Added cache.cmake and bin for MSVC2015.
Addede CSSVSOE method into apps/Shadow
Added AMD_stencil_operation_extended
Added/modified scrips for new geGL/OpenGLLoader
FIXED OpenGLFunctionTable compilation in releas...
argumentViewerTest
Animations
geSG ste
QTgeSG example + new addons
Animation
cmake fix
Merge branch 'master' into geVu
...
Merge branch 'master' into geVu
Animations
Fixed geRG MSVC2017rc build (and MSVC2013 as we...
Merge branch 'master' into geVu
vulkan console swapchain
QtgeSG
added animation manager to viewer
prototype geVuViewer
Animations
apps/Shadows - comments in RSSV
Merge branch 'vertexShaderShadowVolumes' of ssh...
apps/Shadows - added interleaving for triangle ...
apps/Shadows - Unified stencil shadow algorithms
apps/Shadow unified VSSV and ShadowVolumes
apps/Shadows - after unifying CSSV and ShadowVo...
Refactored geGL::Program - added return type fo...
app/Shadows - refactored VSSV
apps/Shadows - separated CubeShadowMapping shad...
apps/Shadow - refactored
apps/Shadows - added triangle planes into CSSV
apps/Shadows - added traversal into RSSV
In apps/Shadows: Reimplemented argument parsing...
app/Shadows - added configuration structures
apps/Shadows - more equations
Refactored RSSV.cpp
apps/Shadows - before refactoring VSSVShader
apps/Shadows - added visibility functions into ...
apps/Shadows - before unifying Shadow Volume Sh...
Fixed VSSV caps now it renders correctly
apps/Shadows - refactored VSSVShaders
apps/Shadows - refactoring of shaders, adding t...
Refactored
app/Shadows: added creationg of caps data for VSSV
app/Shadows - refactored arguments
apps/Shadows - accelerated silhouette extractio...
Refactoring CSSV
Accepted.
Renamed examples/Simple_QTgeGL to examples/Simp...
Merge branch 'master' of ssh://git.code.sf.net/...
Merge branch 'vertexShaderShadowVolumes' of ssh...
Super změna, schvaluji merge.
Čau lidi. Toto je zkouška merge requests na sourceforge. Komu přišel tento merge...
Change minimum CMake version to 3.1.0.
apps/Shadows - comments in RSSV
apps/Shadows - added visibility functions into ...
Example
apps/Shadows - added traversal into RSSV
apps/Shadows - refactored VSSVShaders
apps/Shadows - accelerated silhouette extractio...
apps/Shadows - before refactoring VSSVShader
Animation test/example
Animations & AssimpModelLoader
Animation
apps/Shadows - added triangle planes into CSSV
apps/Shadows - added interleaving for triangle ...
Animations
Animations
apps/Shadows - refactoring of shaders, adding t...
Refactored geGL::Program - added return type fo...
Refactored RSSV.cpp
apps/Shadows - separated CubeShadowMapping shad...
Refactoring CSSV
Refactored
apps/Shadows - before unifying Shadow Volume Sh...
apps/Shadow unified VSSV and ShadowVolumes
apps/Shadows - Unified stencil shadow algorithms
apps/Shadows - after unifying CSSV and ShadowVo...
apps/Shadow - refactored
app/Shadows - refactored VSSV
app/Shadows - refactored arguments
app/Shadows - added configuration structures
In apps/Shadows: Reimplemented argument parsing...
Animations
AssimpModelLoader
Fixed VSSV caps now it renders correctly
app/Shadows: added creationg of caps data for VSSV
Added ArgumentViewer into Shadows application
Minor fixes in animations and qt examples
Added drawing of VSSV sides
VSSV is now compilable
FIXED VSSV sides multiplicity
Added command line arguments for VSSV: --vssv-u...
Merge branch 'vertexShaderShadowVolumes' of ssh...
Merge branch 'argumentViewer'
FIXED: not being able to configure: examples/CM...
Refactored ArgumentViewer.cpp
ArgumentViewer - added line splitting