From: Sanjay, A. V <add...@in...> - 2003-12-26 05:05:38
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Hey Ronald, Thanks for the mail. Please see my comments. Thanks Sanjay -----Original Message----- From: Ronald Bultje [mailto:rb...@ro...] Sent: Thursday, December 25, 2003 3:59 PM To: Sanjay, Addicam V Cc: gst...@li... Subject: Re: [gst-devel] Network wide gstreamer and qos. Hi Sanjay, On Thu, 2003-12-25 at 20:38, Sanjay, Addicam V wrote: > 1. Let us assume that there are two machines Computer A and > Computer B. > 2. Computer A produces data in only mpeg1 format. Computer B > takes data only in Mpeg2 format. > 3. Let us assume that there is one more computer C in the > network which has a mpeg1 to mpeg2 plugin. > 4. Is it a viable idea to have a gstreamer pipeline across > the network, consisting of plugins in computer A, computer > C and computer B. Sure. We already have TCP/IP plugins, they just don't do capsnego across network yet. This should be easy to implement, though. The things, which comes across in my mind is discovery of the various = plugins in the network, Classifying them and finding out whether they = are available or not at any particular instance. I am not sure, how = difficult or easy this is. > 5. Similiarly, let us assume that there are two computers > Computer C and computer D in the network, both offering > mpeg1 to mpeg2 plugins. Then a decision has to be made as to > which plugin is to be used wrt to quality of service. Can > gstreamer play a role here. Sure, but you're being very general. My guinea pig could make that choice too, if you understand what I mean. What are you aiming at exactly? My point is on what basis are you going to make a decision to get the = best quality of service... number of hops, efficieny of plugin ( how = will you make a decision on efficieny ?) etc Note that we don't actually do QoS yet, although it's planned to be worked on some day. I've got some ideas on it, I just don't have time right now. Or rather, QoS is not a priority for me right now. Ronald --=20 Ronald Bultje <rb...@ro...> Linux Video/Multimedia developer |