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BBoN > LoSR

General
2008-04-04
2013-04-05
  • Nobody/Anonymous

    My question is simple:
    Is BBoN (+79 to FoL) always better than LoSR (+60 to FoL when BoL active)?
    Am i getting something wrong or is switching librams for FoL just not necessary?

    I also modified Mp5 Mode for HL:

    -- Holy Light logic
       if (spell == "Holy Light") then
          if (HolyLibrams_Options.Mp5Mode) then
             if (self:HasMendingBuff()) then
                if (self:HasBoL(targ)) then
                   self:Debug("Equipping", LoSR)
                   EquipItemByName(LoSR)
                else
                   self:Debug("Equipping", LotL)
                   EquipItemByName(LotL)
                end
             else
                self:Debug("Equipping", LoM)
                EquipItemByName(LoM)
             end
          else
             --
          end
       end

    This checks for mending buff and if active it checks for SoL und uses LoSR if - and LotL if not active. If mending buff is not found it always equipps LoM.

    LoAT is missing because I simply don't have it...if i had this would be my Hps mode ;p

     
    • Joseph Knight

      Joseph Knight - 2008-04-15

      Libram switching for Flash of Light is not necessary now.

      Modified code:

      [code]
         -- Flash of Light logic
         if (spell == "Flash of Light") then
            self:Debug("Equipping", BBoN)
               EquipItemByName(BBoN)
            end
         end
      [/code]

       
    • Nobody/Anonymous

      LoSR>BBoN

      LoSR is flat 60 + Heal when BoL is on
      BBoN is affected by spell coefficents notice the "up to 79" in the description so the actual benefit to healing is around 34 rather than 79

       

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