Hi,
I am working with feedback sample for changing basic objects to freeform and mesh object, but when I try to make a 64-bit version, I encounter an error,Like the attached image. How can I fix this error?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Mostafa,
There is no an image attached. Try to recompile 64 packages and include Winapi.OpenGL + Winapi.OpenGLext units in your application uses clause.
PW
Last edit: Pavel Vassiliev 2018-09-24
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,

I am working with feedback sample for changing basic objects to freeform and mesh object, but when I try to make a 64-bit version, I encounter an error,Like the attached image. How can I fix this error?
Hi Mostafa,
There is no an image attached. Try to recompile 64 packages and include Winapi.OpenGL + Winapi.OpenGLext units in your application uses clause.
PW
Last edit: Pavel Vassiliev 2018-09-24