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From: <esc...@co...> - 2004-01-31 07:26:23
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no more e-mails u guys have fucking cooties and my cpu or wallet can't afford the creams or sprays not to mention the pills man k thx i talk to u on the forums.at soureforge man. > Can't run it right now, I'm getting ready for work. > But, cool. You are definitely wrong about the scottish > information out there. Erick and I found tons of it > last night. I even wrote a random Scottish name > generator to use for defaults for heroes. > > I can work on a font first if you want me too. > Definitely need to go that route. Anything I should > now technical-wise? Does it have to be a certain size > or anything? Or pretty big the better right? > > Anyway, if we want to make this game pretty much > skinable we need to work on modularizing the code > better already. i.e. in the code right now, the title > game string should probably be declared in headers.h, > or even in some external .ini file. > > BTW, I'm sending this e-mail to the list, to make sure > that works. > > Peace out, > > Jeremy > > (Still can't send mail thru my server, yet) > > Here's a .sexe file for you. > Obviously, you need to remove the 's'. > I cleaned up the action a little bit. > F1 toggles full/window. > F2 toggles main/options menu. > Resize works better. > > You can now save your "game" when you quit too! > > When can you write code? What do you want to work on? > > I need a new font technique. I think I'm gonna change > it to > use textures fonts. Wanna do that? We need to create > a font > .bmp and index into it to grab the letter want. I got > one from > quake we can use for now, but I want a celtic or > medevil looking > one. > > How's the worm? > > Later, > > Chris > > > > > __________________________________________________ > Do you Yahoo!? > HotJobs - Search new jobs daily now > http://hotjobs.yahoo.com/ > > > ------------------------------------------------------- > The SF.Net email is sponsored by EclipseCon 2004 > Premiere Conference on Open Tools Development and Integration > See the breadth of Eclipse activity. February 3-5 in Anaheim, CA. > http://www.eclipsecon.org/osdn > _______________________________________________ > Gwainy-devs mailing list > Gwa...@li... > https://lists.sourceforge.net/lists/listinfo/gwainy-devs |
From: Jeremy N. <jjn...@ya...> - 2004-01-30 19:04:50
|
Can't run it right now, I'm getting ready for work. But, cool. You are definitely wrong about the scottish information out there. Erick and I found tons of it last night. I even wrote a random Scottish name generator to use for defaults for heroes. I can work on a font first if you want me too. Definitely need to go that route. Anything I should now technical-wise? Does it have to be a certain size or anything? Or pretty big the better right? Anyway, if we want to make this game pretty much skinable we need to work on modularizing the code better already. i.e. in the code right now, the title game string should probably be declared in headers.h, or even in some external .ini file. BTW, I'm sending this e-mail to the list, to make sure that works. Peace out, Jeremy (Still can't send mail thru my server, yet) Here's a .sexe file for you. Obviously, you need to remove the 's'. I cleaned up the action a little bit. F1 toggles full/window. F2 toggles main/options menu. Resize works better. You can now save your "game" when you quit too! When can you write code? What do you want to work on? I need a new font technique. I think I'm gonna change it to use textures fonts. Wanna do that? We need to create a font .bmp and index into it to grab the letter want. I got one from quake we can use for now, but I want a celtic or medevil looking one. How's the worm? Later, Chris __________________________________________________ Do you Yahoo!? HotJobs - Search new jobs daily now http://hotjobs.yahoo.com/ |