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Commit [r43]  Maximize  Restore  History

Added initial version of the windows 3DGC player provided from STMicroelectronics.

ivicaars 2013-07-12

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added /trunk/AST_3DGC_Player/Player/Texture.h
added /trunk/AST_3DGC_Player/Player/Timing.cpp
added /trunk/AST_3DGC_Player/Player/Timing.h
added /trunk/AST_3DGC_Player/Player/Vector.cpp
added /trunk/AST_3DGC_Player/Player/Vector.h
added /trunk/AST_3DGC_Player/Player/Window.cpp
added /trunk/AST_3DGC_Player/Player/Window.h
added /trunk/AST_3DGC_Player/Player/main.cpp
added /trunk/AST_3DGC_Player/shaders
added /trunk/AST_3DGC_Player/shaders/axis.fsh
added /trunk/AST_3DGC_Player/shaders/axis.vsh
added /trunk/AST_3DGC_Player/shaders/console.fsh
added /trunk/AST_3DGC_Player/shaders/console.vsh
added /trunk/AST_3DGC_Player/shaders/defaultWithShadow.fsh
added /trunk/AST_3DGC_Player/shaders/defaultWithShadow.vsh
added /trunk/AST_3DGC_Player/shaders/depth.fsh
added /trunk/AST_3DGC_Player/shaders/depth.vsh
added /trunk/AST_3DGC_Player/shaders/floor.fsh
added /trunk/AST_3DGC_Player/shaders/floor.vsh
added /trunk/AST_3DGC_Player/shaders/light.fsh
added /trunk/AST_3DGC_Player/shaders/light.vsh
added /trunk/AST_3DGC_Player/shaders/logo.fsh
added /trunk/AST_3DGC_Player/shaders/logo.vsh
added /trunk/AST_3DGC_Player/shaders/multi_texture.fsh
added /trunk/AST_3DGC_Player/shaders/multi_texture.vsh
/trunk/AST_3DGC_Player/Player/Texture.h Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Timing.cpp Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Timing.h Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Vector.cpp Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Vector.h Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Window.cpp Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/Window.h Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/Player/main.cpp Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/axis.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/axis.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/console.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/console.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/defaultWithShadow.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/defaultWithShadow.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/depth.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/depth.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/floor.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/floor.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/light.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/light.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/logo.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/logo.vsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/multi_texture.fsh Diff Switch to side-by-side view
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/trunk/AST_3DGC_Player/shaders/multi_texture.vsh Diff Switch to side-by-side view
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<< < 1 2 3 4 > >> (Page 3 of 4)