Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2), Mozilla Public License 1.1 (MPL 1.1)Follow Graphics32
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User Reviews
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I still use this version of graphics32 for compact and easy handling! Graphics32 1.9.1 packages can be compiled with 'Delphi 10.4. Sydney' as well as with 'Delphi-6.0' without problems.
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On Delphi Berlin 10.1 Update 2 and Graphics32 trunk rev 2212 GR32_VectorMaps throws Internal Error F2084: C6949 in the line for procedure ConvertVerticesF in which it also comments: //Not a mistake! Converting physical mem. directly to avoid temporary floating point buffer //Do no change to PFloat.. the type is relative to the msh format. PSingle(@FVectors[I].X)^ := FVectors[I].X * FixedToFloat; PSingle(@FVectors[I].Y)^ := FVectors[I].Y * FixedToFloat; Any workaround for this issue?
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Compile error in delphi XE8 starter T_T, error always end up after {$IFNDEF COMPILERFPC} in GR32_Compiler.inc... Using r2202 tho r2198 added XE8 Support, so not include starter? ;_; edit:: yeah, change back to r2148 but no XE8, still TImgView is very slow if bitmap scaled especially using scale down smaller than 1 and the slowdown getting worse if the image is bigger. (bigger I mean like 1600x920)
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Compilation des composants OK = +5 points. Réussite à la première tentative Installation du paquet KO. Echec après n tentatives; évaluation arrêtée. Note définitive: 05/20 Installation du paquet à revoir entièrement Composants rejetés.
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I always recommended! thanks