I was able to install and cmake GDL on MacOSX10.9 Mavericks with the following hacks:
mkdir build
cd build
cmake .. -DWXWIDGETS=OFF -DNETCDF=OFF -DHDF=OFF -DHDF5=OFF -DFFTW=OFF -DEIGEN3=OFF -DPSLIB=OFF
change all ->wid to ->width in
plotting_contour.cpp
plotting_xyouts.cpp
plotting.cpp
prepend all " tolower(), toupper(), isalpha(), isspace() with ::
comment out include of 'plplot_config.h' in /usr/local/include/plplot/plConfig.h
make
make install
and it mostly works - the non-graphical stuff appears to be ok - but the postscript output is not rendered properly, perhaps because I don't have pslib (which is not maintained any more AFAIK). Is there a plan to make gdl fully compatible with the latest Mac OSX?
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Thank you ! for sure such detailed informations are very valuable for us.
Does that means you compiled with Clang (gcc is an alias to Clang on the recent but not 10.9 OSX I have access on) ?
A big activity on Graphics was done by Gilles since last months, it would be great you give a chance to the CVS version !
If you are looking for computational perf' and optimal multicore usage, I strongly advice you to compile with Eigen3. It is so easy to add Eigen3: just ".h" files !
Alain
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I was able to install and cmake GDL on MacOSX10.9 Mavericks with the following hacks:
mkdir build
cd build
cmake .. -DWXWIDGETS=OFF -DNETCDF=OFF -DHDF=OFF -DHDF5=OFF -DFFTW=OFF -DEIGEN3=OFF -DPSLIB=OFF
change all ->wid to ->width in
plotting_contour.cpp
plotting_xyouts.cpp
plotting.cpp
prepend all " tolower(), toupper(), isalpha(), isspace() with ::
comment out include of 'plplot_config.h' in /usr/local/include/plplot/plConfig.h
make
make install
and it mostly works - the non-graphical stuff appears to be ok - but the postscript output is not rendered properly, perhaps because I don't have pslib (which is not maintained any more AFAIK). Is there a plan to make gdl fully compatible with the latest Mac OSX?
Thank you ! for sure such detailed informations are very valuable for us.
Does that means you compiled with Clang (gcc is an alias to Clang on the recent but not 10.9 OSX I have access on) ?
A big activity on Graphics was done by Gilles since last months, it would be great you give a chance to the CVS version !
If you are looking for computational perf' and optimal multicore usage, I strongly advice you to compile with Eigen3. It is so easy to add Eigen3: just ".h" files !
Alain