Re: [gts-general] surface generation and boolean operations
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From: berry <lua...@gm...> - 2008-08-02 04:30:12
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Hi, Verma I am very expecting your software. Previously I have used gts for boolean operation on very complex geometries , for example, engine block, but it fails at most cases. Cheers, On Fri, Aug 1, 2008 at 11:31 PM, Chaman Singh Verma <cs...@gm...>wrote: > Hello, > > Perhaps all your geometric objects are explicit and definable > by either f(x,y,z) or some NURBS representations. I think there > are many software which are capable to triangulating these surfaces. > Perhaps the simplest could be using VTK. The procedure to > generate very high quality mesh on such object is very fast, so > even if you 10^6 such objects, this might take few minutes. > > If you have objects with sharp corners, you may want to use > dual Contouring method for high quality meshing. > > Now answer to the second question. GTS is very efficient and > I had used this for extremely complicated surfaces. I am in the > process of putting my software JAAL in public domain, but it might > take some time. It includes all the functionalities of GTS and > designed with STL and modern software design patterns. > > Chaman Singh Verma > Poona, India > > > > On Fri, Aug 1, 2008 at 8:34 PM, Nagella, S (Srikanth) <S.N...@rl...>wrote: > >> Hi Verma >> >> My exact problem is I have several cones, spheres, cylinders, with varying >> dimensions and some times a generic quadratic surface. There is a Boolean >> expression to evaluate the final object using these primitives. The result >> geometry need not be very accurate. >> >> How can I triangulate the all the surfaces? What is the software that >> improves the quality of the result mesh? Will I be able to use in my open >> source project? >> >> Thanks >> >> Sri >> >> >> ------------------------------ >> >> *From:* gts...@li... [mailto: >> gts...@li...] *On Behalf Of *Chaman Singh >> Verma >> *Sent:* 01 August 2008 15:58 >> *To:* general discussion about GTS >> *Subject:* Re: [gts-general] surface generation and boolean operations >> >> >> >> Hello, >> >> It is much easier that to triangulate first all the surfaces and >> then use GTS. This is what I do, but it depends what you want >> to do after the operations. The quality of the mesh near the intersection >> would be quite bad in most cases, and I have developed software which can >> improve them. >> >> Chaman Singh Verma >> >> On Fri, Aug 1, 2008 at 7:42 PM, Nagella, S (Srikanth) <S.N...@rl...> >> wrote: >> >> Dear All >> >> I am trying to generate geometry for instrument. The instrument is defined >> as set of geometry primitives (Cone, sphere, or quadratic surface) and >> Boolean operations on them. >> >> Can GTS do the above operation? I know GTS can do Boolean operation but I >> couldn't find any documentation on whether it can generate triangles mesh >> for Cone, Sphere or any quadratic surface. >> >> Any help will be much appreciated >> >> Thanks a lot >> >> Sri >> >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the >> world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Gts-general mailing list >> Gts...@li... >> https://lists.sourceforge.net/lists/listinfo/gts-general >> >> >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the >> world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Gts-general mailing list >> Gts...@li... >> https://lists.sourceforge.net/lists/listinfo/gts-general >> >> > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Gts-general mailing list > Gts...@li... > https://lists.sourceforge.net/lists/listinfo/gts-general > > -- Pang Shengyong Solidification Simulation Lab, State Key Lab of Mould & Die Technology, Huazhong Univ. of Sci. & Tech. China |