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Countitem will return the number of items of <itemid> the invoking player
holds in his inventory.
Like in [Getitem], you can also write the name of the item ("Name"-column in
ItemDB).
mes "You have "+countitem(501)+"Apples!";
close;
Will print out the number of Apples the char holds...
if(countitem("Apple")>=5){
mes "This will only print if you have 5 or more Apples!";
close;
}