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FreeForms connections and triangles points

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Mostafa
2018-06-08
2018-08-07
  • Mostafa

    Mostafa - 2018-06-08

    Hi,
    I try to work with freeforms , How do I do the following?
    1-change GLsence objects to GLfreeform for example GLCyninder to GLfreeform because I want to extract triangles point for calculating

    2-How can I connect 2 GLfreeform in special points for example drag one GLfreeform object to another and connect them automatically

    3-Can Freeforms also indicate collisions such as Cube or Sphere?

    Thanks

     

    Last edit: Mostafa 2018-06-08
  • Jerome.D (BeanzMaster)

    Hi Mostafa

    1-Take look in GLFeedBack demo in samples folder

    2-You must write the code

    3-Take a look in Collisions demo in samples folder

     
  • Mostafa

    Mostafa - 2018-08-07

    Hi Jerome.D
    Thank you for your answer,
    1-I have glscene 1.5 but I can not find GLFeedBack demo , I have just GLFeedBack.pas in source folder.
    2-Can you give me a sample code or help for this case ? In this case, do I need to convert to GLfreeforms?
    3-thank you , I found Collisions demo .

     
  • Jerome.D (BeanzMaster)

    Hi Mostafa

    1) The demo is in Samples/Demos/Meshes/FeedBack
    2) Yes you need convert basics object to freeform
    3) You're welcome
    If you don't have just download latest GLScene just for see the samples that are not present in your version

     
  • Mostafa

    Mostafa - 2018-08-07

    Hi Jerome,
    1- Thank you I downloaded and found it,
    2- Is there any sample for convert basics object to freeform?

     

    Last edit: Mostafa 2018-08-07

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