SylouSoft
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2010-02-28
- labels: --> usability
When an event triggers the Activity onCreate process, if the undo stack is very big, it
takes a long time to save and restore it (lots of serialization and file I/O).
In order to improve on this, a limited depth undo stack could be used (for instance 5
moves), or find another save/restore mechanism (no serialization ?).