Yes, and similar things happen when fleeing occurs, it is a fix
that can be implemented, we are waiting on a major branch
merge for code, after that it can be done.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=910688
Yes, and similar things happen when fleeing occurs, it is a fix
that can be implemented, we are waiting on a major branch
merge for code, after that it can be done.