Tried to follow the installation instructions but error 'Delphi.Personaltiy not available' pops...
I have Builder C++ XE7 and no, I do not have Delphi... any workaround to compile with Builder C++?
Thank you very much in advance
Jesús
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Hi,
If you don't have RAD Studio personality but only for C++Builder then create all packages by yourself manually and add necessary units as in Delphi GLScene's *dpk. Then install it.
PW
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I am using C++Builder 10.3. I have created C++Builder versions of the projects as mentioned above, but I cannot get them to build successfully. I was able to create and build the main project, GLScene_RT. But when I try to include GLScene_RT.bpi as a required dependency in other projects, I still get compiler errors due to missing units! I have tried everything I can think of, even had another developer look at it with me, but we cannot figure out why the units are not available.
Does anyone have a set of known-good GLScene projects for C++Builder 10.x?
If not, could someone provide pre-compiled versions of the GLScene packages from Delphi 10.x? You would just need to create the BPI, BPL, and HPP files (the Delphi compiler will generate the HPP files if you enable the "Generate all C++Builder files" option).
Any other ideas?
Dennis
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Read #bpl.txt - Directory for BPL packages or put them in
C:\Users\Public\Documents\Embarcadero\Studio\22.0\Bpl. For your case XE10.3 should be your version number. Try to setup path and install packages.
Pavel Vassiliev
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello,
Tried to follow the installation instructions but error 'Delphi.Personaltiy not available' pops...
I have Builder C++ XE7 and no, I do not have Delphi... any workaround to compile with Builder C++?
Thank you very much in advance
Jesús
Hi,
If you don't have RAD Studio personality but only for C++Builder then create all packages by yourself manually and add necessary units as in Delphi GLScene's *dpk. Then install it.
PW
I am using C++Builder 10.3. I have created C++Builder versions of the projects as mentioned above, but I cannot get them to build successfully. I was able to create and build the main project, GLScene_RT. But when I try to include GLScene_RT.bpi as a required dependency in other projects, I still get compiler errors due to missing units! I have tried everything I can think of, even had another developer look at it with me, but we cannot figure out why the units are not available.
Does anyone have a set of known-good GLScene projects for C++Builder 10.x?
If not, could someone provide pre-compiled versions of the GLScene packages from Delphi 10.x? You would just need to create the BPI, BPL, and HPP files (the Delphi compiler will generate the HPP files if you enable the "Generate all C++Builder files" option).
Any other ideas?
Dennis
I think my question can be ignored now. I have managed to successfully create a couple of C++Builder projects that correctly build and link together.
Hi Dennis, could you help me out and explain how to do it without RAD Studio?
Sorry, I abandoned trying to use GL Scene a long time ago. It was overly complex for what I wanted to do.
Hi Francesco,
In order to install GLScene on C++Builder Personality of RAD Studio I've added bpl and dcp dirs for packages and left hpp/dpi/lib files in includer/lib folders for this release .
https://sourceforge.net/projects/glscene/files/GLScene/GLScene%20v2.2/
Read #bpl.txt - Directory for BPL packages or put them in
C:\Users\Public\Documents\Embarcadero\Studio\22.0\Bpl. For your case XE10.3 should be your version number. Try to setup path and install packages.
Pavel Vassiliev