From: John L. <jw...@gm...> - 2010-03-29 09:54:46
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On Sun, Mar 28, 2010 at 3:37 AM, Brandon S. Allbery KF8NH <al...@ec...> wrote: > On Mar 27, 2010, at 21:58 , Jeff Heard wrote: >> >> I realize I'm mentioning this on a competing mailing list, but is there >> any reason, other than lack of documentation, not to use the WxHaskell >> packages for things requiring OpenGL support? My impression was that it ran >> native-style GUIs on OSX, Linux, and Windows. I've not tried the GL support >> on Wx, though. > > > Because it's ugly as sin? Since the look of wxHaskell is OS-native, I assume (perhaps wrongly) that you mean the programming interface. In which case, I'd like to know in what way you find it ugly. I've used wxPython, but never wxHaskell, and I would be interested to find out what you see as its shortcomings. Please elaborate! John |