[Gtk-osx-users] Creating a gtk+osx gtkglext framework for use with OpenGL?
Status: Beta
Brought to you by:
jralls
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From: Jack S. <da...@gm...> - 2009-06-20 18:06:09
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Hello :) I'm new to this list, I just compiled an old Gtk+/Linux app of mine using gtk+osx and Xcode, but I had to, cheat using gtkglext and others from macports and I get a crash in glXQueryExtension from gdk_gl_init from gtkglext. Do I need to make a OS X framework for gtkglext using gtk+osx or is there another way? The point is NOT to use X right? How do I get OpenGL when using gtk+osx? Sincerely Jacob |