -NewShipType.specialDeathSpeed=40 -NewShipType.chanceOfSpecialDeath=0 -NewShipType.deadSobFadeTime=1 -setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0) -setEngineBurn(NewShipType,9,0.2,0.5,300,1.02,0.1,0.25,380) -setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0) -setEngineBurn(NewShipType,15,0.5,1,15,0,0.7,0.1,10) \ No newline at end of file Deleted: trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak 2011-05-12 20:24:54 UTC (rev 4560) +++ trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak 2011-06-02 23:48:08 UTC (rev 4561) @@ -1,317 +0,0 @@ --- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail. --- LuaDC version 0.9.19 - --- 5/23/2004 7:24:05 PM - --- LuaDC by Age2uN - --- on error send source file (compiled lua) and this outputfile to Ag...@gm... - --- - -NewShipType = StartShipConfig() - -NewShipType.displayedName = "Shuttlecraft Patience" - -NewShipType.sobDescription = "If you have got troubles, Tom Zarek, his crew, and the Patience, outfitted with the best salvage in the Fleet can take care of it." - -NewShipType.maxhealth = 111 - -NewShipType.regentime = 80 - -NewShipType.minRegenTime = 0 - -NewShipType.sideArmourDamage = 1 - -NewShipType.rearArmourDamage = 1 - -NewShipType.isTransferable = 1 - -NewShipType.useEngagementRanges = 0 - -NewShipType.unitCapsNumber = 1 - -NewShipType.SquadronSize = 1 - -NewShipType.passiveFormation = "Spear" - -NewShipType.defensiveFormation = "x" - -NewShipType.aggressiveFormation = "Claw" - -NewShipType.mass = 40 - -NewShipType.collisionMultiplier = 1 - -NewShipType.thrusterMaxSpeed = 562 - -NewShipType.mainEngineMaxSpeed = 562 - -NewShipType.rotationMaxSpeed = 80 - -NewShipType.thrusterAccelTime = 3 - -NewShipType.thrusterBrakeTime = 1 - -NewShipType.mainEngineAccelTime = 3 - -NewShipType.mainEngineBrakeTime = 1 - -NewShipType.rotationAccelTime = 0.2 - -NewShipType.rotationBrakeTime = 0.15 - -NewShipType.thrusterUsage = 1 - -NewShipType.accelerationAngle = 35 - -NewShipType.mirrorAngle = 0 - -NewShipType.secondaryTurnAngle = 0 - -NewShipType.maxBankingAmount = 60 - -NewShipType.descendPitch = 89 - -NewShipType.goalReachEpsilon = 25 - -NewShipType.slideMoveRange = 0 - -NewShipType.controllerType = "Ship" - -NewShipType.tumbleStaticX = 10 - -NewShipType.tumbleStaticY = 20 - -NewShipType.tumbleStaticZ = 5 - -NewShipType.tumbleDynamicX = 2 - -NewShipType.tumbleDynamicY = 10 - -NewShipType.tumbleDynamicZ = 5 - -NewShipType.tumbleSpecialDynamicX = 2 - -NewShipType.tumbleSpecialDynamicY = 10 - -NewShipType.tumbleSpecialDynamicZ = 5 - -NewShipType.relativeMoveFactor = 3 - -NewShipType.swayUpdateTime = 5 - -NewShipType.swayOffsetRandomX = 10 - -NewShipType.swayOffsetRandomY = 10 - -NewShipType.swayOffsetRandomZ = 10 - -NewShipType.swayBobbingFactor = 0.35 - -NewShipType.swayRotateFactor = 0 - -NewShipType.dustCloudDamageTime = 160 - -NewShipType.nebulaDamageTime = 160 - -NewShipType.MinimalFamilyToFindPathAround = "SuperCap" - -NewShipType.BuildFamily = "Utility_Hur" - -NewShipType.AttackFamily = "Resource" - -NewShipType.DockFamily = "Utility" - -NewShipType.AvoidanceFamily = "Utility" - -NewShipType.DisplayFamily = "Frigate" - -NewShipType.AutoFormationFamily = "Frigate" - -NewShipType.CollisionFamily = "Small" - -NewShipType.ArmourFamily = "LightArmour" - -NewShipType.UnitCapsFamily = "Frigate" - -NewShipType.UnitCapsShipType = "ResourceCollector" - -NewShipType.fighterValue = 0 - -NewShipType.corvetteValue = 0 - -NewShipType.frigateValue = 0 - -NewShipType.neutralValue = 0 - -NewShipType.antiFighterValue = 0 - -NewShipType.antiCorvetteValue = 0 - -NewShipType.antiFrigateValue = 0 - -NewShipType.totalValue = 0 - -NewShipType.buildCost = 400 - -NewShipType.buildTime = 30 - -NewShipType.buildPriorityOrder = 10 - -NewShipType.retaliationRange = 5600 - -NewShipType.retaliationDistanceFromGoal = 160 - -NewShipType.visualRange = 2000 - -NewShipType.prmSensorRange = 5500 - -NewShipType.secSensorRange = 6500 - -NewShipType.detectionStrength = 1 - -NewShipType.TOIcon = "InvertedDiamond" - -NewShipType.TOScale = 1 - -NewShipType.TODistanceFade0 = 9000 - -NewShipType.TODistanceDisappear0 = 7000 - -NewShipType.TODistanceFade1 = 4500 - -NewShipType.TODistanceDisappear1 = 3500 - -NewShipType.TODistanceFade2 = 12000 - -NewShipType.TODistanceDisappear2 = 35000 - -NewShipType.TOGroupScale = 1 - -NewShipType.TOGroupMergeSize = 0 - -NewShipType.mouseOverMinFadeSize = 0.045 - -NewShipType.mouseOverMaxFadeSize = 0.1 - -NewShipType.healthBarStyle = 1 - -NewShipType.nlips = 0.00045 - -NewShipType.nlipsRange = 6000 - -NewShipType.nlipsFar = 0.0002 - -NewShipType.nlipsFarRange = 10000 - -NewShipType.SMRepresentation = "HardDot" - -NewShipType.meshRenderLimit = 13000 - -NewShipType.dotRenderLimit = 10 - -NewShipType.visibleInSecondary = 1 - -NewShipType.minLOD = 0.2 - -NewShipType.goblinsStartFade = 600 - -NewShipType.goblinsOff = 600 - -NewShipType.upLOD = 1200 - -NewShipType.upLOD = 1500 - -NewShipType.downLOD = 1200 - -NewShipType.downLOD = 1505 - -NewShipType.minimumZoomFactor = 0.75 - -NewShipType.selectionLimit = 150000 - -NewShipType.preciseATILimit = 0 - -NewShipType.selectionPriority = 75 - -NewShipType.militaryUnit = 0 - -addAbility(NewShipType, "MoveCommand", 1, 0) - -addAbility(NewShipType, "CanDock", 1, 1) - -NewShipType.dockTimeBetweenTwoFormations = 1 - -NewShipType.dockTimeBeforeStart = 1 - -NewShipType.dockNrOfShipsInDockFormation = 1 - -NewShipType.dockFormation = "delta" - -NewShipType.queueFormation = "dockline" - -NewShipType.dontDockWithOtherRaceShips = 1 - -NewShipType.ignoreRaceWhenDocking = 0 - -addAbility(NewShipType, "CanLaunch") - -NewShipType.launchTimeBetweenTwoFormations = 1 - -NewShipType.launchTimeBeforeStart = 1 - -NewShipType.launchNrOfShipsInDockFormation = 1 - -NewShipType.launchFormation = "delta" - -addAbility(NewShipType, "ParadeCommand", 1) - -addAbility(NewShipType, "WaypointMove") - -addAbility(NewShipType, "SalvageCommand", 1) - -addAbility(NewShipType, "GuardCommand", 1, 3000, 500) - -addAbility(NewShipType, "Harvest", 1, 15, 8, 9999) - -addAbility(NewShipType, "HyperspaceViaGateCommand", 1, 3, 1, 0.3) - -addAbility(NewShipType,"HyperSpaceCommand",1,1,300,500,0,1); - -addAbility(NewShipType, "CloakAbility", 1, 40, 40, 50, 0.1, 100, 20, 200) - -addShield(NewShipType,"EMP",5000,1) -addAbility(NewShipType, "DefenseFieldAbility", 1, 0, 325, 180, 10, 1, 0.5, 300, "defensefield_sphere_spray"); - -addAbility(NewShipType, "RetireAbility", 1, 0) - -addAbility(NewShipType, "RepairCommand", 1, 750, 9, {SuperCap = "18",}, {Frigate = "18",}) - -LoadModel(NewShipType, 1) - -NewShipType.battleScarMaxTriBase = 30 - -NewShipType.battleScarMaxTriInc = 50 - -NewShipType.sobDieTime = 1.8 - -NewShipType.sobSpecialDieTime = 2 - -NewShipType.specialDeathSpeed = 40 - -NewShipType.chanceOfSpecialDeath = 0 - -NewShipType.deadSobFadeTime = 1 - -setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0); - -setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0); - -setEngineBurn(NewShipType, 6, 3, 3, 4, 0.1, 0.1, 0.1, 15) - -setEngineGlow(NewShipType, 1, 1, 1.02, 20, 300, 50, 1.5, - -{0.27, 0.47, 0.69, 0.25,}) - -loadShipPatchList(NewShipType, "data:sound/sfx/ship/Hiigaran/NonMilitary/", 0, "Engines/HResourcerEng", "", 1, "Ambience/HResourcerAmb", "") Deleted: trunk/HW2_ROOT/Data/ship/ss_planet25/Thumbs.db =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/ship/ss_planet26/Thumbs.db =================================================================== (Binary files differ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-05-12 20:25:01
|
Revision: 4560 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4560&view=rev Author: sensretracor Date: 2011-05-12 20:24:54 +0000 (Thu, 12 May 2011) Log Message: ----------- missing ship from starting groups Added Paths: ----------- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.events trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.hod trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.ship Added: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.bak 2011-05-12 20:24:54 UTC (rev 4560) @@ -0,0 +1,202 @@ +--=========================================================================== +-- Purpose : Lua definition file for Homeworld Ship. +-- Contains loading information and flight dynamics information (among other things?) +-- +-- Copyright Relic Entertainment, Inc. All rights reserved. +--=========================================================================== +NewShipType = StartShipConfig() +NewShipType.displayedName="Colonial Nuclear Raptor" +NewShipType.sobDescription="Heavy armored Raptor with Nuclear missles" +NewShipType.maxhealth=680 +NewShipType.regentime=0 +NewShipType.minRegenTime=0 +NewShipType.sideArmourDamage=1 +NewShipType.rearArmourDamage=1 +NewShipType.isTransferable=1 +NewShipType.useEngagementRanges=0 +NewShipType.unitCapsNumber=3 +NewShipType.SquadronSize=1 +NewShipType.formationSpacing=60 +NewShipType.passiveFormation="Broad" +NewShipType.defensiveFormation="Delta" +NewShipType.aggressiveFormation="Claw" +NewShipType.mass=15 +NewShipType.collisionMultiplier=1 +NewShipType.thrusterMaxSpeed=325 +NewShipType.mainEngineMaxSpeed=325 +NewShipType.rotationMaxSpeed=120 +NewShipType.thrusterAccelTime=1.5 +NewShipType.thrusterBrakeTime=0.75 +NewShipType.mainEngineAccelTime=1.5 +NewShipType.mainEngineBrakeTime=0.75 +NewShipType.rotationAccelTime=0 +NewShipType.rotationBrakeTime=0 +NewShipType.thrusterUsage=0.25 +NewShipType.accelerationAngle=170 +NewShipType.mirrorAngle=30 +NewShipType.secondaryTurnAngle=90 +NewShipType.maxBankingAmount=85 +NewShipType.descendPitch=0 +NewShipType.goalReachEpsilon=5 +NewShipType.slideMoveRange=0 +NewShipType.controllerType="Ship" +NewShipType.tumbleStaticX=10 +NewShipType.tumbleStaticY=20 +NewShipType.tumbleStaticZ=5 +NewShipType.tumbleDynamicX=2 +NewShipType.tumbleDynamicY=10 +NewShipType.tumbleDynamicZ=5 +NewShipType.tumbleSpecialDynamicX=800 +NewShipType.tumbleSpecialDynamicY=1000 +NewShipType.tumbleSpecialDynamicZ=700 +NewShipType.relativeMoveFactor=6 +NewShipType.swayUpdateTime=3 +NewShipType.swayOffsetRandomX=10 +NewShipType.swayOffsetRandomY=10 +NewShipType.swayOffsetRandomZ=10 +NewShipType.swayBobbingFactor=0.025 +NewShipType.swayRotateFactor=0 +NewShipType.useTargetRandom=1 +NewShipType.targetRandomPointXMin=-2.5 +NewShipType.targetRandomPointXMax=2.5 +NewShipType.targetRandomPointYMin=-2.5 +NewShipType.targetRandomPointYMax=2.5 +NewShipType.targetRandomPointZMin=-2.5 +NewShipType.targetRandomPointZMax=2.5 +NewShipType.dustCloudDamageTime=160 +NewShipType.nebulaDamageTime=35 +NewShipType.MinimalFamilyToFindPathAround="SuperCap" +NewShipType.mirrorAboveManeuver="ImmelMann_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, ImmelMann_speedy, ImmelMann_speedy, ImmelMann_speedy" +NewShipType.mirrorBelowManeuver="Split_S_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, Split_S_speedy, Split_S_speedy, Split_S_speedy" +NewShipType.specialTurnLeftManeuver="NinetyDegLeftTurn, None, None" +NewShipType.specialTurnRightManeuver="NinetyDegRightTurn, None, None" +NewShipType.BuildFamily="Corvette_Hur" +NewShipType.AttackFamily="Corvette" +NewShipType.DockFamily="Corvette" +NewShipType.AvoidanceFamily="Strikecraft" +NewShipType.DisplayFamily="Corvette" +NewShipType.AutoFormationFamily="Corvette" +NewShipType.CollisionFamily="Small" +NewShipType.ArmourFamily="Unarmoured" +NewShipType.UnitCapsFamily="Corvette" +NewShipType.UnitCapsShipType="Raptor" + +--================================================================= +--AI WEIGHTING +--================================================================= + +NewShipType.fighterValue=0 +NewShipType.corvetteValue=8 +NewShipType.frigateValue=0 +NewShipType.neutralValue=2 +NewShipType.antiFighterValue=5 +NewShipType.antiCorvetteValue=5 +NewShipType.antiFrigateValue=1 +NewShipType.totalValue=10 + +NewShipType.buildCost=325 +NewShipType.buildTime=18 +NewShipType.buildPriorityOrder=10 +NewShipType.retaliationRange=30000 +NewShipType.retaliationDistanceFromGoal=30000 +NewShipType.visualRange=30000 +NewShipType.prmSensorRange=30000 +NewShipType.secSensorRange=34000 +NewShipType.detectionStrength=1 +NewShipType.TOIcon="InvertedY" +NewShipType.TOScale=1 +NewShipType.TODistanceFade0=15000 +NewShipType.TODistanceDisappear0=10000 +NewShipType.TODistanceFade1=3000 +NewShipType.TODistanceDisappear1=1500 +NewShipType.TODistanceFade2=500000 +NewShipType.TODistanceDisappear2=100000 +NewShipType.TOGroupScale=1.5 +NewShipType.TOGroupMergeSize=0 +NewShipType.mouseOverMinFadeSize=0.045 +NewShipType.mouseOverMaxFadeSize=0.1 +NewShipType.healthBarStyle=0 +--NewShipType.upLOD=800 +--NewShipType.upLOD=1300 +--NewShipType.upLOD=2500 +--NewShipType.downLOD=815 +--NewShipType.downLOD=1315 +--NewShipType.downLOD=2515 + +--================================================================= +--VISIBILITY +--================================================================= + +NewShipType.nlips=0.00005 +NewShipType.nlipsRange=6000 +NewShipType.nlipsFar=0.001 +NewShipType.nlipsFarRange=20000 +NewShipType.SMRepresentation="HardDot" +NewShipType.meshRenderLimit=50000 +NewShipType.dotRenderLimit=10 +NewShipType.visibleInSecondary=1 +NewShipType.minLOD=0.25 +NewShipType.goblinsStartFade=200 +NewShipType.goblinsOff=200 +NewShipType.minimumZoomFactor=0.05 +NewShipType.selectionLimit=150000 +NewShipType.preciseATILimit=0 +NewShipType.selectionPriority=75 + +NewShipType.militaryUnit=1 +LoadModel(NewShipType,1) +loadShipPatchList(NewShipType,"data:sound/sfx/ship/Hiigaran/Corvette/" + ,0,"Engines/HCorvetteEng","" + ,1,"Ambience/HCorvetteAmb","") +addAbility(NewShipType,"MoveCommand",1,0) +addAbility(NewShipType,"CanDock",1,1) +NewShipType.dockTimeBetweenTwoFormations=0.5 +NewShipType.dockTimeBeforeStart=0.5 +NewShipType.dockNrOfShipsInDockFormation=1 +NewShipType.dockFormation="dockline" +NewShipType.queueFormation="dockline" +NewShipType.ignoreRaceWhenDocking=0 +addAbility(NewShipType,"CanLaunch") +NewShipType.launchTimeBetweenTwoFormations=0.5 +NewShipType.launchTimeBeforeStart=0.5 +NewShipType.launchNrOfShipsInDockFormation=1 +NewShipType.launchFormation="dockline" +addAbility(NewShipType,"ParadeCommand",1) +addAbility(NewShipType,"WaypointMove") +addAbility(NewShipType,"HyperSpaceCommand",1,1,200,200,2,2) +addAbility(NewShipType,"CanAttack",1,3,1,0,1,1,"BigCapitalShip, SmallCapitalShip, Utility, Frigate, Corvette,Fighter","strafe_bomber_vs_capship",{Fighter="Flyby_VInterceptor_vs_Fighter"},{Mothership="strafe_bomber_vs_capship"},{SmallCapitalShip="strafe_bomber_vs_capship"},{BigCapitalShip="strafe_bomber_vs_capship"},{SubSystem="FrontalVsSubSystem_Corvette"},{Corvette="FlyBy_Corvette_vs_Corvette"}) + +addAbility(NewShipType, "SpecialAttack", 1, "virus") +addAbility(NewShipType, "SpecialAttack", 1, "EMP") +addAbility(NewShipType,"GuardCommand",1,3000,500) +addAbility(NewShipType,"HyperspaceViaGateCommand",1,3,1,0.3) +addAbility(NewShipType,"SensorPing",1,1,10,2.5) +addAbility(NewShipType,"RetireAbility",1,0) +addAbility(NewShipType,"CaptureCommand", 1, -50) + +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun1","Weapon_Gun1") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun2","Weapon_Gun2") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_Gun3","Weapon_Gun3") +StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LPod","Weapon_LPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RPod","Weapon_RPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_RBigPod","Weapon_RBigPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e5","Weapon_LBigPod","Weapon_LBigPod") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_RBigPod","Weapon_RBigPod") +StartShipWeaponConfig(NewShipType,"hur_rocket","Weapon_LBigPod","Weapon_LBigPod") +StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_RCluster","Weapon_RCluster") +StartShipWeaponConfig(NewShipType,"hur_BRTorpedoLauncher","Weapon_LCluster","Weapon_LCluster") + + +addShield(NewShipType,"EMP",75,20) +AddShipMultiplier(NewShipType, "WeaponAccuracy", "OwnShipsWithinRadiusExcludingThisShip", "Linear", 1.5, 1.1, 5000) +NewShipType.sobDieTime=1 +NewShipType.sobSpecialDieTime=1 +NewShipType.specialDeathSpeed=40 +NewShipType.chanceOfSpecialDeath=0 +NewShipType.deadSobFadeTime=1 +setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0) +setEngineBurn(NewShipType,9,0.2,0.5,300,1.02,0.1,0.25,380) +setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0) +setEngineBurn(NewShipType,15,0.5,1,15,0,0.7,0.1,10) \ No newline at end of file Added: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.events =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.events (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.events 2011-05-12 20:24:54 UTC (rev 4560) @@ -0,0 +1,176 @@ +effects = +{ + animations = + { + animation1 = + { + name = "Weapon_L", + length = 2, + loop = 0, + parent = "", + minimum = 0, + maximum = 0, + markers = {""} + }, + animation2 = + { + name = "Death", + length = 5, + loop = 0, + parent = "", + minimum = 0, + maximum = 0, + markers = {""} + }, + animation3 = + { + name = "Deathtrail", + length = 3, + loop = 0, + parent = "", + minimum = 0, + maximum = 0, + markers = {""} + }, + animation4 = + { + name = "dmg01", + length = 1, + loop = 1, + parent = "Damage", + minimum = 0.25, + maximum = 1, + markers = {""} + }, + animation5 = + { + name = "dmg02", + length = 1, + loop = 1, + parent = "Damage", + minimum = 0.5, + maximum = 1, + markers = {""} + }, + animation6 = + { + name = "dmg03", + length = 1, + loop = 1, + parent = "Damage", + minimum = 0.75, + maximum = 1, + markers = {""} + }, + }, + events = + { + event1 = + { + { "anim", "Deathtrail" }, + { "animtime", "0" }, + { "marker", "marker_death" }, + { "fx", "FIERY_EXPLOSION_WAVE" }, + { "sound", "EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY" }, + { "fx_scale", "0.5" }, + }, + event2 = + { + { "anim", "Weapon_L" }, + { "animtime", "0" }, + { "marker", "Weapon_L_Muzzle" }, + { "fx", "muzzle_flash_combo" }, + { "sound", "weapon/fighter/fire/WEAPON_FIGHTER_KINETIC_AUTOGUN_SHELL" }, + { "fx_nlips", "on" }, + }, + event3 = + { + { "anim", "Deathtrail" }, + { "animtime", "0" }, + { "marker", "marker_death" }, + { "fx", "FIERY_TRAIL_SPRAY" }, + { "sound", "EXPLOSION/DEATHTRAIL" }, + { "fx_scale", "5" }, + }, + event4 = + { + { "anim", "Deathtrail" }, + { "animtime", "0" }, + { "marker", "marker_death" }, + { "fx", "fiery_trail_spray_small" }, + { "fx_scale", "5" }, + }, + event5 = + { + { "anim", "Deathtrail" }, + { "animtime", "0" }, + { "marker", "marker_death" }, + { "fx", "fiery_flash_ring_long" }, + { "fx_scale", "30" }, + }, + event6 = + { + { "anim", "Death" }, + { "animtime", "0" }, + { "marker", "root" }, + { "fx", "death_generic_fighter" }, + { "sound", "EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY" }, + { "fx_scale", "2" }, + }, + event7 = + { + { "anim", "Deathtrail" }, + { "animtime", "0.5" }, + { "marker", "root" }, + { "fx", "fiery_trail_lines_spray" }, + { "fx_scale", "entity" }, + }, + event8 = + { + { "anim", "Deathtrail" }, + { "animtime", "0.5" }, + { "marker", "root" }, + { "fx", "fiery_trail_death_combo" }, + { "sound", "EXPLOSION/MEDIUM/ETG_EXPLODE_MEDIUM_FIREY" }, + { "fx_scale", "20" }, + }, + event9 = + { + { "anim", "Deathtrail" }, + { "animtime", "1" }, + { "marker", "root" }, + { "fx", "fiery_trail_shockwave_small" }, + { "fx_scale", "entity" }, + }, + event10 = + { + { "anim", "dmg01" }, + { "animtime", "-1" }, + { "marker", "marker1,maker2" }, + { "fx", "dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray" }, + { "sound", "DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY" }, + { "fx_scale", "5" }, + { "fx_nlips", "on" }, + }, + event11 = + { + { "anim", "dmg02" }, + { "animtime", "-1" }, + { "marker", "marker3,maker4" }, + { "fx", "dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray" }, + { "sound", "DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY" }, + { "fx_scale", "7.5" }, + { "fx_nlips", "on" }, + }, + event12 = + { + { "anim", "dmg03" }, + { "animtime", "-1" }, + { "marker", "marker5" }, + { "fx", "dmg_damage_puff_combo_frigate,dmg_damage_cloud_puff_spray" }, + { "sound", "DAMAGE/SMOKE/DAMAGE_SMOKE_EXHAUST_HEAVY" }, + { "fx_scale", "10" }, + { "fx_nlips", "on" }, + }, + } +} Added: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.hod =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.hod ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.ship (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_nuke_raptor/hur_nuke_raptor.ship 2011-05-12 20:24:54 UTC (rev 4560) @@ -0,0 +1,217 @@ +--=========================================================================== +-- Purpose : Lua definition file for Homeworld Ship. +-- Contains loading information and flight dynamics information (among other things?) +-- +-- Copyright Relic Entertainment, Inc. All rights reserved. +--=========================================================================== +NewShipType = StartShipConfig() +NewShipType.displayedName="Colonial Nuclear Raptor" +NewShipType.sobDescription="Heavy armored Raptor with Nuclear missles" +NewShipType.maxhealth=80 +NewShipType.regentime=0 +NewShipType.minRegenTime=0 +NewShipType.sideArmourDamage=1 +NewShipType.rearArmourDamage=1 +NewShipType.isTransferable=1 +NewShipType.useEngagementRanges=0 +NewShipType.unitCapsNumber=3 +NewShipType.SquadronSize=1 +NewShipType.formationSpacing=60 +NewShipType.passiveFormation="Broad" +NewShipType.defensiveFormation="Delta" +NewShipType.aggressiveFormation="Claw" +NewShipType.mass=15 +NewShipType.collisionMultiplier=1 +NewShipType.thrusterMaxSpeed=325 +NewShipType.mainEngineMaxSpeed=325 +NewShipType.rotationMaxSpeed=120 +NewShipType.thrusterAccelTime=1.5 +NewShipType.thrusterBrakeTime=0.75 +NewShipType.mainEngineAccelTime=1.5 +NewShipType.mainEngineBrakeTime=0.75 +NewShipType.rotationAccelTime=0 +NewShipType.rotationBrakeTime=0 +NewShipType.thrusterUsage=0.25 +NewShipType.accelerationAngle=170 +NewShipType.mirrorAngle=30 +NewShipType.secondaryTurnAngle=90 +NewShipType.maxBankingAmount=85 +NewShipType.descendPitch=0 +NewShipType.goalReachEpsilon=5 +NewShipType.slideMoveRange=0 +NewShipType.controllerType="Ship" +NewShipType.tumbleStaticX=10 +NewShipType.tumbleStaticY=20 +NewShipType.tumbleStaticZ=5 +NewShipType.tumbleDynamicX=2 +NewShipType.tumbleDynamicY=10 +NewShipType.tumbleDynamicZ=5 +NewShipType.tumbleSpecialDynamicX=800 +NewShipType.tumbleSpecialDynamicY=1000 +NewShipType.tumbleSpecialDynamicZ=700 +NewShipType.relativeMoveFactor=6 +NewShipType.swayUpdateTime=3 +NewShipType.swayOffsetRandomX=10 +NewShipType.swayOffsetRandomY=10 +NewShipType.swayOffsetRandomZ=10 +NewShipType.swayBobbingFactor=0.025 +NewShipType.swayRotateFactor=0 +NewShipType.useTargetRandom=1 +NewShipType.targetRandomPointXMin=-2.5 +NewShipType.targetRandomPointXMax=2.5 +NewShipType.targetRandomPointYMin=-2.5 +NewShipType.targetRandomPointYMax=2.5 +NewShipType.targetRandomPointZMin=-2.5 +NewShipType.targetRandomPointZMax=2.5 +NewShipType.dustCloudDamageTime=160 +NewShipType.nebulaDamageTime=35 +NewShipType.MinimalFamilyToFindPathAround="SuperCap" +NewShipType.mirrorAboveManeuver="ImmelMann_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, ImmelMann_speedy, ImmelMann_speedy, ImmelMann_speedy" +NewShipType.mirrorBelowManeuver="Split_S_speedy, OneEightyDegRightTurn, OneEightyDegLeftTurn, Split_S_speedy, Split_S_speedy, Split_S_speedy" +NewShipType.specialTurnLeftManeuver="NinetyDegLeftTurn, None, None" +NewShipType.specialTurnRightManeuver="NinetyDegRightTurn, None, None" +NewShipType.BuildFamily="Corvette_Hur" +NewShipType.AttackFamily="Corvette" +NewShipType.DockFamily="Corvette" +NewShipType.AvoidanceFamily="Strikecraft" +NewShipType.DisplayFamily="Corvette" +NewShipType.AutoFormationFamily="Corvette" +NewShipType.CollisionFamily="Small" +NewShipType.ArmourFamily="Unarmoured" +NewShipType.UnitCapsFamily="Corvette" +NewShipType.UnitCapsShipType="Raptor" + +--================================================================= +--AI WEIGHTING +--================================================================= + +NewShipType.fighterValue=0 +NewShipType.corvetteValue=8 +NewShipType.frigateValue=0 +NewShipType.neutralValue=2 +NewShipType.antiFighterValue=5 +NewShipType.antiCorvetteValue=5 +NewShipType.antiFrigateValue=1 +NewShipType.totalValue=10 + +NewShipType.buildCost=325 +NewShipType.buildTime=18 +NewShipType.buildPriorityOrder=10 +NewShipType.retaliationRange=35000 +NewShipType.retaliationDistanceFromGoal=30000 +NewShipType.visualRange=30000 +NewShipType.prmSensorRange=30000 +NewShipType.secSensorRange=34000 +NewShipType.detectionStrength=1 +NewShipType.TOIcon="InvertedY" +NewShipType.TOScale=1 +NewShipType.TODistanceFade0=15000 +NewShipType.TODistanceDisappear0=10000 +NewShipType.TODistanceFade1=3000 +NewShipType.TODistanceDisappear1=1500 +NewShipType.TODistanceFade2=500000 +NewShipType.TODistanceDisappear2=100000 +NewShipType.TOGroupScale=1.5 +NewShipType.TOGroupMergeSize=0 +NewShipType.mouseOverMinFadeSize=0.045 +NewShipType.mouseOverMaxFadeSize=0.1 +NewShipType.healthBarStyle=0 +--NewShipType.upLOD=800 +--NewShipType.upLOD=1300 +--NewShipType.upLOD=2500 +--NewShipType.downLOD=815 +--NewShipType.downLOD=1315 +--NewShipType.downLOD=2515 + +--================================================================= +--VISIBILITY +--================================================================= + +NewShipType.nlips=0.00005 +NewShipType.nlipsRange=6000 +NewShipType.nlipsFar=0.001 +NewShipType.nlipsFarRange=20000 +NewShipType.SMRepresentation="HardDot" +NewShipType.meshRenderLimit=50000 +NewShipType.dotRenderLimit=10 +NewShipType.visibleInSecondary=1 +NewShipType.minLOD=0.25 +NewShipType.goblinsStartFade=200 +NewShipType.goblinsOff=200 +NewShipType.minimumZoomFactor=0.01 +NewShipType.selectionLimit=150000 +NewShipType.preciseATILimit=0 +NewShipType.selectionPriority=75 + +NewShipType.militaryUnit=1 +LoadModel(NewShipType,1) +loadShipPatchList(NewShipType,"data:sound/sfx/ship/Hiigaran/Corvette/" + ,0,"Engines/HCorvetteEng","" + ,1,"Ambience/HCorvetteAmb","") +addAbility(NewShipType,"MoveCommand",1,0) +addAbility(NewShipType,"CanDock",1,1) +NewShipType.dockTimeBetweenTwoFormations=0.5 +NewShipType.dockTimeBeforeStart=0.5 +NewShipType.dockNrOfShipsInDockFormation=1 +NewShipType.dockFormation="dockline" +NewShipType.queueFormation="dockline" +NewShipType.ignoreRaceWhenDocking=0 +addAbility(NewShipType,"CanLaunch") +NewShipType.launchTimeBetweenTwoFormations=0.5 +NewShipType.launchTimeBeforeStart=0.5 +NewShipType.launchNrOfShipsInDockFormation=1 +NewShipType.launchFormation="dockline" +addAbility(NewShipType,"ParadeCommand",1) +addAbility(NewShipType,"WaypointMove") +addAbility(NewShipType,"HyperSpaceCommand",1,1,200,200,2,2) +addAbility(NewShipType,"CanAttack",1,3,1,0,1,1,"BigCapitalShip, SmallCapitalShip, Utility, Frigate, Corvette,Fighter","strafe_bomber_vs_capship",{Fighter="Flyby_VInterceptor_vs_Fighter"},{Mothership="strafe_bomber_vs_capship"},{SmallCapitalShip="strafe_bomber_vs_capship"},{BigCapitalShip="strafe_bomber_vs_capship"},{SubSystem="FrontalVsSubSystem_Corvette"},{Corvette="FlyBy_Corvette_vs_Corvette"}) + +addAbility(NewShipType,"SensorPing",1,1,10,2.5) +--addAbility(NewShipType, "SpecialAttack", 1, "virus") +addAbility(NewShipType, "SpecialAttack", 1, "EMP") +addAbility(NewShipType,"GuardCommand",1,3000,500) +addAbility(NewShipType,"HyperspaceViaGateCommand",1,3,1,0.3) +addAbility(NewShipType,"SensorPing",1,1,10,2.5) +addAbility(NewShipType,"RetireAbility",1,0) +addAbility(NewShipType,"CaptureCommand", 1, -50) + + + + + + +StartShipWeaponConfig(NewShipType,"hur_autocannon","Weapon_MainGun","MainGun") +StartShipWeaponConfig(NewShipType,"hur_autocannon","Weapon_LGun","LGun") +StartShipWeaponConfig(NewShipType,"hur_autocannon","Weapon_RGun","RGun") +StartShipWeaponConfig(NewShipType,"hur_nuke_e4","Weapon_LPod","LPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e4","Weapon_RPod","RPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e4","Weapon_RBigPod","Weapon_RBigPod") +StartShipWeaponConfig(NewShipType,"hur_nuke_e4","Weapon_LBigPod","Weapon_LBigPod") +StartShipWeaponConfig(NewShipType,"Hur_rocket","Weapon_LCluster","LCluster") +StartShipWeaponConfig(NewShipType,"Hur_rocket","Weapon_RCluster","RCluster") + + + + + + + + + + + + + + + +addShield(NewShipType,"EMP",75,20) +AddShipMultiplier(NewShipType, "WeaponAccuracy", "OwnShipsWithinRadiusExcludingThisShip", "Linear", 1.5, 1.1, 5000) +NewShipType.sobDieTime=1 +NewShipType.sobSpecialDieTime=1 +NewShipType.specialDeathSpeed=40 +NewShipType.chanceOfSpecialDeath=0 +NewShipType.deadSobFadeTime=1 +--setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0) +setEngineBurn(NewShipType,7,0.5,1,5.5,0,0.7,0,5) +--setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0) +setEngineBurn(NewShipType,15,0.5,1,15,0,0.7,0.1,10) \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-05-12 20:20:21
|
Revision: 4559 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4559&view=rev Author: sensretracor Date: 2011-05-12 20:20:15 +0000 (Thu, 12 May 2011) Log Message: ----------- missing Lua for opening video Added Paths: ----------- trunk/HW2_ROOT/Data/animatics/camp-opener.lua Added: trunk/HW2_ROOT/Data/animatics/camp-opener.lua =================================================================== --- trunk/HW2_ROOT/Data/animatics/camp-opener.lua (rev 0) +++ trunk/HW2_ROOT/Data/animatics/camp-opener.lua 2011-05-12 20:20:15 UTC (rev 4559) @@ -0,0 +1,26 @@ +-- LuaDC version 0.9.19 +-- 5/23/2004 11:08:08 PM +-- LuaDC by Age2uN +-- on error send source file (compiled lua) and this outputfile to Ag...@gm... +-- +-- animatics for m01_tanis4 +MovieScreen = +{ + displayName = "$4600", + helpTip = "$4601", + size = + { 0, 0, 800, 600, }, + stylesheet = "HW2StyleSheet", + backgroundColor = + { 0, 0, 0, 0, }, +; -- lua shows this as an error, but removing them will break the UI +{ + type = "Movie", + filenameV = "data:Animatics/mission2.avi", + filenameA = "data:Sound/Music/ANIMATIC/mission2", + position = + { 0, 0, }, + size = + { 800, 600, }, + name = "MyMovie", }, +} \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-05-12 20:14:25
|
Revision: 4557 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4557&view=rev Author: sensretracor Date: 2011-05-12 20:14:18 +0000 (Thu, 12 May 2011) Log Message: ----------- Missing ship in starting menu Added Paths: ----------- trunk/HW2_ROOT/Data/ship/hur_zarek/ trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.hod trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.ship Added: trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/ship/hur_zarek/.DS_Store ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.bak 2011-05-12 20:14:18 UTC (rev 4557) @@ -0,0 +1,317 @@ +-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail. +-- LuaDC version 0.9.19 + +-- 5/23/2004 7:24:05 PM + +-- LuaDC by Age2uN + +-- on error send source file (compiled lua) and this outputfile to Ag...@gm... + +-- + +NewShipType = StartShipConfig() + +NewShipType.displayedName = "Shuttlecraft Patience" + +NewShipType.sobDescription = "If you have got troubles, Tom Zarek, his crew, and the Patience, outfitted with the best salvage in the Fleet can take care of it." + +NewShipType.maxhealth = 111 + +NewShipType.regentime = 80 + +NewShipType.minRegenTime = 0 + +NewShipType.sideArmourDamage = 1 + +NewShipType.rearArmourDamage = 1 + +NewShipType.isTransferable = 1 + +NewShipType.useEngagementRanges = 0 + +NewShipType.unitCapsNumber = 1 + +NewShipType.SquadronSize = 1 + +NewShipType.passiveFormation = "Spear" + +NewShipType.defensiveFormation = "x" + +NewShipType.aggressiveFormation = "Claw" + +NewShipType.mass = 40 + +NewShipType.collisionMultiplier = 1 + +NewShipType.thrusterMaxSpeed = 562 + +NewShipType.mainEngineMaxSpeed = 562 + +NewShipType.rotationMaxSpeed = 80 + +NewShipType.thrusterAccelTime = 3 + +NewShipType.thrusterBrakeTime = 1 + +NewShipType.mainEngineAccelTime = 3 + +NewShipType.mainEngineBrakeTime = 1 + +NewShipType.rotationAccelTime = 0.2 + +NewShipType.rotationBrakeTime = 0.15 + +NewShipType.thrusterUsage = 1 + +NewShipType.accelerationAngle = 35 + +NewShipType.mirrorAngle = 0 + +NewShipType.secondaryTurnAngle = 0 + +NewShipType.maxBankingAmount = 60 + +NewShipType.descendPitch = 89 + +NewShipType.goalReachEpsilon = 25 + +NewShipType.slideMoveRange = 0 + +NewShipType.controllerType = "Ship" + +NewShipType.tumbleStaticX = 10 + +NewShipType.tumbleStaticY = 20 + +NewShipType.tumbleStaticZ = 5 + +NewShipType.tumbleDynamicX = 2 + +NewShipType.tumbleDynamicY = 10 + +NewShipType.tumbleDynamicZ = 5 + +NewShipType.tumbleSpecialDynamicX = 2 + +NewShipType.tumbleSpecialDynamicY = 10 + +NewShipType.tumbleSpecialDynamicZ = 5 + +NewShipType.relativeMoveFactor = 3 + +NewShipType.swayUpdateTime = 5 + +NewShipType.swayOffsetRandomX = 10 + +NewShipType.swayOffsetRandomY = 10 + +NewShipType.swayOffsetRandomZ = 10 + +NewShipType.swayBobbingFactor = 0.35 + +NewShipType.swayRotateFactor = 0 + +NewShipType.dustCloudDamageTime = 160 + +NewShipType.nebulaDamageTime = 160 + +NewShipType.MinimalFamilyToFindPathAround = "SuperCap" + +NewShipType.BuildFamily = "Utility_Hur" + +NewShipType.AttackFamily = "Resource" + +NewShipType.DockFamily = "Utility" + +NewShipType.AvoidanceFamily = "Utility" + +NewShipType.DisplayFamily = "Frigate" + +NewShipType.AutoFormationFamily = "Frigate" + +NewShipType.CollisionFamily = "Small" + +NewShipType.ArmourFamily = "LightArmour" + +NewShipType.UnitCapsFamily = "Frigate" + +NewShipType.UnitCapsShipType = "ResourceCollector" + +NewShipType.fighterValue = 0 + +NewShipType.corvetteValue = 0 + +NewShipType.frigateValue = 0 + +NewShipType.neutralValue = 0 + +NewShipType.antiFighterValue = 0 + +NewShipType.antiCorvetteValue = 0 + +NewShipType.antiFrigateValue = 0 + +NewShipType.totalValue = 0 + +NewShipType.buildCost = 400 + +NewShipType.buildTime = 30 + +NewShipType.buildPriorityOrder = 10 + +NewShipType.retaliationRange = 5600 + +NewShipType.retaliationDistanceFromGoal = 160 + +NewShipType.visualRange = 2000 + +NewShipType.prmSensorRange = 5500 + +NewShipType.secSensorRange = 6500 + +NewShipType.detectionStrength = 1 + +NewShipType.TOIcon = "InvertedDiamond" + +NewShipType.TOScale = 1 + +NewShipType.TODistanceFade0 = 9000 + +NewShipType.TODistanceDisappear0 = 7000 + +NewShipType.TODistanceFade1 = 4500 + +NewShipType.TODistanceDisappear1 = 3500 + +NewShipType.TODistanceFade2 = 12000 + +NewShipType.TODistanceDisappear2 = 35000 + +NewShipType.TOGroupScale = 1 + +NewShipType.TOGroupMergeSize = 0 + +NewShipType.mouseOverMinFadeSize = 0.045 + +NewShipType.mouseOverMaxFadeSize = 0.1 + +NewShipType.healthBarStyle = 1 + +NewShipType.nlips = 0.00045 + +NewShipType.nlipsRange = 6000 + +NewShipType.nlipsFar = 0.0002 + +NewShipType.nlipsFarRange = 10000 + +NewShipType.SMRepresentation = "HardDot" + +NewShipType.meshRenderLimit = 13000 + +NewShipType.dotRenderLimit = 10 + +NewShipType.visibleInSecondary = 1 + +NewShipType.minLOD = 0.2 + +NewShipType.goblinsStartFade = 600 + +NewShipType.goblinsOff = 600 + +NewShipType.upLOD = 1200 + +NewShipType.upLOD = 1500 + +NewShipType.downLOD = 1200 + +NewShipType.downLOD = 1505 + +NewShipType.minimumZoomFactor = 0.75 + +NewShipType.selectionLimit = 150000 + +NewShipType.preciseATILimit = 0 + +NewShipType.selectionPriority = 75 + +NewShipType.militaryUnit = 0 + +addAbility(NewShipType, "MoveCommand", 1, 0) + +addAbility(NewShipType, "CanDock", 1, 1) + +NewShipType.dockTimeBetweenTwoFormations = 1 + +NewShipType.dockTimeBeforeStart = 1 + +NewShipType.dockNrOfShipsInDockFormation = 1 + +NewShipType.dockFormation = "delta" + +NewShipType.queueFormation = "dockline" + +NewShipType.dontDockWithOtherRaceShips = 1 + +NewShipType.ignoreRaceWhenDocking = 0 + +addAbility(NewShipType, "CanLaunch") + +NewShipType.launchTimeBetweenTwoFormations = 1 + +NewShipType.launchTimeBeforeStart = 1 + +NewShipType.launchNrOfShipsInDockFormation = 1 + +NewShipType.launchFormation = "delta" + +addAbility(NewShipType, "ParadeCommand", 1) + +addAbility(NewShipType, "WaypointMove") + +addAbility(NewShipType, "SalvageCommand", 1) + +addAbility(NewShipType, "GuardCommand", 1, 3000, 500) + +addAbility(NewShipType, "Harvest", 1, 15, 8, 9999) + +addAbility(NewShipType, "HyperspaceViaGateCommand", 1, 3, 1, 0.3) + +addAbility(NewShipType,"HyperSpaceCommand",1,1,300,500,0,1); + +addAbility(NewShipType, "CloakAbility", 1, 40, 40, 50, 0.1, 100, 20, 200) + +addShield(NewShipType,"EMP",5000,1) +addAbility(NewShipType, "DefenseFieldAbility", 1, 0, 325, 180, 10, 1, 0.5, 300, "defensefield_sphere_spray"); + +addAbility(NewShipType, "RetireAbility", 1, 0) + +addAbility(NewShipType, "RepairCommand", 1, 750, 9, {SuperCap = "18",}, {Frigate = "18",}) + +LoadModel(NewShipType, 1) + +NewShipType.battleScarMaxTriBase = 30 + +NewShipType.battleScarMaxTriInc = 50 + +NewShipType.sobDieTime = 1.8 + +NewShipType.sobSpecialDieTime = 2 + +NewShipType.specialDeathSpeed = 40 + +NewShipType.chanceOfSpecialDeath = 0 + +NewShipType.deadSobFadeTime = 1 + +setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0); + +setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0); + +setEngineBurn(NewShipType, 6, 3, 3, 4, 0.1, 0.1, 0.1, 15) + +setEngineGlow(NewShipType, 1, 1, 1.02, 20, 300, 50, 1.5, + +{0.27, 0.47, 0.69, 0.25,}) + +loadShipPatchList(NewShipType, "data:sound/sfx/ship/Hiigaran/NonMilitary/", 0, "Engines/HResourcerEng", "", 1, "Ambience/HResourcerAmb", "") Added: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.hod =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.hod ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.ship (rev 0) +++ trunk/HW2_ROOT/Data/ship/hur_zarek/hur_zarek.ship 2011-05-12 20:14:18 UTC (rev 4557) @@ -0,0 +1,318 @@ +-- Pretty-Printed using HW2 Pretty-Printer 1.21 by Mikail. +-- LuaDC version 0.9.19 + +-- 5/23/2004 7:24:05 PM + +-- LuaDC by Age2uN + +-- on error send source file (compiled lua) and this outputfile to Ag...@gm... + +-- + +NewShipType = StartShipConfig() + +NewShipType.displayedName = "Shuttlecraft Patience" + +NewShipType.sobDescription = "If you have got troubles, Tom Zarek, his crew, and the Patience, outfitted with the best salvage in the Fleet can take care of it." + +NewShipType.maxhealth = 111 + +NewShipType.regentime = 80 + +NewShipType.minRegenTime = 80 + +NewShipType.sideArmourDamage = 1 + +NewShipType.rearArmourDamage = 1 + +NewShipType.isTransferable = 1 + +NewShipType.useEngagementRanges = 0 + +NewShipType.unitCapsNumber = 1 + +NewShipType.SquadronSize = 1 + +NewShipType.passiveFormation = "Spear" + +NewShipType.defensiveFormation = "x" + +NewShipType.aggressiveFormation = "Claw" + +NewShipType.mass = 40 + +NewShipType.collisionMultiplier = 1 + + +NewShipType.thrusterMaxSpeed = 150 + +NewShipType.mainEngineMaxSpeed = 150 + +NewShipType.rotationMaxSpeed = 20 + +NewShipType.thrusterAccelTime = 3 + +NewShipType.thrusterBrakeTime = 1 + +NewShipType.mainEngineAccelTime = 3 + +NewShipType.mainEngineBrakeTime = 1 + +NewShipType.rotationAccelTime = 0.2 + +NewShipType.rotationBrakeTime = 0.15 + +NewShipType.thrusterUsage = 1 + +NewShipType.accelerationAngle = 35 + +NewShipType.mirrorAngle = 0 + +NewShipType.secondaryTurnAngle = 0 + +NewShipType.maxBankingAmount = 60 + +NewShipType.descendPitch = 89 + +NewShipType.goalReachEpsilon = 25 + +NewShipType.slideMoveRange = 0 + +NewShipType.controllerType = "Ship" + +NewShipType.tumbleStaticX = 10 + +NewShipType.tumbleStaticY = 20 + +NewShipType.tumbleStaticZ = 5 + +NewShipType.tumbleDynamicX = 2 + +NewShipType.tumbleDynamicY = 10 + +NewShipType.tumbleDynamicZ = 5 + +NewShipType.tumbleSpecialDynamicX = 2 + +NewShipType.tumbleSpecialDynamicY = 10 + +NewShipType.tumbleSpecialDynamicZ = 5 + +NewShipType.relativeMoveFactor = 3 + +NewShipType.swayUpdateTime = 5 + +NewShipType.swayOffsetRandomX = 10 + +NewShipType.swayOffsetRandomY = 10 + +NewShipType.swayOffsetRandomZ = 10 + +NewShipType.swayBobbingFactor = 0.35 + +NewShipType.swayRotateFactor = 0 + +NewShipType.dustCloudDamageTime = 160 + +NewShipType.nebulaDamageTime = 160 + +NewShipType.MinimalFamilyToFindPathAround = "SuperCap" + +NewShipType.BuildFamily = "Utility_Hur" + +NewShipType.AttackFamily = "Resource" + +NewShipType.DockFamily = "Utility" + +NewShipType.AvoidanceFamily = "Utility" + +NewShipType.DisplayFamily = "Frigate" + +NewShipType.AutoFormationFamily = "Frigate" + +NewShipType.CollisionFamily = "Small" + +NewShipType.ArmourFamily = "LightArmour" + +NewShipType.UnitCapsFamily = "Frigate" + +NewShipType.UnitCapsShipType = "ResourceCollector" + +NewShipType.fighterValue = 0 + +NewShipType.corvetteValue = 0 + +NewShipType.frigateValue = 0 + +NewShipType.neutralValue = 0 + +NewShipType.antiFighterValue = 0 + +NewShipType.antiCorvetteValue = 0 + +NewShipType.antiFrigateValue = 0 + +NewShipType.totalValue = 0 + +NewShipType.buildCost = 400 + +NewShipType.buildTime = 30 + +NewShipType.buildPriorityOrder = 10 + +NewShipType.retaliationRange = 5600 + +NewShipType.retaliationDistanceFromGoal = 160 + +NewShipType.visualRange = 2000 + +NewShipType.prmSensorRange = 5500 + +NewShipType.secSensorRange = 6500 + +NewShipType.detectionStrength = 1 + +NewShipType.TOIcon = "InvertedDiamond" + +NewShipType.TOScale = 1 + +NewShipType.TODistanceFade0 = 9000 + +NewShipType.TODistanceDisappear0 = 7000 + +NewShipType.TODistanceFade1 = 4500 + +NewShipType.TODistanceDisappear1 = 3500 + +NewShipType.TODistanceFade2 = 12000 + +NewShipType.TODistanceDisappear2 = 35000 + +NewShipType.TOGroupScale = 1 + +NewShipType.TOGroupMergeSize = 0 + +NewShipType.mouseOverMinFadeSize = 0.045 + +NewShipType.mouseOverMaxFadeSize = 0.1 + +NewShipType.healthBarStyle = 1 + +NewShipType.nlips = 0.00045 + +NewShipType.nlipsRange = 6000 + +NewShipType.nlipsFar = 0.0002 + +NewShipType.nlipsFarRange = 10000 + +NewShipType.SMRepresentation = "HardDot" + +NewShipType.meshRenderLimit = 13000 + +NewShipType.dotRenderLimit = 10 + +NewShipType.visibleInSecondary = 1 + +NewShipType.minLOD = 0.2 + +NewShipType.goblinsStartFade = 600 + +NewShipType.goblinsOff = 600 + +NewShipType.upLOD = 1200 + +NewShipType.upLOD = 1500 + +NewShipType.downLOD = 1200 + +NewShipType.downLOD = 1505 + +NewShipType.minimumZoomFactor = 0.75 + +NewShipType.selectionLimit = 150000 + +NewShipType.preciseATILimit = 0 + +NewShipType.selectionPriority = 75 + +NewShipType.militaryUnit = 0 + +addAbility(NewShipType, "MoveCommand", 1, 0) + +addAbility(NewShipType, "CanDock", 1, 1) + +NewShipType.dockTimeBetweenTwoFormations = 1 + +NewShipType.dockTimeBeforeStart = 1 + +NewShipType.dockNrOfShipsInDockFormation = 1 + +NewShipType.dockFormation = "delta" + +NewShipType.queueFormation = "dockline" + +NewShipType.dontDockWithOtherRaceShips = 1 + +NewShipType.ignoreRaceWhenDocking = 0 + +addAbility(NewShipType, "CanLaunch") + +NewShipType.launchTimeBetweenTwoFormations = 1 + +NewShipType.launchTimeBeforeStart = 1 + +NewShipType.launchNrOfShipsInDockFormation = 1 + +NewShipType.launchFormation = "delta" + +addAbility(NewShipType, "ParadeCommand", 1) + +addAbility(NewShipType, "WaypointMove") + +addAbility(NewShipType, "SalvageCommand", 1) + +addAbility(NewShipType, "GuardCommand", 1, 3000, 500) + +addAbility(NewShipType, "Harvest", 1, 15, 8, 9999) + +addAbility(NewShipType, "HyperspaceViaGateCommand", 1, 3, 1, 0.3) + +addAbility(NewShipType,"HyperSpaceCommand",1,1,300,500,0,1); + +addAbility(NewShipType, "CloakAbility", 1, 40, 40, 50, 0.1, 100, 20, 200) + +addShield(NewShipType,"EMP",5000,1) +addAbility(NewShipType, "DefenseFieldAbility", 1, 0, 325, 180, 10, 1, 0.5, 300, "defensefield_sphere_spray"); + +addAbility(NewShipType, "RetireAbility", 1, 0) + +addAbility(NewShipType, "RepairCommand", 1, 750, 9, {SuperCap = "18",}, {Frigate = "18",}) + +LoadModel(NewShipType, 1) + +NewShipType.battleScarMaxTriBase = 30 + +NewShipType.battleScarMaxTriInc = 50 + +NewShipType.sobDieTime = 1.8 + +NewShipType.sobSpecialDieTime = 2 + +NewShipType.specialDeathSpeed = 40 + +NewShipType.chanceOfSpecialDeath = 0 + +NewShipType.deadSobFadeTime = 1 + +setEngineTrail(NewShipType,0,0,"trail_ribbon.tga",0,0,0,0); + +setEngineTrail(NewShipType,1,0,"trail_ribbon.tga",0,0,0,0); + +setEngineBurn(NewShipType, 6, 3, 3, 4, 0.1, 0.1, 0.1, 15) + +setEngineGlow(NewShipType, 1, 1, 1.02, 20, 300, 50, 1.5, + +{0.27, 0.47, 0.69, 0.25,}) + +loadShipPatchList(NewShipType, "data:sound/sfx/ship/Hiigaran/NonMilitary/", 0, "Engines/HResourcerEng", "", 1, "Ambience/HResourcerAmb", "") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:41:01
|
Revision: 4556 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4556&view=rev Author: scarbrow Date: 2011-05-11 01:40:54 +0000 (Wed, 11 May 2011) Log Message: ----------- - sen's updates without scorpion shipyard as it is not ready for release. Modified Paths: -------------- trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua Modified: trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua =================================================================== --- trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua 2011-05-11 01:36:02 UTC (rev 4555) +++ trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua 2011-05-11 01:40:54 UTC (rev 4556) @@ -220,12 +220,12 @@ { Type = Ship, --ThingToBuild = "hur_civ_flattop", - ThingToBuild = "hur_civ_flattop", + ThingToBuild = "hur_civ_virgonexpress", RequiredResearch = "repair", RequiredShipSubSystems = "", DisplayPriority = 11, DisplayedName = "Flat Top", - Description = "Colonial repair ship (Can dock Vipers) \n\n CANNOT repair ships, but gives fleet a health bonus in Multiplayer.", }, + Description = "Colonial repair ship (Can dock Vipers).", }, { Type = Ship, --ThingToBuild = "hur_civ_refinery", Modified: trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua =================================================================== --- trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua 2011-05-11 01:36:02 UTC (rev 4555) +++ trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua 2011-05-11 01:40:54 UTC (rev 4556) @@ -313,10 +313,34 @@ -- UpgradeValue = 1.3, -- Icon = Icon_Build, -- ShortDisplayedName = "Production Upgrade", }, - + { + Name = "repair", + RequiredResearch = "mining", + RequiredSubSystems = "", + Cost = 3500, + Time = 60, + DisplayedName = "Send out for the repair ship", + DisplayPriority = 0, + Description = "This civilian vessel has the ability to repair Battlestars. As a Merchant vessel it cost some credits for them to jump in.", + TargetName = "hur_civ_virgonexpress", + Icon = Icon_Tech, + ShortDisplayedName = "Merchant Repair Facility", }, +-- { +-- Name = "ShipyardSystems", +-- RequiredResearch = "Battlestars & battleraptor & ECM", +-- RequiredSubSystems = "", +-- Cost = 350000, +-- Time = 600, +-- DisplayedName = "Send out for the repair ship", +-- DisplayPriority = 0, +-- Description = "Yards to build and maintain the fleet.", +-- TargetName = "hur_scorpian", +-- Icon = Icon_Tech, +-- ShortDisplayedName = "Ship Yard", }, + -- ShipMAXHEALTHUpgrade and Downgrade are used with the ship bonuses see scripts/ShipBonuses.lua { Name = "ShipMAXHEALTHUpgrade", This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:36:09
|
Revision: 4555 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4555&view=rev Author: scarbrow Date: 2011-05-11 01:36:02 +0000 (Wed, 11 May 2011) Log Message: ----------- - rev 4498 build and research Revision Links: -------------- http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4498&view=rev Modified Paths: -------------- trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua Modified: trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua =================================================================== --- trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua 2011-05-11 01:31:23 UTC (rev 4554) +++ trunk/HW2_ROOT/Data/scripts/building and research/hur/build.lua 2011-05-11 01:36:02 UTC (rev 4555) @@ -220,12 +220,12 @@ { Type = Ship, --ThingToBuild = "hur_civ_flattop", - ThingToBuild = "hur_civ_virgonexpress", + ThingToBuild = "hur_civ_flattop", RequiredResearch = "repair", RequiredShipSubSystems = "", DisplayPriority = 11, DisplayedName = "Flat Top", - Description = "Colonial repair ship (Can dock Vipers).", }, + Description = "Colonial repair ship (Can dock Vipers) \n\n CANNOT repair ships, but gives fleet a health bonus in Multiplayer.", }, { Type = Ship, --ThingToBuild = "hur_civ_refinery", Modified: trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua =================================================================== --- trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua 2011-05-11 01:31:23 UTC (rev 4554) +++ trunk/HW2_ROOT/Data/scripts/building and research/hur/research.lua 2011-05-11 01:36:02 UTC (rev 4555) @@ -313,34 +313,10 @@ -- UpgradeValue = 1.3, -- Icon = Icon_Build, -- ShortDisplayedName = "Production Upgrade", }, - { - Name = "repair", - RequiredResearch = "mining", - RequiredSubSystems = "", - Cost = 3500, - Time = 60, - DisplayedName = "Send out for the repair ship", - DisplayPriority = 0, - Description = "This civilian vessel has the ability to repair Battlestars. As a Merchant vessel it cost some credits for them to jump in.", - TargetName = "hur_civ_virgonexpress", - Icon = Icon_Tech, - ShortDisplayedName = "Merchant Repair Facility", }, + - { - Name = "ShipyardSystems", - RequiredResearch = "Battlestars & battleraptor & ECM", - RequiredSubSystems = "", - Cost = 350000, - Time = 600, - DisplayedName = "Send out for the repair ship", - DisplayPriority = 0, - Description = "Yards to build and maintain the fleet.", - TargetName = "hur_scorpian", - Icon = Icon_Tech, - ShortDisplayedName = "Ship Yard", }, - -- ShipMAXHEALTHUpgrade and Downgrade are used with the ship bonuses see scripts/ShipBonuses.lua { Name = "ShipMAXHEALTHUpgrade", This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:31:29
|
Revision: 4554 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4554&view=rev Author: scarbrow Date: 2011-05-11 01:31:23 +0000 (Wed, 11 May 2011) Log Message: ----------- - Ship Files same as rev 4498 except galactica and peg have slow repairs, virgon express can repair (removed fighters docking to it) Revision Links: -------------- http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4498&view=rev Modified Paths: -------------- trunk/HW2_ROOT/Data/ship/hur_civ_virgonexpress/hur_civ_virgonexpress.ship trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship Modified: trunk/HW2_ROOT/Data/ship/hur_civ_virgonexpress/hur_civ_virgonexpress.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_civ_virgonexpress/hur_civ_virgonexpress.ship 2011-05-11 01:18:20 UTC (rev 4553) +++ trunk/HW2_ROOT/Data/ship/hur_civ_virgonexpress/hur_civ_virgonexpress.ship 2011-05-11 01:31:23 UTC (rev 4554) @@ -13,7 +13,7 @@ NewShipType.displayedName="Virgon Express" NewShipType.sobDescription="Civilian Foundry Ship" -NewShipType.sobDescription="Salvage and Repair" +--NewShipType.sobDescription="Salvage and Repair" NewShipType.SquadronSize=1 --================================================================= @@ -185,7 +185,7 @@ NewShipType.launchTimeBeforeStart=0.5 NewShipType.launchNrOfShipsInDockFormation=1 NewShipType.launchFormation="n_delta" -addAbility(NewShipType,"ShipHold",1,40,15,"rallypoint","Fighter, Utility",25) + addAbility(NewShipType,"ParadeCommand",1) --================================================================= Modified: trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship 2011-05-11 01:18:20 UTC (rev 4553) +++ trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship 2011-05-11 01:31:23 UTC (rev 4554) @@ -111,7 +111,7 @@ NewShipType.useEngagementRanges=1 NewShipType.retaliationRange=10000 NewShipType.retaliationDistanceFromGoal=0 -addAbility(NewShipType,"CanAttack",1,1,0,0,0.35,1,"Nuke,Munition, BigCapitalShip, SmallCapitalShip, Frigate","broadside", {Nuke="Justshoot"},{Munition="Justshoot"},{Fighter="Justshoot"},{BigCapitalShip="flyround_Galactica_vs_Basestar"},{SmallCapitalShip="flyround_Galactica_vs_Basestar"},{Corvette="Justshoot"},{Frigate="flyround_Galactica_vs_Basestar"},{Utility="Justshoot"}) +addAbility(NewShipType,"CanAttack",1,1,0,0,0.35,1,"Nuke,Munition, BigCapitalShip, SmallCapitalShip, Frigate","broadside", {Nuke="Justshoot"},{Munition="Justshoot"},{Fighter="Justshoot"},{BigCapitalShip="flyround_Galactica_vs_Basestar"},{SmallCapitalShip="flyround_Galactica_vs_Basestar"},{Corvette="Justshoot"},{Frigate="movetotargetandshoot"},{Utility="Justshoot"}) --================================================================= --UI VISIBILITY @@ -188,7 +188,6 @@ NewShipType.launchNrOfShipsInDockFormation=1 NewShipType.launchFormation="delta" - addAbility(NewShipType,"ShipHold",1,40,80,"rallypoint","Fighter,Corvette,Utility",25,{Fighter="12"},{Corvette="75"}) addAbility(NewShipType,"ParadeCommand",1) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:18:27
|
Revision: 4553 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4553&view=rev Author: scarbrow Date: 2011-05-11 01:18:20 +0000 (Wed, 11 May 2011) Log Message: ----------- - updated with sen's new starting fleets Modified Paths: -------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Modified: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:04:57 UTC (rev 4552) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:18:20 UTC (rev 4553) @@ -111,19 +111,28 @@ visible = 1, choices = { - "Default", - "", - "The Long Patrol", - "_patrol", - "Unfinished Business", - "_medium", - "All Ships", - "_all", - "War of the Gods", - "_armada", - "Saga of a Star World", - "_ragtag", -- should match the suffix of the four races starting fleets ie hur00_other.lua, etc. - +-- Displayed Selection Startingfleet file + "Default", "", + "The Long Patrol", "_patrol", + "Unfinished Business", "_medium", + "All Ships", "_all", + "War of the Gods", "_armada", + "Saga of a Star World", "_ragtag", + + "Battle Group", "_battle", + "Civilian Fleet", "_The_Fleet", + "Acropolis", "_Acropolis", + "Galactica,PegCAG", "_Gal_and_Peg_CAG", + "Galactica&CAG", "_Gal_and_CAG", + "Pegasus&CAG", "_Peg_and_CAG", + "Galactiaca&Fleet", "_Gal_and_fleet", + "Galactica Recon", "_Gal_and_limitedfleet", + "Galactica,Peg&Fleet", "_Gal_and_Peg_and_fleet", + "Peggy&Galactica", "_Gal_and_Peg", + "The Fleet", "_just_fleet", + "Basics", "_Basics_at_Ragnar", + + }, }, { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 01:05:03
|
Revision: 4552 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4552&view=rev Author: scarbrow Date: 2011-05-11 01:04:57 +0000 (Wed, 11 May 2011) Log Message: ----------- - rev 4498 file Revision Links: -------------- http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4498&view=rev Modified Paths: -------------- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua Modified: trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua =================================================================== --- trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 00:58:04 UTC (rev 4551) +++ trunk/HW2_ROOT/Data/leveldata/multiplayer/deathmatch/GameSetupOptions.lua 2011-05-11 01:04:57 UTC (rev 4552) @@ -113,36 +113,17 @@ { "Default", "", - "Galactica,PegCAG", - "_Gal_and_Peg_CAG", - "Galactica&CAG", - "_Gal_and_CAG", - "Pegasus&CAG", - "_Peg_and_CAG", - "Galactiaca&Fleet", - "_Gal_and_fleet", - "Galactica Recon", - "_Gal_and_limitedfleet", - "Galactica,Peg&Fleet", - "_Gal_and_Peg_and_fleet", - "Peggy&Galactica", - "_Gal_and_Peg", - "Raptor", - "_Just_a_raptor", - "The Fleet", - "_just_fleet", - "Basics", - "_Basics_at_Ragnar", - "Armada", + "The Long Patrol", + "_patrol", + "Unfinished Business", + "_medium", + "All Ships", + "_all", + "War of the Gods", "_armada", - "Battle Stars", - "_ragtag", - "Battle Group", - "_battle", - "Acropolis", - "_Acropolis", - "Civilian Fleet", - "_The_Fleet", + "Saga of a Star World", + "_ragtag", -- should match the suffix of the four races starting fleets ie hur00_other.lua, etc. + }, }, { This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 00:58:11
|
Revision: 4551 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4551&view=rev Author: scarbrow Date: 2011-05-11 00:58:04 +0000 (Wed, 11 May 2011) Log Message: ----------- - last of the bak files Removed Paths: ------------- trunk/HW2_ROOT/Data/Weapon/hur_acrop_torpedo/Hur_Torpedo.bak trunk/HW2_ROOT/Data/Weapon/hur_nuke_e1/hur_nuke_e1.bak trunk/HW2_ROOT/Data/Weapon/hur_nuke_e5/hur_nuke_e5.bak trunk/HW2_ROOT/Data/ship/cyr_tanker/cyr_tanker.bak Deleted: trunk/HW2_ROOT/Data/Weapon/hur_acrop_torpedo/Hur_Torpedo.bak =================================================================== --- trunk/HW2_ROOT/Data/Weapon/hur_acrop_torpedo/Hur_Torpedo.bak 2011-05-11 00:46:23 UTC (rev 4550) +++ trunk/HW2_ROOT/Data/Weapon/hur_acrop_torpedo/Hur_Torpedo.bak 2011-05-11 00:58:04 UTC (rev 4551) @@ -1,38 +0,0 @@ -StartWeaponConfig(NewWeaponType,"Fixed","Missile","hgn_longrangetorpedo","Normal",300,22500,0,0,0,0,1,0,1,15,2,0,0,0,0,0,0.1,"Normal",0,0,0) - -AddWeaponResult(NewWeaponType,"Hit","DamageHealth","Target",11700,11700,"") - -setAngles(NewWeaponType,179,0,0,0,0) - -setMiscValues(NewWeaponType,0,4) - -setPenetration(NewWeaponType,30,1, -{Unarmoured=1,}, -{LightArmour=1,}, -{MediumArmour=1,}, -{HeavyArmour=1,}, -{SubSystemArmour=1,}, -{TurretArmour=1,}, -{ResArmour=1,}, -{MoverArmour=1,}, -{PlanetKillerArmour=0,}, -{MineArmour=1,}, -{ChunkArmour=1,}) - -setAccuracy(NewWeaponType,1, -{Fighter=0,}, -{Corvette=0,}, -{Frigate=0.95,}, -{Utility=0.95,}, -{munition=0,}, -{SmallCapitalShip=0.95,}, -{BigCapitalShip=0.95,}, -{Mothership=0.95,}, -{Emplacement=0.95,}, -{UnAttackable=0.95,}, -{SubSystem=0.95,}, -{Resource=0.95,}, -{ResourceLarge=0.95,}, -{Capturer=0.95,}, -{Chimera=1,}) - Deleted: trunk/HW2_ROOT/Data/Weapon/hur_nuke_e1/hur_nuke_e1.bak =================================================================== --- trunk/HW2_ROOT/Data/Weapon/hur_nuke_e1/hur_nuke_e1.bak 2011-05-11 00:46:23 UTC (rev 4550) +++ trunk/HW2_ROOT/Data/Weapon/hur_nuke_e1/hur_nuke_e1.bak 2011-05-11 00:58:04 UTC (rev 4551) @@ -1,41 +0,0 @@ -StartWeaponConfig(NewWeaponType,"Fixed","Missile","Vgr_HeavyMissile2","Special Attack",15,12000,0,0,0,0,1,0,1,80,0,0,1,1,0,0,0.1,"Normal",0,0,0) - -AddWeaponResult(NewWeaponType,"Hit","DamageHealth","Target",20000,36000,"") -AddWeaponResult(NewWeaponType,"Hit","SpawnWeaponFire","Target",0,0,"ExplosiveBurst") ---AddWeaponResult(NewWeaponType,"Hit","Push","Target",14000,16000,"") - -setAngles(NewWeaponType,180,0,0,0,0) - -setMiscValues(NewWeaponType,0,0.8) - -setPenetration(NewWeaponType,5,1, -{Unarmoured=1,}, -{LightArmour=1,}, -{MediumArmour=0.6,}, -{HeavyArmour=.8,}, -{SubSystemArmour=0.3,}, -{TurretArmour=1,}, -{resarmour=0.2,}, -{MoverArmour=.1,}, -{PlanetKillerArmour=0,}, -{MineArmour=1,}, -{ChunkArmour=1,}) - -setAccuracy(NewWeaponType,1, -{Fighter=0,}, -{Corvette=0,}, -{Frigate=1,}, -{Utility=0,}, -{munition=0,}, -{SmallCapitalShip=1,}, -{BigCapitalShip=1,}, -{Mothership=1,}, -{Emplacement=1,}, -{UnAttackable=1,}, -{SubSystem=0,}, -{Resource=1,}, -{ResourceLarge=1,}, -{Capturer=0,}, -{Chimera=0,}, -{hero=0}) - Deleted: trunk/HW2_ROOT/Data/Weapon/hur_nuke_e5/hur_nuke_e5.bak =================================================================== --- trunk/HW2_ROOT/Data/Weapon/hur_nuke_e5/hur_nuke_e5.bak 2011-05-11 00:46:23 UTC (rev 4550) +++ trunk/HW2_ROOT/Data/Weapon/hur_nuke_e5/hur_nuke_e5.bak 2011-05-11 00:58:04 UTC (rev 4551) @@ -1,40 +0,0 @@ -StartWeaponConfig(NewWeaponType,"fixed","Missile","vgr_heavymissile3","Special Attack",460,35000, 0,0,0,0, 1,1,1, 15, 0,0, 1,1,0,0, 0.1,"enhanced",0,0,0) - -AddWeaponResult(NewWeaponType,"Hit","DamageHealth","Target",100000,200000,"") -AddWeaponResult(NewWeaponType,"Hit","SpawnWeaponFire","Target",0,0,"ExplosiveBurst") ---AddWeaponResult(NewWeaponType,"Hit","Push","Target",140,160,"") - -setAngles(NewWeaponType,80,0,0,0,0) - - -setMiscValues(NewWeaponType,0,0.8) - -setPenetration(NewWeaponType,50,1, -{Unarmoured=1,}, -{LightArmour=1,}, -{MediumArmour=0.6,}, -{HeavyArmour=.8,}, -{SubSystemArmour=0.3,}, -{TurretArmour=1,}, -{resarmour=0.2,}, -{MoverArmour=.1,}, -{PlanetKillerArmour=0,}, -{MineArmour=1,}, -{ChunkArmour=1,}) - -setAccuracy(NewWeaponType,1, -{Fighter=0,}, -{Corvette=0,}, -{Frigate=0,}, -{Utility=0,}, -{munition=0,}, -{SmallCapitalShip=1,}, -{BigCapitalShip=1,}, -{Mothership=1,}, -{Emplacement=1,}, -{UnAttackable=1,}, -{SubSystem=0,}, -{Resource=1,}, -{ResourceLarge=1,}, -{Capturer=0,}, -{Chimera=0,}) Deleted: trunk/HW2_ROOT/Data/ship/cyr_tanker/cyr_tanker.bak =================================================================== --- trunk/HW2_ROOT/Data/ship/cyr_tanker/cyr_tanker.bak 2011-05-11 00:46:23 UTC (rev 4550) +++ trunk/HW2_ROOT/Data/ship/cyr_tanker/cyr_tanker.bak 2011-05-11 00:58:04 UTC (rev 4551) @@ -1,288 +0,0 @@ ---=========================================================================== --- Purpose : Lua definition file for Homeworld Ship. --- Contains loading information and flight dynamics information (among other things?) --- --- Copyright Relic Entertainment, Inc. All rights reserved. - - ---================================================================= ---NAMING AND DESCRIPTION ---================================================================= - -NewShipType = StartShipConfig() -NewShipType.displayedName="Cylon Tanker" -NewShipType.sobDescription="Cylon Resource Collector" -NewShipType.SquadronSize=1 - ---================================================================= ---COST ---================================================================= - -NewShipType.buildCost=1000 -NewShipType.buildTime=30 -NewShipType.buildPriorityOrder=30 - ---================================================================= ---HEALTH ---================================================================= - -NewShipType.mass=1000 -NewShipType.maxhealth=25000 -NewShipType.regentime=0 -NewShipType.minRegenTime=0 -NewShipType.topArmourDamage=1 -NewShipType.bottomArmourDamage=1 -NewShipType.sideArmourDamage=1 -NewShipType.frontArmourDamage=1 -NewShipType.rearArmourDamage=1 -NewShipType.dustCloudDamageTime = 200 -NewShipType.nebulaDamageTime = 100 - ---================================================================= ---FORMATION ---================================================================= - -NewShipType.paradeData="hgn_carrier_parade" -NewShipType.passiveFormation="Spear" -NewShipType.defensiveFormation="x" -NewShipType.aggressiveFormation="Claw" - ---================================================================= ---PROPULSION ---================================================================= - -NewShipType.thrusterMaxSpeed=200 -NewShipType.mainEngineMaxSpeed=200 -NewShipType.rotationMaxSpeed=20 -NewShipType.thrusterAccelTime=6 -NewShipType.thrusterBrakeTime=4 -NewShipType.mainEngineAccelTime=6 -NewShipType.mainEngineBrakeTime=4 -NewShipType.rotationAccelTime=2 -NewShipType.rotationBrakeTime=1 - ---================================================================= ---MOVEMENT ---================================================================= - -NewShipType.controllerType="Ship" -NewShipType.thrusterUsage=1 -NewShipType.accelerationAngle=60 -NewShipType.mirrorAngle=30 -NewShipType.secondaryTurnAngle=90 -NewShipType.maxBankingAmount=50 -NewShipType.descendPitch=70 -NewShipType.goalReachEpsilon=25 -NewShipType.slideMoveRange=350 -NewShipType.collisionMultiplier=1 - ---================================================================= ---CLASSIFICATION ---================================================================= - -NewShipType.militaryUnit=1 -NewShipType.MinimalFamilyToFindPathAround="MotherShip" -NewShipType.BuildFamily="Utility_Cyr" -NewShipType.AttackFamily="BigCapitalShip" -NewShipType.DockFamily="SuperCap" -NewShipType.AvoidanceFamily="SuperCap" -NewShipType.DisplayFamily="Utility" -NewShipType.AutoFormationFamily="CapShip" -NewShipType.CollisionFamily="Big" -NewShipType.ArmourFamily="HeavyArmour" -NewShipType.UnitCapsFamily="Utility" -NewShipType.UnitCapsShipType="MiningShip" -NewShipType.unitCapsNumber=1 -NewShipType.addedUnitCaps=101 -NewShipType.isTransferable=0 - ---================================================================= ---SENSORS ---================================================================= - -NewShipType.visualRange=10000 -NewShipType.prmSensorRange=15000 -NewShipType.secSensorRange=20000 -NewShipType.detectionStrength=1 - ---================================================================= ---COMBAT ---================================================================= - -NewShipType.useEngagementRanges=1 -NewShipType.retaliationRange=10000 -NewShipType.retaliationDistanceFromGoal=0 - ---================================================================= ---UI VISIBILITY ---================================================================= - -NewShipType.mouseOverMinFadeSize=0.085 -NewShipType.mouseOverMaxFadeSize=0.15 -NewShipType.healthBarStyle=2 -NewShipType.TOIcon="Rectangle" -NewShipType.TOScale=1 -NewShipType.TODistanceFade0=14000 -NewShipType.TODistanceDisappear0=12000 -NewShipType.TODistanceFade1=5500 -NewShipType.TODistanceDisappear1=5000 -NewShipType.TODistanceFade2=12000 -NewShipType.TODistanceDisappear2=35000 -NewShipType.TOGroupScale=1 -NewShipType.TOGroupMergeSize=0 -NewShipType.upLOD=90000 -NewShipType.downLOD=90015 - ---================================================================= ---VISIBILITY ---================================================================= - -NewShipType.nlips=0 -NewShipType.nlipsRange=75000 -NewShipType.nlipsFar=0 -NewShipType.nlipsFarRange=0 -NewShipType.SMRepresentation="Mesh" -NewShipType.meshRenderLimit=50000 -NewShipType.dotRenderLimit=10 -NewShipType.visibleInSecondary=1 -NewShipType.goblinsStartFade=3000 -NewShipType.goblinsOff=3500 -NewShipType.minimumZoomFactor=0.5 -NewShipType.selectionLimit=40000000000000000000000 -NewShipType.preciseATILimit=50000 -NewShipType.selectionPriority=100 -NewShipType.SMHighlightDistMin=20000 -NewShipType.SMHighlightDistMax=25000 - ---================================================================= ---ABILITIES ---================================================================= -addAbility(NewShipType,"HyperspaceViaGateCommand",1,3,1,0.3) - -addAbility(NewShipType, "MinelayerAbility", 1, .5) -addAbility(NewShipType,"MoveCommand",1,0) -addAbility(NewShipType,"WaypointMove") -addAbility(NewShipType,"HyperSpaceCommand",1,1,200,400,5,3.8) -addAbility(NewShipType,"GuardCommand",1,3000,1000) --- needs capture points in hod ---addAbility(NewShipType,"CanBeCaptured",300,0.5) --- needs repair points in hod ---addAbility(NewShipType,"CanBeRepaired") -addAbility(NewShipType,"RetireAbility",1,1) - -addShield(NewShipType,"EMP",1000000,1) - ---================================================================= ---DOCKING ---================================================================= - -addAbility(NewShipType,"CanDock",1,0) -NewShipType.dockTimeBetweenTwoFormations=1 -NewShipType.dockTimeBeforeStart=2 -NewShipType.dockNrOfShipsInDockFormation=1 -NewShipType.dockFormation="delta" -NewShipType.queueFormation="dockline" -NewShipType.dontDockWithOtherRaceShips=1 -NewShipType.ignoreRaceWhenDocking=0 - -addAbility(NewShipType,"CanLaunch") -NewShipType.launchTimeBetweenTwoFormations=1 -NewShipType.launchTimeBeforeStart=2 -NewShipType.launchNrOfShipsInDockFormation=1 -NewShipType.launchFormation="delta" - -addAbility(NewShipType,"ShipHold",1,40,80,"rallypoint","Fighter,Corvette,Utility",25,{Fighter="12"},{Corvette="75"}) - -addAbility(NewShipType,"ParadeCommand",1) - ---================================================================= ---CONSTRUCTION ---================================================================= -addAbility(NewShipType,"CanBuildShips",1,"Resource_Cyr","Utility") -LoadModel(NewShipType,1) - ---LoadSharedModel(NewShipType,"hur_miningship") ---================================================================= ---SUSYSYSTEMS ---================================================================= - - ---================================================================= ---WEAPONRY ---================================================================= - - ---================================================================= ---DEATH ---================================================================= - -NewShipType.battleScarMaxTriBase=1000 -NewShipType.battleScarMaxTriInc=2000 -NewShipType.sobDieTime=4 -NewShipType.sobSpecialDieTime=4 -NewShipType.specialDeathSpeed=40 -NewShipType.chanceOfSpecialDeath=.5 -NewShipType.deadSobFadeTime=0 -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Lrg03",1,0.75,0,0,0,50,0,0,0,200,0,0,0,50,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Lrg02",1,0.05,30,-20,200,25,300,150,85,50,0,0,0,85,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Lrg04",1,0.05,50,40,-150,50,65,25,5,25,0,0,0,95,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Lrg05",1,0.05,25,10,-100,30,35,75,62,75,0,0,0,80,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Lrg01",1,0.05,60,30,150,25,35,125,65,75,0,0,0,60,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml01",1,0.01,80,125,60,75,125,80,65,75,0,0,0,60,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml02",1,0.01,25,0,-125,50,80,35,120,75,0,0,0,60,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml03",1,0.01,60,95,200,50,15,200,20,125,0,0,0,60,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml04",1,0.01,10,60,-300,25,35,80,65,75,0,0,0,60,0,0,0,50) -SpawnSalvageOnDeath(NewShipType,"Slv_Chunk_Sml05",1,0.01,60,10,30,75,35,25,65,75,0,0,0,60,0,0,0,50) - ---================================================================= ---ENGINES AND SOUND ---================================================================= - -setEngineBurn(NewShipType,9,0.2,0.5,300,1.02,0.1,0.25,380) -setEngineGlow(NewShipType,1,1,1.02,20,300,50,1.5,{0.27, 0.47, .69, 0.25}) -loadShipPatchList(NewShipType,"data:sound/sfx/ship/" - ,0,"Hiigaran/Carrier/Engines/HDestroyerEng","" - ,1,"Hiigaran/Carrier/Ambience/HAssaultCarrierAmb","" - ,3,"Megaliths/RandomEmit/HANGAR_EMITTERS","NavLight_BigBay") - ---================================================================= ---MISC ---================================================================= - -NewShipType.tumbleStaticX=4 -NewShipType.tumbleStaticY=8 -NewShipType.tumbleStaticZ=6 -NewShipType.tumbleDynamicX=2 -NewShipType.tumbleDynamicY=4 -NewShipType.tumbleDynamicZ=2 -NewShipType.tumbleSpecialDynamicX=2 -NewShipType.tumbleSpecialDynamicY=4 -NewShipType.tumbleSpecialDynamicZ=2 -NewShipType.relativeMoveFactor=1 -NewShipType.swayUpdateTime=10 -NewShipType.swayOffsetRandomX=10 -NewShipType.swayOffsetRandomY=10 -NewShipType.swayOffsetRandomZ=10 -NewShipType.swayBobbingFactor=0 -NewShipType.swayRotateFactor=0 -NewShipType.useTargetRandom=1 -NewShipType.targetRandomPointXMin=-0.2 -NewShipType.targetRandomPointXMax=0.53 -NewShipType.targetRandomPointYMin=-0.4 -NewShipType.targetRandomPointYMax=0.5 -NewShipType.targetRandomPointZMin=-0.8 -NewShipType.targetRandomPointZMax=0.55 - ---================================================================= ---AI WEIGHTING ---================================================================= - -NewShipType.fighterValue=0 -NewShipType.corvetteValue=0 -NewShipType.frigateValue=2 -NewShipType.neutralValue=2 -NewShipType.antiFighterValue=0 -NewShipType.antiCorvetteValue=0 -NewShipType.antiFrigateValue=0 -NewShipType.totalValue=2 - This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 00:46:30
|
Revision: 4550 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4550&view=rev Author: scarbrow Date: 2011-05-11 00:46:23 +0000 (Wed, 11 May 2011) Log Message: ----------- - more bak files Removed Paths: ------------- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Acropolis.bak trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Pegasus.bak trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/galactica.bak Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Acropolis.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Acropolis.bak 2011-05-11 00:43:05 UTC (rev 4549) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Acropolis.bak 2011-05-11 00:46:23 UTC (rev 4550) @@ -1,114 +0,0 @@ -dofilepath("data:/scripts/Evillejedi_StarsFunctions.lua") -- defaultStarField() - --- This level can be launched from the command line by adding the paramaters: -campaign hw2bsg -startingLevel h77_Poseidon - -levelDesc = "What could have happened..." -maxPlayers = 2 - -player = {} - -player[0] = -{ - id = 0, - name = "", - resources = 300000, - raceID = 0, - startPos = 0, -} - -player[1] = -{ - id = 1, - name = "", - resources = 3000, - raceID = 1, - startPos = 0, -} - -function DetermChunk() - -- Adama - addSquadron("hur_galactica_a", "hur_Acropolis", {0, 0, -8000}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a00", "hur_vipermkvii", {2500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a01", "hur_vipermkvii", {2900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a02", "hur_vipermkvii", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a03", "hur_vipermkvii", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a04", "hur_vipermkvii", {4100, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a05", "hur_vipermkvii", {2500, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a06", "hur_vipermkvii", {2900, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a07", "hur_vipermkvii", {3300, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a08", "hur_vipermkvii", {3700, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a00", "hur_vipermkvii", {3200, 0, 50}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a01", "hur_vipermkvii", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b1", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b2", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b3", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b4", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b5", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b6", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b7", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b8", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox1", "hur_coxbomber", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox2", "hur_coxbomber", {3400, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox3", "hur_coxbomber", {3500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox4", "hur_coxbomber", {3600, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle1", "hur_battleraptor", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle2", "hur_battleraptor", {3800, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle3", "hur_battleraptor", {3900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle4", "hur_battleraptor", {4000, 0, 0}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_pegasus", "hur_pegasus", {0, 0, 0}, 1, {0, 0, 0}, 0, 1) - - -- Cameras - addCamera("Cam_Init", {-542, 500, -3000}, {3960, 1963, -3000}) - - -- Bounds - setWorldBoundsInner({0, 0, 0}, {20000, 20000, 20000}) - - -- Groups - - createSOBGroup("sg_Fighters") - addToSOBGroup("hur_vipermkii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a02", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a03", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a04", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a05", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a06", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a07", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a08", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b1", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b2", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b3", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b4", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b5", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b6", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b7", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b8", "sg_Fighters") - addToSOBGroup("hur_cox1", "sg_Fighters") - addToSOBGroup("hur_cox2", "sg_Fighters") - addToSOBGroup("hur_cox3", "sg_Fighters") - addToSOBGroup("hur_cox4", "sg_Fighters") - addToSOBGroup("hur_battle1", "sg_Fighters") - addToSOBGroup("hur_battle2", "sg_Fighters") - addToSOBGroup("hur_battle3", "sg_Fighters") - addToSOBGroup("hur_battle4", "sg_Fighters") - - createSOBGroup("sg_FriendlyCapShips") - addToSOBGroup("hur_galactica_a", "sg_FriendlyCapShips") - - createSOBGroup("sg_Pegasus") - addToSOBGroup("hur_pegasus", "sg_Pegasus") - - defaultStarField() -- Evillejedi_StarsFunctions -end - -function NonDetermChunk() - setDefaultMusic("Data:sound/music/Battle/PreludeToWar") - fogSetActive(0) - setGlareIntensity(0) - setLevelShadowColour(0,0,0,1) - loadBackground("black") - setSensorsManagerCameraDistances(1000, 100000) -end \ No newline at end of file Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Pegasus.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Pegasus.bak 2011-05-11 00:43:05 UTC (rev 4549) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Acropolis/Pegasus.bak 2011-05-11 00:46:23 UTC (rev 4550) @@ -1,114 +0,0 @@ -dofilepath("data:/scripts/Evillejedi_StarsFunctions.lua") -- defaultStarField() - --- This level can be launched from the command line by adding the paramaters: -campaign hw2bsg -startingLevel h77_Poseidon - -levelDesc = "What could have happened..." -maxPlayers = 2 - -player = {} - -player[0] = -{ - id = 0, - name = "", - resources = 3000, - raceID = 0, - startPos = 0, -} - -player[1] = -{ - id = 1, - name = "", - resources = 3000, - raceID = 1, - startPos = 0, -} - -function DetermChunk() - -- Adama - addSquadron("hur_galactica_a", "hur_Pegasus", {0, 0, -8000}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a00", "hur_vipermkvii", {2500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a01", "hur_vipermkvii", {2900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a02", "hur_vipermkvii", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a03", "hur_vipermkvii", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a04", "hur_vipermkvii", {4100, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a05", "hur_vipermkvii", {2500, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a06", "hur_vipermkvii", {2900, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a07", "hur_vipermkvii", {3300, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a08", "hur_vipermkvii", {3700, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a00", "hur_vipermkvii", {3200, 0, 50}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a01", "hur_vipermkvii", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b1", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b2", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b3", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b4", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b5", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b6", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b7", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b8", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox1", "hur_coxbomber", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox2", "hur_coxbomber", {3400, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox3", "hur_coxbomber", {3500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox4", "hur_coxbomber", {3600, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle1", "hur_battleraptor", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle2", "hur_battleraptor", {3800, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle3", "hur_battleraptor", {3900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle4", "hur_battleraptor", {4000, 0, 0}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_pegasus", "hur_pegasus", {0, 0, 0}, 1, {0, 0, 0}, 0, 1) - - -- Cameras - addCamera("Cam_Init", {-542, 500, -3000}, {3960, 1963, -3000}) - - -- Bounds - setWorldBoundsInner({0, 0, 0}, {20000, 20000, 20000}) - - -- Groups - - createSOBGroup("sg_Fighters") - addToSOBGroup("hur_vipermkii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a02", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a03", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a04", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a05", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a06", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a07", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a08", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b1", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b2", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b3", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b4", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b5", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b6", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b7", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b8", "sg_Fighters") - addToSOBGroup("hur_cox1", "sg_Fighters") - addToSOBGroup("hur_cox2", "sg_Fighters") - addToSOBGroup("hur_cox3", "sg_Fighters") - addToSOBGroup("hur_cox4", "sg_Fighters") - addToSOBGroup("hur_battle1", "sg_Fighters") - addToSOBGroup("hur_battle2", "sg_Fighters") - addToSOBGroup("hur_battle3", "sg_Fighters") - addToSOBGroup("hur_battle4", "sg_Fighters") - - createSOBGroup("sg_FriendlyCapShips") - addToSOBGroup("hur_galactica_a", "sg_FriendlyCapShips") - - createSOBGroup("sg_Pegasus") - addToSOBGroup("hur_pegasus", "sg_Pegasus") - - defaultStarField() -- Evillejedi_StarsFunctions -end - -function NonDetermChunk() - setDefaultMusic("Data:sound/music/Battle/PreludeToWar") - fogSetActive(0) - setGlareIntensity(0) - setLevelShadowColour(0,0,0,1) - loadBackground("black") - setSensorsManagerCameraDistances(1000, 100000) -end \ No newline at end of file Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/galactica.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/galactica.bak 2011-05-11 00:43:05 UTC (rev 4549) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/galactica.bak 2011-05-11 00:46:23 UTC (rev 4550) @@ -1,217 +0,0 @@ - dofilepath("data:/scripts/Evillejedi_StarsFunctions.lua") -- defaultStarField() - --- This level can be launched from the command line by adding the paramaters: -campaign hw2bsg -startingLevel h88_Giddion - -levelDesc = "What could have happened..." -maxPlayers = 2 - -player = {} - -player[0] = -{ - id = 0, - name = "", - resources = 30000, - raceID = 0, - startPos = 0, -} - -player[1] = -{ - id = 1, - name = "", - resources = 3000, - raceID = 1, - startPos = 0, -} - -function DetermChunk() - -- Adama - --addSquadron("hur_galactica_a", "hur_galactica_TOd", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_galactica_a", "hur_galactica", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - --addSquadron("hur_galactica_a", "hur_galactica_s", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - --addSquadron("hur_galactica_a", "hur_galactica_I", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a00", "hur_vipermkvii", {2500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a01", "hur_vipermkvii", {2900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a02", "hur_vipermkvii", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a03", "hur_vipermkvii", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a04", "hur_vipermkvii", {4100, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a05", "hur_vipermkvii", {2500, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a06", "hur_vipermkvii", {2900, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a07", "hur_vipermkvii", {3300, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a08", "hur_vipermkvii", {3700, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a00", "hur_vipermkvii", {3200, 0, 50}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a01", "hur_vipermkvii", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b1", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b2", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b3", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b4", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b5", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b6", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b7", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b8", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox1", "hur_coxbomber", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox2", "hur_coxbomber", {3400, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox3", "hur_coxbomber", {3500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox4", "hur_coxbomber", {3600, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle1", "hur_battleraptor", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle2", "hur_battleraptor", {3800, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle3", "hur_battleraptor", {3900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle4", "hur_battleraptor", {4000, 0, 0}, 0, {0, 0, 0}, 0, 0) - - -- addSquadron("hur_dead1", "hur_triad", {-600, 50, -11450}, -1, {0, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_valkyrie", {-1900, 40, -10600}, -1, {0, 90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_scorpian", {0, 0, -8000}, 0, {-90, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_pegasus", { 1600, 170, -8325}, -1, {0, -90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_giddion", { 1300, 50, -10125}, -1, {0, -90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_Columbia", {1640, 50, -12400}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_bezerk", {700, 50, -12350}, -1, {0, 0, 0}, 0, 0) - - -- addSquadron("hur_dead1", "hur_galactica", {2500, 50, -12400}, -1, {0, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_atlantia", {-2100, 100, -7300}, -1, {0, 90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_aries", {-400, 50, -9800}, -1, {0, -90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_valhalla", { -2100, 50, -9125}, -1, {0, 90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_galactica_damage", { 3780, 50, -11150}, -1, {0, -90, 0}, 0, 0) - - --addSquadron("hur_dead1", "hur_containership", {-600, 50, -11750}, -1, {0, 0, 0}, 0, 0) - - - - - - - - - - - - addSquadron("hur_dead1", "hur_flattop", {-1900, 40, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_spacepark", {-500, 200, -7000}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_carrier", { -1600, -170, -8325}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_miningship", { 100, 450, -10125}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_colonialone", {1640, -150, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {700, 150, -12350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_botanical", {2500, 250, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_celestra", {-2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_kimbahuta", {-400, -450, -9800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner", { -1100, 50, -9125}, -1, {0, 0, 0}, 0, 0) - --t1 - addSquadron("hur_dead1", "hur_sagliner2", { 3080, -50, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pangalactic", {-1600, 50, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-1700, 40, -10600}, -1, {0,0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemonliner", {10, 0, -8000}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_coxxonliner", { 1600, 170, -10325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_astralqueen", { 1300, 250, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_monarch", {1640, -50, -12400}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_siloship", {1000, 50, -12350}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_striker", {2500, -50, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_traveller", {-2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", {-1400, 50, -9800}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_cloudnine", { -2100, 50, -12125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_refinery", { 3280, 350, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pegasus", { -3680, 50, -11150}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "huo_containership", {-800, -250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_heavyfueltanker", {-1400, 140, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_miningtanker", {100, -110, -10400}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "cyr_tanker", { 2600, 270, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 2700, 150, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {1700, 150, -12350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", {-1100, 00, -12300}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_sagliner", { 2100, 20, -9125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner2", { -3180, 450, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pangalactic", {-1900, 250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-2900, 40, -10600}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_gemonliner", {-1200, 180, -8400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1600, 70, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", { 1900, 250, -10125}, -1, {0, 0, 0}, 0, 0) - --okayabove - addSquadron("hur_dead1", "hur_striker", {-2200, 50, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_traveller", {2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", {-800, 350, -9800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", { -1000, 150, -9125}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_gemini", { 1780, 250, -11150}, -1, {0, 0, 0}, 0, 0) - --extra - addSquadron("hur_dead1", "hur_tubeship", {-800, -350, -7800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", { 100, 150, -7125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemonliner", {-200, -180, -6400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1200, -70, -8325}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_tubeship", { 1900, -250, -12125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner", { 1330, -20, -6125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner2", { -3180, -450, -10150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-1900, -40, -14600}, -1, {0, 0, 0}, 0, 0) - - --addSquadron("hur_dead1", "hur_coxxonliner", { 1500, -150, -8225}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {1100, -150, -10350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "huo_containership", {-1700, -250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_heavyfueltanker", {-1400, -140, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyr_tanker", { 2600, -270, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1500, -150, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", {-1190, 00, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_siloship", {1900, -450, -12350}, -1, {0, 0, 0}, 0, 0) - - - - - - --addSquadron("b_newcaprica", "b_newcaprica", {0, 800000, -700000}, 0, { 50, 0, 0}, 0, 0) - addSquadron("corellia", "moon", {1800000, 2000000, 6000000}, -1, {0, 0, 0}, 0, 0) - -- Cameras - addCamera("Cam_Init", {-542, 500, -3000}, {3960, 1963, -3000}) - - -- Bounds - setWorldBoundsInner({0, 0, 0}, {2000000, 200000, 2000000}) - - -- Groups - - createSOBGroup("sg_Fighters") - addToSOBGroup("hur_vipermkii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a02", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a03", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a04", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a05", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a06", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a07", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a08", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b1", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b2", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b3", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b4", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b5", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b6", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b7", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b8", "sg_Fighters") - addToSOBGroup("hur_cox1", "sg_Fighters") - addToSOBGroup("hur_cox2", "sg_Fighters") - addToSOBGroup("hur_cox3", "sg_Fighters") - addToSOBGroup("hur_cox4", "sg_Fighters") - addToSOBGroup("hur_battle1", "sg_Fighters") - addToSOBGroup("hur_battle2", "sg_Fighters") - addToSOBGroup("hur_battle3", "sg_Fighters") - addToSOBGroup("hur_battle4", "sg_Fighters") - addSquadron("corellia", "moon", {1800000, 2000000, 6000000}, -1, {0, 0, 0}, 0, 0) - createSOBGroup("sg_FriendlyCapShips") - addToSOBGroup("hur_galactica_a", "sg_FriendlyCapShips") - - defaultStarField() -- Evillejedi_StarsFunctions -end - -function NonDetermChunk() - setDefaultMusic("Data:sound/music/Battle/PreludeToWar") - fogSetActive(0) - setGlareIntensity(0) - setLevelShadowColour(0,0,0,1) - loadBackground("black") - setSensorsManagerCameraDistances(1000, 100000) -end \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 00:43:13
|
Revision: 4549 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4549&view=rev Author: scarbrow Date: 2011-05-11 00:43:05 +0000 (Wed, 11 May 2011) Log Message: ----------- - more bak files Removed Paths: ------------- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Pegasus/Pegasus.bak trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/Tiberius_Icharus.bak trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/fleetconvoy/galactica.bak Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Pegasus/Pegasus.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Pegasus/Pegasus.bak 2011-05-11 00:40:08 UTC (rev 4548) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Pegasus/Pegasus.bak 2011-05-11 00:43:05 UTC (rev 4549) @@ -1,114 +0,0 @@ -dofilepath("data:/scripts/Evillejedi_StarsFunctions.lua") -- defaultStarField() - --- This level can be launched from the command line by adding the paramaters: -campaign hw2bsg -startingLevel h77_Poseidon - -levelDesc = "What could have happened..." -maxPlayers = 2 - -player = {} - -player[0] = -{ - id = 0, - name = "", - resources = 3000, - raceID = 0, - startPos = 0, -} - -player[1] = -{ - id = 1, - name = "", - resources = 3000, - raceID = 1, - startPos = 0, -} - -function DetermChunk() - -- Adama - addSquadron("hur_galactica_a", "hur_Pegasus", {0, 0, -8000}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a00", "hur_vipermkvii", {2500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a01", "hur_vipermkvii", {2900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a02", "hur_vipermkvii", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a03", "hur_vipermkvii", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a04", "hur_vipermkvii", {4100, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a05", "hur_vipermkvii", {2500, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a06", "hur_vipermkvii", {2900, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a07", "hur_vipermkvii", {3300, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a08", "hur_vipermkvii", {3700, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a00", "hur_vipermkvii", {3200, 0, 50}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a01", "hur_vipermkvii", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b1", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b2", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b3", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b4", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b5", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b6", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b7", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b8", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox1", "hur_coxbomber", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox2", "hur_coxbomber", {3400, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox3", "hur_coxbomber", {3500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox4", "hur_coxbomber", {3600, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle1", "hur_battleraptor", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle2", "hur_battleraptor", {3800, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle3", "hur_battleraptor", {3900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle4", "hur_battleraptor", {4000, 0, 0}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_pegasus", "hur_pegasus", {0, 0, 0}, 1, {0, 0, 0}, 0, 1) - - -- Cameras - addCamera("Cam_Init", {-542, 500, -3000}, {3960, 1963, -3000}) - - -- Bounds - setWorldBoundsInner({0, 0, 0}, {20000, 20000, 20000}) - - -- Groups - - createSOBGroup("sg_Fighters") - addToSOBGroup("hur_vipermkii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a02", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a03", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a04", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a05", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a06", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a07", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a08", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b1", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b2", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b3", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b4", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b5", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b6", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b7", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b8", "sg_Fighters") - addToSOBGroup("hur_cox1", "sg_Fighters") - addToSOBGroup("hur_cox2", "sg_Fighters") - addToSOBGroup("hur_cox3", "sg_Fighters") - addToSOBGroup("hur_cox4", "sg_Fighters") - addToSOBGroup("hur_battle1", "sg_Fighters") - addToSOBGroup("hur_battle2", "sg_Fighters") - addToSOBGroup("hur_battle3", "sg_Fighters") - addToSOBGroup("hur_battle4", "sg_Fighters") - - createSOBGroup("sg_FriendlyCapShips") - addToSOBGroup("hur_galactica_a", "sg_FriendlyCapShips") - - createSOBGroup("sg_Pegasus") - addToSOBGroup("hur_pegasus", "sg_Pegasus") - - defaultStarField() -- Evillejedi_StarsFunctions -end - -function NonDetermChunk() - setDefaultMusic("Data:sound/music/Battle/PreludeToWar") - fogSetActive(0) - setGlareIntensity(0) - setLevelShadowColour(0,0,0,1) - loadBackground("black") - setSensorsManagerCameraDistances(1000, 100000) -end \ No newline at end of file Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/Tiberius_Icharus.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/Tiberius_Icharus.bak 2011-05-11 00:40:08 UTC (rev 4548) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/Tiberius_Icharus/Tiberius_Icharus.bak 2011-05-11 00:43:05 UTC (rev 4549) @@ -1,641 +0,0 @@ --- if designing another level using this as an example you should also be looking at: --- leveldata\campaign\template\m0\m0.lua ---=========================================================================== --- Conventions: 'sg_' for sobgroup; 'obj_' for objectives index; 'ev_' for event index; --- g/l for global/local; s/f/i/t/mt for string/float/integer/table/matrix; --- 'png_' for ping/pointer index; 'cam_' for cameras; 'vol_' for volumes/points - ---============================= INITIALIZE VARIABLES ========================= --- Those are used to assess victory/defeat and end the game. - -gs_gameOver = "ongoing" -- Template_SP_Script_Objectives -gi_victoryLevel = 0 -- Template_SP_Script_Objectives - -Events = {} -- Events must be defined before dopathing Events.lua -objectives = {} -- objectives must be defined before dopathing Objectives.lua - ---=========================== EXTERNAL FILES ================================ --- see datfiles.lua for dat includes - --- Race helper code used in restrict and shipbonuses -dofilepath("data:scripts/race.lua") - --- Restrictions like not allowing ship specific research if the ship isn't in the game -dofilepath("data:scripts/scar/restrict.lua") - -dofilepath("data:scripts/scar/scar_util.lua") -dofilepath("data:scripts/Template_SP_Script_Objectives.lua") -dofilepath("data:scripts/Template_SP_Victory_Event.lua") -dofilepath("data:scripts/Template_SP_CapShip_Watches_Objectives.lua") -dofilepath("data:scripts/Template_SP_CapShip_Watches.lua") -dofilepath("data:leveldata/campaign/tutorial/h01_CainVsAdama/h01_CapShip_Watches_Destroyed_SwitchCraft_Events.lua") -dofilepath("data:leveldata/campaign/tutorial/h01_CainVsAdama/h01_TacticalBriefing_Event.lua") - --- t_ListSC is used by hw2bsg_util.lua -dofilepath("data:scripts/LeSunTzu_Autodock_v3_shipdata.lua") - -dofilepath("data:scripts/hw2bsg_util.lua") - ---=========================== OBJECTIVES ==================================== --- Template_SP_Destroy_Survive_Objectives are included via dofilepath above --- Template_SP_CapShip_Watches_Objectives --- "title" and "desc" are the text displayed in the objectives box; "id" is the objective index; --- "level" is used to set objectives as 'primary' or 'secondary' (they don't determine . --- Achievement or failure of primary objectives ends the mission; secondary objectives do not end the mission. - -objectives.obj_GetAsManyAsYouCan = -{ - title = "$8039", - id = 0, - desc = "$8040", - level = "primary" -} ---============================================================================= ---EVENTS ---============================================================================= --- Template_SP_Victory_Events via dofilepath above --- h01_TacticalBriefing_Event via dofilepath above --- h01_CapShip_Watches_Destroyed_SwitchCraft_Events via dofilepath above -Events.ev_TacticalBriefing = -{ - { - {"Camera_FocusSobGroupWithBuffer('sg_FriendlyCapShips', 1350, 1350, 4 )"}, - }, - { - HW2_Letterbox(1), - HW2_Wait(2), - { "Sound_EnableAllSpeech(1)",""}, - { "Sound_EnterIntelEvent()","" }, - { "Universe_EnableSkip(1)", "" }, - { "Universe_AllowPlayerOrders(0)", "" }, - { "Camera_AllowControl(1)", "" }, - { "Sensors_EnableCameraZoom(0)", "" }, - - }, - { - HW2_LocationCardEvent("$8043", 3), - }, - { - HW2_Wait(3), - }, - { - HW2_SubTitleEvent(Actor_AllShips, "$8044", 10), - }, - { - HW2_Wait(1), - }, - { - HW2_SubTitleEvent(Actor_AllShips, "$8046", 7), - }, - { - HW2_Wait(1), - }, - { - HW2_SubTitleEvent(Actor_AllShips, "$8045", 7), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("$8047", 5), - }, - { - HW2_Wait(1), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("You can only perform random jumps by pressing 'J'", 5), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("Launch and Dock the Cap with 'L' and 'D'", 5), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("'R' will trigger the self destruction after a short activation-sequence and do massive damage to surrounding ships", 10), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("Use 'K' to kamikaze into an enemy ship", 10), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("Start nuclear weapons by pressing 'O'", 5), - }, -} - -Events.ev_cinematic = -{ - { - { "Sound_EnableAllSpeech(1)",""}, - { "Sound_EnterIntelEvent()","" }, - { "Universe_EnableSkip(0)", "" }, - { "Universe_AllowPlayerOrders(1)", "" }, - { "Camera_AllowControl(1)", "" }, - { "Sensors_EnableCameraZoom(1)", "" }, - - }, -} - -Events.ev_zoom = -{ - { - {"Camera_FocusSobGroupWithBuffer( 'sg_FriendlyCapShips', 1250, 1250, 2 )"}, - }, -} - -Events.ev_failed = -{ - { - HW2_LocationCardEvent("$8041", 3), - }, - { - HW2_Wait(3), - }, - { - HW2_LocationCardEvent("$8042", 3), - }, - { - HW2_Wait(3), - }, -} - -Events.ev_kamikaze = -{ - { - HW2_SubTitleEvent(Actor_AllShips, "Setting collision course", 3), - }, - { - HW2_Wait(1), - }, - { - HW2_SubTitleEvent(Actor_AllShips, "Overloading engines, 20 seconds till collapse", 3), - }, -} - -Events.ev_badluck = -{ - { - HW2_LocationCardEvent("The jump has failed", 2), - }, - { - HW2_Wait(1), - }, - { - HW2_LocationCardEvent("Warstar Poseidon jumped into a planet", 2), - }, -} ---============================================================================= ---INIT RULES ---============================================================================= - -function OnInit() - - ATI_LoadTemplates("data:LevelData\\ATI.lua") - - SobGroup_DockSobGroupInstant("sg_Fighters", "sg_FriendlyCapShips") - Sound_SpeechSubtitlePath("speech:missions/h_77/") - MPRestrict() -- restrict.lua - PlayTrack(8) -- RandomMusicTrack.lua imported by restrict.lua - - addObjective("obj_GetAsManyAsYouCan") - - Rule_Add("Rule_AggressiveTacticsAfterTacticalBriefing") -- hw2bsg_util - --Event_Start("ev_TacticalBriefing") -- h77_TacticalBriefing_Event - - UI_UnBindKeyEvent(JKEY) --random jump - UI_UnBindKeyEvent(RKEY) --self destruction - UI_UnBindKeyEvent(LKEY) --launch cap - UI_UnBindKeyEvent(OKEY) --nukes - UI_UnBindKeyEvent(DKEY) --dock cap - UI_UnBindKeyEvent(KKEY) --kamikaze - - Volume_AddSphere("vol_Start", {0, 0, 0,}, 500) - SobGroup_Move(0, "sg_FriendlyCapShips", "vol_Start") - - SobGroup_SetTactics("sg_FriendlyCapShips", AggressiveTactics) - - Rule_AddInterval("Rule_Bindings",2) - Rule_Add("Rule_Self_Destruction") - Rule_Add("Rule_Kick_Off") - Rule_Add("Rule_Watchposeidon") - --Rule_Add("Rule_Kamikaze") - Rule_Add("Rule_Jumpme") - - CPU_Enable(1, 0) - - g1 = 0 - g2 = 0 - g3 = 0 - - a = 0 - b = 0 - c = 0 - d = 0 - e = 0 - f = 0 - - k = 0 - l = 0 - m = 0 - n = 0 - o = 0 - p = 0 - -end - -cyrfighters = { - "cyr_raider_r0", - "cyr_raider_r1", - "cyr_raider_r2", - "cyr_raider_r3", - "cyr_raider_r4", - "cyr_raider_r5", -} - -cyrheavyfighters = { - "cyr_heavyraider", - "cyr_heavyraider", - "cyr_heavyraider", - "cyr_scar", - "cyr_scar", - "cyr_scar", - "cyr_nukeraider", - "cyr_missileraider", -} - -cyrcap = { - "cyr_patrolstar", - "cyr_basestar", - "cyr_basestar", -} - -cyrcap2 = { - "cyr_heavybasestar", - "cyr_basestar", -} - -cyrcap3 = { - "cyr_fcw_basestar", - "cyr_heavybasestarm", - "cyr_heavybasestarm", - "cyr_fcw_basestar", - --"cyo_basestar", -} - - -function Rule_Kick_Off() - if Event_IsDone("ev_TacticalBriefing") == 1 - then - Event_Start("ev_cinematic") - Rule_AddInterval("Rule_SpawnHeavyRaiders",25) - Rule_AddInterval("Rule_SpawnDroneRaiders",25) - Rule_AddInterval("Rule_SpawnCap",100) - Rule_AddInterval("Rule_SpawnCap2",110) - Rule_AddInterval("Rule_SpawnCap3",200) - Rule_AddInterval("Rule_SpawnMercury",170) - Rule_AddInterval("Rule_SpawnCap4",245) - Rule_AddInterval("Rule_ShipCount",2) - SobGroup_SetSpeed("sg_FriendlyCapShips",0.7) - Rule_Remove("Rule_Kick_Off") - end -end - - - -function Rule_SpawnCap() - SobGroup_Create("sg_Cylon_3") - if SobGroup_Count("sg_Cylon_3") < 1 - then - local x = random(2500, 6000) - local y = random(500, 9000) - local z = random(-7000, -1000) - local tVol = {x, y, z} - Volume_AddSphere("vol_Cylon10", {tVol[1], tVol[2], tVol[3],}, 8000) - - local m = random(1, 2) - local cap = cyrcap[m] - SobGroup_SpawnNewShipInSobGroup(1, cap, "cyr_patrolstar", "sg_Cylon_3", "vol_Cylon10") - SobGroup_AttackPlayer("sg_Cylon_3", 0) - end -end - -function Rule_SpawnCap2() - SobGroup_Create("sg_Cylon_4") - if SobGroup_Count("sg_Cylon_4") < 1 - then - local x2 = random(2500, 6000) - local y2 = random(500, 9000) - local z2 = random(-7000, -1000) - local tVol2 = {x2, y2, z2} - Volume_AddSphere("vol_Cylon2", {tVol2[1], tVol2[2], tVol2[3],}, 8000) - - local m2 = random(1, 2) - local fighter = cyrcap[m2] - SobGroup_SpawnNewShipInSobGroup(1, fighter, "cyr_patrolstar2", "sg_Cylon_4", "vol_Cylon2") - SobGroup_AttackPlayer("sg_Cylon_4", 0) - end -end - -function Rule_SpawnCap3() - SobGroup_Create("sg_Cylon_5") - if SobGroup_Count("sg_Cylon_5") < 1 - then - local x3 = random(2500, 6000) - local y3 = random(500, 9000) - local z3 = random(-7000, -1000) - local tVol3 = {x3, y3, z3} - Volume_AddSphere("vol_Cylon3", {tVol3[1], tVol3[2], tVol3[3],}, 8000) - - local m3 = random(1, 2) - local fighter2 = cyrcap2[m3] - SobGroup_SpawnNewShipInSobGroup(1, fighter2, "cyr_patrolstar3", "sg_Cylon_5", "vol_Cylon3") - SobGroup_AttackPlayer("sg_Cylon_5", 0) - end -end - -function Rule_SpawnCap4() - SobGroup_Create("sg_Cylon_6") - if SobGroup_Count("sg_Cylon_6") < 1 - then - local x4 = random(2500, 6000) - local y4 = random(500, 9000) - local z4 = random(-7000, -1000) - local tVol4 = {x4, y4, z4} - Volume_AddSphere("vol_Cylon4", {tVol4[1], tVol4[2], tVol4[3],}, 8000) - - local m4 = random(1, 3) - local fighter3 = cyrcap3[m4] - SobGroup_SpawnNewShipInSobGroup(1, fighter3, "cyr_patrolstar4", "sg_Cylon_6", "vol_Cylon4") - SobGroup_AttackPlayer("sg_Cylon_6", 0) - end -end - - -function Rule_SpawnDroneRaiders() - - local x5 = random(-5000, 5000) - local y5 = random(-5000, 5000) - local z5 = random(-5000, 5000) - local tVol5 = {x5, y5, z5} - Volume_AddSphere("vol_Cylon", {tVol5[1], tVol5[2], tVol5[3],}, 2000) - - local m5 = random(1, 6) - local fighter4 = cyrfighters[m5] - SobGroup_Create("sg_Cylon_1") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_SpawnNewShipInSobGroup(1, fighter4, "cyr_raider_r0", "sg_Cylon_1", "vol_Cylon") - SobGroup_AttackPlayer("sg_Cylon_1", 0) -end - -function Rule_SpawnHeavyRaiders() - - local x6 = random(-5000, 5000) - local y6 = random(-5000, 5000) - local z6 = random(-5000, 5000) - - local tVol6 = {x6, y6, z6} - Volume_AddSphere("vol_Cylon2", {tVol6[1], tVol6[2], tVol6[3],}, 2000) - - local m6 = random(1, 8) - local fighter5 = cyrheavyfighters[m6] - - SobGroup_Create("sg_Cylon_2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_SpawnNewShipInSobGroup(1, fighter5, "cyr_heavyraider", "sg_Cylon_2", "vol_Cylon2") - SobGroup_AttackPlayer("sg_Cylon_2", 0) -end - -function Rule_SpawnMercury() - - local x7 = random(-5000, 5000) - local y7 = random(-5000, 5000) - local z7 = random(-5000, 5000) - - local tVol7 = {x7, y7, z7} - Volume_AddSphere("vol_CylonM", {tVol7[1], tVol7[2], tVol7[3],}, 2000) - Subtitle_Add(Actor_AllShips, "The Cylons have sent us a captured Mercury Class!", 3) - SobGroup_ExitHyperSpace("sg_Pegasus", "vol_CylonM") - SobGroup_AttackPlayer("sg_Pegasus", 0) - Rule_Remove("Rule_SpawnMercury") -end - - -function Rule_ShipCount() - s = (Stats_TotalKills(0) + g3) - local l = Stats_TotalLosses(0) - local message = format("SHIPS LOST: %02d SHIPS DESTROYED: %02d", l, s) - local rect = {0.29, 0.2, 0, 0} - Display_Message(message, rect) -end - -function Rule_Bindings() - UI_BindKeyEvent(JKEY, "Rule_Jumpme") - UI_BindKeyEvent(LKEY, "Rule_LaunchV") - UI_BindKeyEvent(OKEY, "Rule_Nukes") - UI_BindKeyEvent(DKEY, "Rule_Dock") - UI_BindKeyEvent(KKEY, "Rule_Kamikaze") -end - -function Rule_Kamikaze() - SobGroup_SetSpeed("sg_FriendlyCapShips",2) - Event_Start("ev_kamikaze") - Timer_Start("tdeath",20) - Rule_AddInterval("Rule_Kamikaze2",2) - if ( SobGroup_Empty("sg_Cylon_3") == 0 ) then - SobGroup_Kamikaze("sg_FriendlyCapShips", "sg_Cylon_3") - Rule_Remove("Rule_Kamikaze") - elseif ( SobGroup_Empty("sg_Cylon_4") == 0 ) then - SobGroup_Kamikaze("sg_FriendlyCapShips", "sg_Cylon_4") - Rule_Remove("Rule_Kamikaze") - elseif ( SobGroup_Empty("sg_Cylon_5") == 0 ) then - SobGroup_Kamikaze("sg_FriendlyCapShips", "sg_Cylon_5") - Rule_Remove("Rule_Kamikaze") - elseif ( SobGroup_Empty("sg_Cylon_6") == 0 ) then - SobGroup_Kamikaze("sg_FriendlyCapShips", "sg_Cylon_6") - Rule_Remove("Rule_Kamikaze") - end -end - -function Rule_Kamikaze2() - if Timer_GetRemaining("tdeath") < 1 and Event_IsDone("ev_kamikaze") == 1 - then - SobGroup_SetHealth("sg_FriendlyCapShips", 0) - Rule_Remove("Rule_Kamikaze2") - end -end - -function Rule_Dock() - SobGroup_DockSobGroupAndStayDocked( "sg_Fighters", "sg_FriendlyCapShips") - Subtitle_Add(Actor_AllShips, "Recall all Vipers!", 3) - Rule_Remove("Rule_Dock") -end - -function Rule_Nukes() - SobGroup_AbilityActivate("sg_FriendlyCapShips", AB_UseSpecialWeaponsInNormalAttack, 1) - Subtitle_Add(Actor_AllShips, "Launch nuclear weapons", 3) - Rule_AddInterval("Rule_Disable",4) - Rule_Remove("Rule_Nukes") -end - -function Rule_Disable() - SobGroup_AbilityActivate("sg_FriendlyCapShips", AB_UseSpecialWeaponsInNormalAttack, 0) - Rule_Remove("Rule_Disable") -end - -badluck = { --you shouldnt jump too often heh - "Rule_Wait", - "Rule_Wait", - "Rule_Wait", - "Rule_Wait", - "Rule_Badluck", -} - -function Rule_Jumpme() - local m = random(0,0) - local rule = badluck[m] - SobGroup_Stop(1, "sg_FriendlyCapShips") - Subtitle_Add(Actor_AllShips, "Jump!", 3) - SobGroup_EnterHyperSpaceOffMap("sg_FriendlyCapShips") - UI_BindKeyEvent(RKEY, "Rule_Jumpme") - Rule_AddInterval(rule,3) - --Rule_Remove("Rule_Jumpme") -end - -function Rule_LaunchV() - SobGroup_Launch("sg_Fighters", "sg_FriendlyCapShips") - Subtitle_Add(Actor_AllShips, "Launch Vipers", 3) - SobGroup_GuardSobGroup("sg_Fighters", "sg_FriendlyCapShips") - Rule_Remove("Rule_LaunchV") - -end - -function Rule_Wait() - local x = random(-4000,8000) - local y = random(-3000,4000) - local z = random(-6000,6000) - local tVol = {x, y, z} - Volume_AddSphere("Vol_RandomVolume", {tVol[1], tVol[2], tVol[3],}, 1000) - SobGroup_ExitHyperSpace("sg_FriendlyCapShips", "Vol_RandomVolume") - Event_Start("ev_zoom") - --Rule_Remove("Rule_Wait") -end - -function Rule_Badluck() - Event_Start("ev_badluck") - SobGroup_SetHealth("sg_FriendlyCapShips", 0) - --Rule_Remove("Rule_Badluck") -end - -function Rule_Self_Destruction() - --if SobGroup_HealthPercentage("sg_FriendlyCapShips") <0.3 - --then - UI_BindKeyEvent(RKEY, "Rule_Self") - --Rule_Remove("Rule_Self_Destruction") - --end -end - -function Rule_Self() - Timer_Start("t1",4) - Subtitle_Add(Actor_AllShips, "Launch sequence for self destruction", 3) - if ( SobGroup_Empty("sg_Cylon_1") == 0 ) then - k = SobGroup_Count("sg_Cylon_1") - end - if ( SobGroup_Empty("sg_Cylon_2") == 0 ) then - l = SobGroup_Count("sg_Cylon_2") - end - if ( SobGroup_Empty("sg_Cylon_3") == 0 ) then - m = SobGroup_Count("sg_Cylon_3") - end - if ( SobGroup_Empty("sg_Cylon_4") == 0 ) then - n = SobGroup_Count("sg_Cylon_4") - end - if ( SobGroup_Empty("sg_Cylon_5") == 0 ) then - o = SobGroup_Count("sg_Cylon_5") - end - if ( SobGroup_Empty("sg_Cylon_6") == 0 ) then - p = SobGroup_Count("sg_Cylon_6") - end - g1 = k + l + m + n + o + p - print(g1.." Ships before self-destruction") - Rule_AddInterval("Rule_Self_Destruction3",2) - --Rule_Remove("Rule_Self") -end - - -function Rule_Self_Destruction3() - if Timer_GetRemaining("t1") < 1 - then - SobGroup_SetHealth("sg_FriendlyCapShips", 0) - SobGroup_DoDamageProximitySobGroup("sg_FriendlyCapShips", 1, 100000, 10000) - Rule_AddInterval("Rule_WaitFinalCount",10) - --Rule_Remove("Rule_Self_Destruction3") - end -end - -function Rule_WaitFinalCount() - a = SobGroup_Count("sg_Cylon_1") - b = SobGroup_Count("sg_Cylon_2") - c = SobGroup_Count("sg_Cylon_3") - d = SobGroup_Count("sg_Cylon_4") - e = SobGroup_Count("sg_Cylon_5") - f = SobGroup_Count("sg_Cylon_6") - g2 = a + b + c + d + e + f - g3 = g1 - g2 - print(g2.." Ships after self-destruction") - print(g3.." Difference") - --Rule_Remove("Rule_WaitFinalCount") -end - - -function Rule_Watchposeidon() - if SobGroup_HealthPercentage("sg_FriendlyCapShips") == 0 - then - Rule_AddInterval("Rule_Waitfailure",10) - --Rule_Remove("Rule_Watchposeidon") - end -end - -function Rule_Waitfailure() - Event_Start("ev_failed") - Rule_Add("Rule_Incomplete") - --Rule_Remove("Rule_Waitfailure") -end - -function Rule_Incomplete() - if Event_IsDone("ev_failed") == 1 - then - setMissionComplete(0) - --Rule_Remove("Rule_Incomplete") - end -end Deleted: trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/fleetconvoy/galactica.bak =================================================================== --- trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/fleetconvoy/galactica.bak 2011-05-11 00:40:08 UTC (rev 4548) +++ trunk/HW2_ROOT/Data/leveldata/campaign/tutorial/fleetconvoy/galactica.bak 2011-05-11 00:43:05 UTC (rev 4549) @@ -1,217 +0,0 @@ - dofilepath("data:/scripts/Evillejedi_StarsFunctions.lua") -- defaultStarField() - --- This level can be launched from the command line by adding the paramaters: -campaign hw2bsg -startingLevel h88_Giddion - -levelDesc = "What could have happened..." -maxPlayers = 2 - -player = {} - -player[0] = -{ - id = 0, - name = "", - resources = 30000, - raceID = 0, - startPos = 0, -} - -player[1] = -{ - id = 1, - name = "", - resources = 3000, - raceID = 1, - startPos = 0, -} - -function DetermChunk() - -- Adama - --addSquadron("hur_galactica_a", "hur_galactica_TOd", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_galactica_a", "hur_galactica", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - --addSquadron("hur_galactica_a", "hur_galactica_s", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - --addSquadron("hur_galactica_a", "hur_galactica_I", {600, 350, -11450}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a00", "hur_vipermkvii", {2500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a01", "hur_vipermkvii", {2900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a02", "hur_vipermkvii", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a03", "hur_vipermkvii", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a04", "hur_vipermkvii", {4100, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a05", "hur_vipermkvii", {2500, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a06", "hur_vipermkvii", {2900, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a07", "hur_vipermkvii", {3300, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkii_a08", "hur_vipermkvii", {3700, 0, 100}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a00", "hur_vipermkvii", {3200, 0, 50}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_a01", "hur_vipermkvii", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b1", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b2", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b3", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b4", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b5", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b6", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b7", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_vipermkvii_b8", "hur_scarletviper", {3200, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox1", "hur_coxbomber", {3300, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox2", "hur_coxbomber", {3400, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox3", "hur_coxbomber", {3500, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_cox4", "hur_coxbomber", {3600, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle1", "hur_battleraptor", {3700, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle2", "hur_battleraptor", {3800, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle3", "hur_battleraptor", {3900, 0, 0}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_battle4", "hur_battleraptor", {4000, 0, 0}, 0, {0, 0, 0}, 0, 0) - - -- addSquadron("hur_dead1", "hur_triad", {-600, 50, -11450}, -1, {0, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_valkyrie", {-1900, 40, -10600}, -1, {0, 90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_scorpian", {0, 0, -8000}, 0, {-90, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_pegasus", { 1600, 170, -8325}, -1, {0, -90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_giddion", { 1300, 50, -10125}, -1, {0, -90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_Columbia", {1640, 50, -12400}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_bezerk", {700, 50, -12350}, -1, {0, 0, 0}, 0, 0) - - -- addSquadron("hur_dead1", "hur_galactica", {2500, 50, -12400}, -1, {0, 0, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_atlantia", {-2100, 100, -7300}, -1, {0, 90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_aries", {-400, 50, -9800}, -1, {0, -90, 0}, 0, 0) - -- addSquadron("hur_dead1", "hur_valhalla", { -2100, 50, -9125}, -1, {0, 90, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_galactica_damage", { 3780, 50, -11150}, -1, {0, -90, 0}, 0, 0) - - --addSquadron("hur_dead1", "hur_containership", {-600, 50, -11750}, -1, {0, 0, 0}, 0, 0) - - - - - - - - - - - - addSquadron("hur_dead1", "hur_flattop", {-1900, 40, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_spacepark", {-500, 200, -7000}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_carrier", { -1600, -170, -8325}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_miningship", { 100, 450, -10125}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_colonialone", {1640, -150, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {700, 150, -12350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_botanical", {2500, 250, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_celestra", {-2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_kimbahuta", {-400, -450, -9800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner", { -1100, 50, -9125}, -1, {0, 0, 0}, 0, 0) - --t1 - addSquadron("hur_dead1", "hur_sagliner2", { 3080, -50, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pangalactic", {-1600, 50, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-1700, 40, -10600}, -1, {0,0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemonliner", {10, 0, -8000}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_coxxonliner", { 1600, 170, -10325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_astralqueen", { 1300, 250, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_monarch", {1640, -50, -12400}, 0, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_siloship", {1000, 50, -12350}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_striker", {2500, -50, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_traveller", {-2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", {-1400, 50, -9800}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_cloudnine", { -2100, 50, -12125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_refinery", { 3280, 350, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pegasus", { -3680, 50, -11150}, 0, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "huo_containership", {-800, -250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_heavyfueltanker", {-1400, 140, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_miningtanker", {100, -110, -10400}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "cyr_tanker", { 2600, 270, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 2700, 150, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {1700, 150, -12350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", {-1100, 00, -12300}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_sagliner", { 2100, 20, -9125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner2", { -3180, 450, -11150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_pangalactic", {-1900, 250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-2900, 40, -10600}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_gemonliner", {-1200, 180, -8400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1600, 70, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", { 1900, 250, -10125}, -1, {0, 0, 0}, 0, 0) - --okayabove - addSquadron("hur_dead1", "hur_striker", {-2200, 50, -12400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_traveller", {2100, 100, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_tubeship", {-800, 350, -9800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", { -1000, 150, -9125}, -1, {0, 0, 0}, 0, 0) - --addSquadron("hur_dead1", "hur_gemini", { 1780, 250, -11150}, -1, {0, 0, 0}, 0, 0) - --extra - addSquadron("hur_dead1", "hur_tubeship", {-800, -350, -7800}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", { 100, 150, -7125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemonliner", {-200, -180, -6400}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1200, -70, -8325}, -1, {0, 0, 0}, 0, 0) - - addSquadron("hur_dead1", "hur_tubeship", { 1900, -250, -12125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner", { 1330, -20, -6125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_sagliner2", { -3180, -450, -10150}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_gemini", {-1900, -40, -14600}, -1, {0, 0, 0}, 0, 0) - - --addSquadron("hur_dead1", "hur_coxxonliner", { 1500, -150, -8225}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_olympiccarrier", {1100, -150, -10350}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "huo_containership", {-1700, -250, -11450}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyo_heavyfueltanker", {-1400, -140, -10600}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "cyr_tanker", { 2600, -270, -8325}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_coxxonliner", { 1500, -150, -10125}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_containership", {-1190, 00, -7300}, -1, {0, 0, 0}, 0, 0) - addSquadron("hur_dead1", "hur_siloship", {1900, -450, -12350}, -1, {0, 0, 0}, 0, 0) - - - - - - --addSquadron("b_newcaprica", "b_newcaprica", {0, 800000, -700000}, 0, { 50, 0, 0}, 0, 0) - addSquadron("corellia", "moon", {1800000, 2000000, 6000000}, -1, {0, 0, 0}, 0, 0) - -- Cameras - addCamera("Cam_Init", {-542, 500, -3000}, {3960, 1963, -3000}) - - -- Bounds - setWorldBoundsInner({0, 0, 0}, {2000000, 200000, 2000000}) - - -- Groups - - createSOBGroup("sg_Fighters") - addToSOBGroup("hur_vipermkii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a02", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a03", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a04", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a05", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a06", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a07", "sg_Fighters") - addToSOBGroup("hur_vipermkii_a08", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a00", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_a01", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b1", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b2", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b3", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b4", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b5", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b6", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b7", "sg_Fighters") - addToSOBGroup("hur_vipermkvii_b8", "sg_Fighters") - addToSOBGroup("hur_cox1", "sg_Fighters") - addToSOBGroup("hur_cox2", "sg_Fighters") - addToSOBGroup("hur_cox3", "sg_Fighters") - addToSOBGroup("hur_cox4", "sg_Fighters") - addToSOBGroup("hur_battle1", "sg_Fighters") - addToSOBGroup("hur_battle2", "sg_Fighters") - addToSOBGroup("hur_battle3", "sg_Fighters") - addToSOBGroup("hur_battle4", "sg_Fighters") - addSquadron("corellia", "moon", {1800000, 2000000, 6000000}, -1, {0, 0, 0}, 0, 0) - createSOBGroup("sg_FriendlyCapShips") - addToSOBGroup("hur_galactica_a", "sg_FriendlyCapShips") - - defaultStarField() -- Evillejedi_StarsFunctions -end - -function NonDetermChunk() - setDefaultMusic("Data:sound/music/Battle/PreludeToWar") - fogSetActive(0) - setGlareIntensity(0) - setLevelShadowColour(0,0,0,1) - loadBackground("black") - setSensorsManagerCameraDistances(1000, 100000) -end \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-11 00:40:14
|
Revision: 4548 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4548&view=rev Author: scarbrow Date: 2011-05-11 00:40:08 +0000 (Wed, 11 May 2011) Log Message: ----------- - another bak file Removed Paths: ------------- trunk/HW2_ROOT/Data/scripts/startingfleets/cyr00_armada.bak Deleted: trunk/HW2_ROOT/Data/scripts/startingfleets/cyr00_armada.bak =================================================================== --- trunk/HW2_ROOT/Data/scripts/startingfleets/cyr00_armada.bak 2011-05-11 00:38:59 UTC (rev 4547) +++ trunk/HW2_ROOT/Data/scripts/startingfleets/cyr00_armada.bak 2011-05-11 00:40:08 UTC (rev 4548) @@ -1,77 +0,0 @@ --- LuaDC version 0.9.20 --- 1/29/2006 1:08:31 AM --- LuaDC by Age2uN --- on error send source file (compiled lua) and this outputfile to Ag...@gm... --- --- Untextured ships crash on OSX -PersistantData = -{ - StrikeGroups = {}, - Squadrons = - { - { - type = "cyr_heavybasestarm", - subsystems = {}, - shiphold = {}, - name = "", - size = 1, - number = 2, }, - { - type = "cyr_Basestar", - subsystems = {}, - shiphold = {}, - name = "", - size = 1, - number = 4, }, - -- { - -- type = "cyr_scoutraider", - -- subsystems = {}, - -- shiphold = {}, - -- name = "", - -- size = 1, - -- number = 2, }, - -- { - -- type = "cyr_raider", - -- subsystems = {}, - -- shiphold = {}, - -- name = "", - -- size = 5, - -- number = 60, }, - -- { - -- type = "cyr_missileraider", - -- subsystems = {}, - -- shiphold = {}, - -- name = "", - -- size = 2, - -- number = 10, }, - { - type = "cyr_nukeraider", - subsystems = {}, - shiphold = {}, - name = "", - size = 1, - number = 2,}, - -- { - -- type = "cyr_scar", - -- subsystems = {}, - -- shiphold = {}, - -- name = "", - -- size = 1, - -- number = 1,}, - { - type = "cyr_heavyraider", - subsystems = {}, - shiphold = {}, - name = "", - size = 2, - number = 6, }, - { - type = "cyr_resurrection", - subsystems = {}, - shiphold = {}, - name = "", - size = 1, - number = 1, }, - - }, - Research = {}, } \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-05-10 09:57:24
|
Revision: 4546 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4546&view=rev Author: scarbrow Date: 2011-05-10 09:57:16 +0000 (Tue, 10 May 2011) Log Message: ----------- - changed attack pattern to orbital style for frigates Modified Paths: -------------- trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship Modified: trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship =================================================================== --- trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship 2011-05-06 09:33:31 UTC (rev 4545) +++ trunk/HW2_ROOT/Data/ship/hur_galactica/hur_galactica.ship 2011-05-10 09:57:16 UTC (rev 4546) @@ -111,7 +111,7 @@ NewShipType.useEngagementRanges=1 NewShipType.retaliationRange=10000 NewShipType.retaliationDistanceFromGoal=0 -addAbility(NewShipType,"CanAttack",1,1,0,0,0.35,1,"Nuke,Munition, BigCapitalShip, SmallCapitalShip, Frigate","broadside", {Nuke="Justshoot"},{Munition="Justshoot"},{Fighter="Justshoot"},{BigCapitalShip="flyround_Galactica_vs_Basestar"},{SmallCapitalShip="flyround_Galactica_vs_Basestar"},{Corvette="Justshoot"},{Frigate="movetotargetandshoot"},{Utility="Justshoot"}) +addAbility(NewShipType,"CanAttack",1,1,0,0,0.35,1,"Nuke,Munition, BigCapitalShip, SmallCapitalShip, Frigate","broadside", {Nuke="Justshoot"},{Munition="Justshoot"},{Fighter="Justshoot"},{BigCapitalShip="flyround_Galactica_vs_Basestar"},{SmallCapitalShip="flyround_Galactica_vs_Basestar"},{Corvette="Justshoot"},{Frigate="flyround_Galactica_vs_Basestar"},{Utility="Justshoot"}) --================================================================= --UI VISIBILITY This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <em...@us...> - 2011-05-06 09:33:37
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Revision: 4545 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4545&view=rev Author: emeade Date: 2011-05-06 09:33:31 +0000 (Fri, 06 May 2011) Log Message: ----------- - v.0.5.9 Modified Paths: -------------- trunk/HW2_ROOT/Data/credits/modchecklist.lua trunk/HW2_ROOT/Data/hw2bsg-CREDITS.txt trunk/HW2_ROOT/Data/hw2bsg-RELEASE_CREDITS.txt trunk/HW2_ROOT/Data/hw2bsg-RELEASE_NOTES.txt Modified: trunk/HW2_ROOT/Data/credits/modchecklist.lua =================================================================== --- trunk/HW2_ROOT/Data/credits/modchecklist.lua 2011-02-24 08:41:59 UTC (rev 4544) +++ trunk/HW2_ROOT/Data/credits/modchecklist.lua 2011-05-06 09:33:31 UTC (rev 4545) @@ -10,6 +10,18 @@ creditsImage = [[Data:UI\creditspics\\Default.tga]], }, { + creditsName = [[Changelog v.0.5.9]], + creditsText = [[\n- Track Updates\n- Ship Updates\n- OSX launcher update]], + creditsToolTip = [[Major changes for v.0.5.9]], + creditsImage = [[Data:UI\creditspics\Default.tga]], + }, + { + creditsName = [[Release Credits v.0.5.9]], + creditsText = [[\nTrack Updates:\nSensretracor\n\nShip Updates:\nSensretracor\n\nOSX:\nScarbrow\n\nBuild and release:\nyafn\n]], + creditsToolTip = [[Contributors to v.0.5.9]], + creditsImage = [[Data:UI\creditspics\Default.tga]], + }, + { creditsName = [[Changelog v.0.5.8]], creditsText = [[\n- New Levels\n- Ship Updates]], creditsToolTip = [[Major changes for v.0.5.8]], Modified: trunk/HW2_ROOT/Data/hw2bsg-CREDITS.txt =================================================================== --- trunk/HW2_ROOT/Data/hw2bsg-CREDITS.txt 2011-02-24 08:41:59 UTC (rev 4544) +++ trunk/HW2_ROOT/Data/hw2bsg-CREDITS.txt 2011-05-06 09:33:31 UTC (rev 4545) @@ -1,6 +1,17 @@ +v.0.5.8 + +New levels: +Sensretracor + +Ship updates: +Sensretracor + +Build and release: +yafn + + v.0.5.7 - New levels: Sensretracor Modified: trunk/HW2_ROOT/Data/hw2bsg-RELEASE_CREDITS.txt =================================================================== --- trunk/HW2_ROOT/Data/hw2bsg-RELEASE_CREDITS.txt 2011-02-24 08:41:59 UTC (rev 4544) +++ trunk/HW2_ROOT/Data/hw2bsg-RELEASE_CREDITS.txt 2011-05-06 09:33:31 UTC (rev 4545) @@ -1,11 +1,14 @@ -v.0.5.8 +v.0.5.9 -New levels: +Ship updates: Sensretracor -Ship updates: +Additional Tracks: Sensretracor +OSX: +Scarbrow + Build and release: yafn Modified: trunk/HW2_ROOT/Data/hw2bsg-RELEASE_NOTES.txt =================================================================== --- trunk/HW2_ROOT/Data/hw2bsg-RELEASE_NOTES.txt 2011-02-24 08:41:59 UTC (rev 4544) +++ trunk/HW2_ROOT/Data/hw2bsg-RELEASE_NOTES.txt 2011-05-06 09:33:31 UTC (rev 4545) @@ -1,4 +1,10 @@ Release +Version 0.5.9 +- Ship updates +- Track additions +- OSX update + +Release Version 0.5.8 - New Levels - Ship Updates This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-02-24 08:42:08
|
Revision: 4544 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4544&view=rev Author: scarbrow Date: 2011-02-24 08:41:59 +0000 (Thu, 24 Feb 2011) Log Message: ----------- - changing command line to make it shader 2 friendly. Modified Paths: -------------- trunk/HW2_ROOT/osx/BSG Launcher.app/Contents/document.wflow Modified: trunk/HW2_ROOT/osx/BSG Launcher.app/Contents/document.wflow =================================================================== --- trunk/HW2_ROOT/osx/BSG Launcher.app/Contents/document.wflow 2011-01-30 02:34:29 UTC (rev 4543) +++ trunk/HW2_ROOT/osx/BSG Launcher.app/Contents/document.wflow 2011-02-24 08:41:59 UTC (rev 4544) @@ -47,7 +47,7 @@ <string># This command assumes Homeworld 2 is installed # in: /Applications/Homeworld\ 2 # if not command must be edited by player -/Applications/Homeworld\ 2/Homeworld\ 2.app/Contents/MacOS/Homeworld\ 2 -overrideBigFile</string> +/Applications/Homeworld\ 2/Homeworld\ 2.app/Contents/MacOS/Homeworld\ 2 -overrideBigFile -fragment_program 0</string> <key>CheckedForUserDefaultShell</key> <true/> <key>inputMethod</key> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sca...@us...> - 2011-01-30 02:34:37
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Revision: 4543 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4543&view=rev Author: scarbrow Date: 2011-01-30 02:34:29 +0000 (Sun, 30 Jan 2011) Log Message: ----------- - metioned use of fragment_program 0 if a shader 2 version has been downloaded for use. Modified Paths: -------------- trunk/HW2_ROOT/osx/README YES README!.txt Modified: trunk/HW2_ROOT/osx/README YES README!.txt =================================================================== --- trunk/HW2_ROOT/osx/README YES README!.txt 2011-01-26 02:25:57 UTC (rev 4542) +++ trunk/HW2_ROOT/osx/README YES README!.txt 2011-01-30 02:34:29 UTC (rev 4543) @@ -10,7 +10,9 @@ - Experiencing problems in loading a different game type from deathmatch? On the skirmish/multiplayer screen, click on the presets button and the game type will be playable once more. +Downloaded the .big file and its not loading on any maps? + +try adding "-fragment_program 0" to the command line when launching. - For more OS X details see: http://www.hw2bsg.org/wiki/index.php?title=Category:Mac_OSX \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:26:03
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Revision: 4542 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4542&view=rev Author: sensretracor Date: 2011-01-26 02:25:57 +0000 (Wed, 26 Jan 2011) Log Message: ----------- original opening Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.lua Added: trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.lua =================================================================== --- trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.lua (rev 0) +++ trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.lua 2011-01-26 02:25:57 UTC (rev 4542) @@ -0,0 +1,3 @@ +version = 4 +volume = 0.7 +randSampContainer = 0 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:25:59
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Revision: 4541 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4541&view=rev Author: sensretracor Date: 2011-01-26 02:25:53 +0000 (Wed, 26 Jan 2011) Log Message: ----------- original opening Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.fda Added: trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.fda =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/sound/music/animatic/camp-opener2.fda ___________________________________________________________________ Added: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:21:12
|
Revision: 4540 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4540&view=rev Author: sensretracor Date: 2011-01-26 02:21:06 +0000 (Wed, 26 Jan 2011) Log Message: ----------- new staging Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.aif Added: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.aif =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.aif ___________________________________________________________________ Added: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:15:20
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Revision: 4539 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4539&view=rev Author: sensretracor Date: 2011-01-26 02:15:14 +0000 (Wed, 26 Jan 2011) Log Message: ----------- new staging Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua Added: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua =================================================================== --- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua (rev 0) +++ trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua 2011-01-26 02:15:14 UTC (rev 4539) @@ -0,0 +1,3 @@ +version = 4 +volume = 0.7 +randSampContainer = 0 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:15:15
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Revision: 4538 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4538&view=rev Author: sensretracor Date: 2011-01-26 02:15:09 +0000 (Wed, 26 Jan 2011) Log Message: ----------- new staging Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.fda Added: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.fda =================================================================== (Binary files differ) Property changes on: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.fda ___________________________________________________________________ Added: svn:mime-type + application/octet-stream This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 02:13:11
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Revision: 4537 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4537&view=rev Author: sensretracor Date: 2011-01-26 02:13:04 +0000 (Wed, 26 Jan 2011) Log Message: ----------- new staging sound Removed Paths: ------------- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.fda trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua Deleted: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.fda =================================================================== (Binary files differ) Deleted: trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua =================================================================== --- trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua 2011-01-26 01:22:33 UTC (rev 4536) +++ trunk/HW2_ROOT/Data/sound/music/staging/staging_01.lua 2011-01-26 02:13:04 UTC (rev 4537) @@ -1,3 +0,0 @@ -version = 4 -volume = 0.7 -randSampContainer = 0 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sen...@us...> - 2011-01-26 01:22:39
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Revision: 4536 http://hw2bsg.svn.sourceforge.net/hw2bsg/?rev=4536&view=rev Author: sensretracor Date: 2011-01-26 01:22:33 +0000 (Wed, 26 Jan 2011) Log Message: ----------- Old Show tracts Added Paths: ----------- trunk/HW2_ROOT/Data/sound/music/battle/Und_zann_consortium_theme.lua Added: trunk/HW2_ROOT/Data/sound/music/battle/Und_zann_consortium_theme.lua =================================================================== --- trunk/HW2_ROOT/Data/sound/music/battle/Und_zann_consortium_theme.lua (rev 0) +++ trunk/HW2_ROOT/Data/sound/music/battle/Und_zann_consortium_theme.lua 2011-01-26 01:22:33 UTC (rev 4536) @@ -0,0 +1,3 @@ +version = 4 +volume = 0.7 +randSampContainer = 0 This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |