Hi to all after some year i be back in the community of GLScene. So now i want to recode with this awesome library under CodeTyphon/Lazarus. But i've a little problem.I need the Newton64.dll someone say where i can download it ?
Thanks in advance
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Delauney,
Recently I've tried to recompile the last Newton sources from https://github.com/MADEAPPS/newton-dynamics/ to get DLLs using MS Visual Studio 2013 and failed to include it in GLScene yet.
Next attempt could be with MS Visual Studio 2015 now. Hope you will succeed in doing this upgrate.
PW
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Jerome,
The last precompiled newton binary was v.2.32 four years ago and now on https://github.com/MADEAPPS/newton-dynamics/ they have v.3.13. It seems that we could wait too long. I've precompiled current NG version using vs2013 with output for releaseDLL. It's a bizarre that inside vs2013 project some project builds failed for vs2013 but well compiled without errors for vs2012 coreLibrary projects. So you can find newton.dll for win32 with newton64.dll and joints.dll in attachments. To use dll's in GLScene the newton.pas must be edited and updated in accordance with new newton.h file.
PW
Hi to all after some year i be back in the community of GLScene. So now i want to recode with this awesome library under CodeTyphon/Lazarus. But i've a little problem.I need the Newton64.dll someone say where i can download it ?
Thanks in advance
You might try
http://sourceforge.net/p/pixellight/pixellight2/ci/b8692d6cc42179aba65a433c27f555cec7ff0eec/tree/Bin/PLRuntime/Plugins/PLPhysics/
Thanks i've founded this but now it's dJointLibrary64.dll i must find. I hope the newton team make a binary release soon
Thanks
Eric,
It seems that they run over from sourceforge to github, as informed on the site
http://newtondynamics.com/forum/newton.php
PW
Hi Delauney,
Recently I've tried to recompile the last Newton sources from https://github.com/MADEAPPS/newton-dynamics/ to get DLLs using MS Visual Studio 2013 and failed to include it in GLScene yet.
Next attempt could be with MS Visual Studio 2015 now. Hope you will succeed in doing this upgrate.
PW
Thanks Pavel i'll wait for the binary release from newton team or perhaps if i ve the time i'll see if i can compil newton with cygwin.
Hi Jerome,
The last precompiled newton binary was v.2.32 four years ago and now on https://github.com/MADEAPPS/newton-dynamics/ they have v.3.13. It seems that we could wait too long. I've precompiled current NG version using vs2013 with output for releaseDLL. It's a bizarre that inside vs2013 project some project builds failed for vs2013 but well compiled without errors for vs2012 coreLibrary projects. So you can find newton.dll for win32 with newton64.dll and joints.dll in attachments. To use dll's in GLScene the newton.pas must be edited and updated in accordance with new newton.h file.
PW
Last edit: Pavel Vassiliev 2015-10-27
Great, thanks Pavel