Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.

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License

Academic Free License (AFL)

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Additional Project Details

Operating Systems

Windows

Languages

Polish

Intended Audience

Developers, Other Audience

User Interface

OpenGL, Win32 (MS Windows)

Programming Language

Python, Perl, C++, C

Related Categories

Python Turn Based Strategy Game, Python Real Time Tactical Game, Python Game Engines, Perl Turn Based Strategy Game, Perl Real Time Tactical Game, Perl Game Engines, C++ Turn Based Strategy Game, C++ Real Time Tactical Game, C++ Game Engines, C Turn Based Strategy Game, C Real Time Tactical Game, C Game Engines

Registered

2013-08-14