Hi! I am using GLScene since 2005 with Delphi 7 and I never add any problem with fire manager before, but now with the new version I can't use it anymore correctly.
It seems that the GLFireFx is working fine alone, but if I had a GLEarthSkydome or a GLLensFlare to the scene, the GLFireFx isn't working anymore. Nothing is rendered when using all these components together… Sometimes when I put the component in a different order I can see the fire works but the rendering colors aren't right, like a transparency problem… can you help me with that bug?
I have an ATI HD5870 and I don't think my graphic card is a problem, I tested that bug on other computers and it seems the same problem is happening everywhere. If you need any more informations don't hesitate to contact me directly on my mailbox : r o u l i o a _at_ h o t m a i l . c o m
Thanks in advance and sorry for my bad english speaking (or writing) :-)
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Ok I tried some other computers and it seems that this problem only happen with ATI graphic cards… any idea how to make it work? Here is the source code and a picture to demonstrate the bugs…
Hi! I am using GLScene since 2005 with Delphi 7 and I never add any problem with fire manager before, but now with the new version I can't use it anymore correctly.
It seems that the GLFireFx is working fine alone, but if I had a GLEarthSkydome or a GLLensFlare to the scene, the GLFireFx isn't working anymore. Nothing is rendered when using all these components together… Sometimes when I put the component in a different order I can see the fire works but the rendering colors aren't right, like a transparency problem… can you help me with that bug?
I have an ATI HD5870 and I don't think my graphic card is a problem, I tested that bug on other computers and it seems the same problem is happening everywhere. If you need any more informations don't hesitate to contact me directly on my mailbox : r o u l i o a _at_ h o t m a i l . c o m
Thanks in advance and sorry for my bad english speaking (or writing) :-)
Ok I tried some other computers and it seems that this problem only happen with ATI graphic cards… any idea how to make it work? Here is the source code and a picture to demonstrate the bugs…
Source Code
Okay, I will try to help you along next week.
I guess, this is minor driver changes, because I run old demo http://sourceforge.net/projects/glscene/files/User%20Demos/1.0.0.0803/FireEffects.zip/download
where is executable was compiled in 2006 year and FireFX has white color instead of orange.
So I made small changes and fix this.
Yes thank you, it seems to be a driver problem right, I switched for some old ATI drivers and now its working fine… thats very strange indeed!
ATI is still developping bad drivers year after year…