Re: [Goocanvas-devel] First beta of GCompris based on goocanvas has been released
Status: Beta
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dachaplin
From: Damon C. <da...@ka...> - 2008-04-28 10:37:42
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On Wed, 2008-04-23 at 23:19 +0200, Bruno Coudoin wrote: > I forget to mention here that we have released a first preview of > GCompris (8.5PRE1) based on the goocanvas library, you can download it > from there : > http://sourceforge.net/project/showfiles.php?group_id=6865 That is quite impressive - there are lots of different activities. I did have a few problems with it, if you're interested: o The white text on a light-grey background is quite difficult to read. I'd suggest either a dark-colored text or a darker background. o I often didn't know what to do in an activity. I just discovered the help page, so maybe the help page should be shown before each activity starts, to tell you what to do. o I didn't like the bar at the bottom of the page - it is confusing when it is partly hidden, and it pops up slowly and not very smoothly. It also gets in the way of some activities. I wonder if there is some way to keep all those buttons on the screen all the time. - Or maybe they aren't really needed - use F1 for help, Esc to quit the game etc. instead. Just a few thoughts. If you need any help with the canvas code let me know. > I would like to take this opportunity to thanks the goocanvas > developers. It has allowed us to go further by basing GCompris > on a more modern graphical stack. You're welcome, Damon |