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64 bit complie

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Mostafa
2018-08-13
2018-09-24
  • Mostafa

    Mostafa - 2018-08-13

    Hi,
    I am working with feedback sample for changing basic objects to freeform and mesh object, but when I try to make a 64-bit version, I encounter an error,Like the attached image. How can I fix this error?

     
  • Pavel Vassiliev

    Pavel Vassiliev - 2018-09-24

    Hi Mostafa,
    There is no an image attached. Try to recompile 64 packages and include Winapi.OpenGL + Winapi.OpenGLext units in your application uses clause.
    PW

     

    Last edit: Pavel Vassiliev 2018-09-24

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