Ari Pollak - 2004-12-22

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Actually, this is a much better fix:

--- gltron-0.70final.orig/src/include/video/fonttex.h
+++ gltron-0.70final/src/include/video/fonttex.h
@@ -10,7 +10,7 @@
int lower; / lowest ascii character (normally: 32) /
int upper; / highest ascii character (normally: 126) /

  • int *texID;
  • unsigned int *texID;

char fontname;
char
bitmapname;
--- gltron-0.70final.orig/src/video/trail.c
+++ gltron-0.70final/src/video/trail.c
@@ -19,7 +19,7 @@
n[1] = s->vStart.v[1] - s->vDirection.v[0];
tmp[0] = eye[0] - s->vStart.v[0];
tmp[1] = eye[1] - s->vStart.v[1];
- if(n[0] == n[1] == 0) return length(tmp);
+ if(n[0] == 0 && n[1] == 0) return length(tmp);
return abs(scalarprod2(n, tmp) / length(n));
}