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#15 getSurfaceArea function for Objects

closed
nobody
None
5
2020-08-10
2012-04-20
micha
No

it would be nice to have a "getSurfaceArea()" function for primitive Objects ...
and maybe an second version as texture depending surface area, where transparent regions are ignored / not counted. this could be useful for leaves where a texture is mapped on a rectangular object to get the area covered by the leaf only and not of the whole rectangular.

Discussion

  • micha

    micha - 2020-08-10

    area and volume can be obtained from primitives with groimp version 1.5. but transparent parts are still included (wont implement this now).

     

    Last edit: micha 2020-08-10
  • micha

    micha - 2020-08-10
    • status: open --> closed
    • Group: --> Next Release (example)
     

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