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From: <an...@us...> - 2012-03-28 15:33:10
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Revision: 1521
http://graphics32.svn.sourceforge.net/graphics32/?rev=1521&view=rev
Author: angusj
Date: 2012-03-28 15:32:59 +0000 (Wed, 28 Mar 2012)
Log Message:
-----------
Revert recent changes made by angusj
Modified Paths:
--------------
trunk/Source/GR32.inc
Modified: trunk/Source/GR32.inc
===================================================================
--- trunk/Source/GR32.inc 2012-03-28 06:04:04 UTC (rev 1520)
+++ trunk/Source/GR32.inc 2012-03-28 15:32:59 UTC (rev 1521)
@@ -178,11 +178,11 @@
For faster pixel/color processing, SSE2 can be used which results in a huge
performance boost over PUREPASCAL code or native assembler code.
- In older Delphi versions SSE2 can cause issues and thus it is omited by
- default here.
+ In older Delphi versions SSE2 can cause issues with the debugger and thus
+ it is omited by default here.
*)
{-$DEFINE OMIT_SSE2}
- {$IFNDEF COMPILER2005_UP}
+ {$IFNDEF COMPILER7_UP}
{$DEFINE OMIT_SSE2}
{$ENDIF}
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